Next week I should have Behemoth, and that'll finally allow me to play the 100 point game my buddy has been wanting for a few weeks. The list I have will contain nearly every Khador model I own, so I'm a bit worried about the viability:
War Dog -1
Beast 09 -11
Max Battle Mechaniks -3
Mechanik UA -2
Doom Reavers -6
Gorman di Wulfe -2
Great Bears -5
Max Kayazy Assassins -8
Kayazy Eliminators -3
Max Shocktroopers -9
Widowmaker Marksman -2
Yuri the Axe -3
I think this list should be decently well (looks intimidating enough spread out on a table), but I'm always open for advice/tactics. I've never even played an Unbound game, are there any differences/difficulties when compared to a normal game?
I would change up your battle groups slightly. Beast and the Spriggan should play forward with eVlad and the kodiak should hang back with eIrusk. Maybe even push behemoth back as well depending on your plans for eVlad and his battlegroup. For the game just make sure that you move Irusk at the right time to cycle his spells and put it CMD range abilities in the right position.
Why would you switch up the battle groups to what you've mentioned? And what do you mean by "push behemoth back"?
Originally Posted by HellVenom
Just got my Behemoth today, got him painted and looking nice. Should be having my game in the next two or three days, provided we can find enough time (I don't think either of us have played 100 points yet)
push Behemoth to the second wave w/ eIrusk, with energizer you can move him with and get aiming bonus. Also with beast and spriggan forward you probably won't have the focus with eVlad for Behemoth too. This is all inaddtion to hot swapping FoE and other non-upkeep spells on Behemoth if he stays closer eIrusk.
Last edited by HellVenom; 06-12-2012 at 06:03 AM.