Maybe...just maybe, I may have found a loophole. Specifically, how Critical Devastation could move Huge based models.
According to the rules of Critical Devastation:
"But", you may say, "according to the Battle Engine/Colossal/Gargantuan rules, they cannot be thrown." Normally, I would agree, but here comes the loophole....each model in the AOE is thrown D6" directly away from the attacker regardless of its base size.
According to the Wrath/Domination/Colossals/Gargantuans books, the new rules are simply called "Battle Engine/Colossal/Gargantuan Rules". According to Page 36 of the Hordes rulebook, however:
The rule that states huge-based models cannot be thrown is none of those things. It is found simply in the books, and therefore it must be categorized as a Standard Rule. And according to page 29 of the Hordes rulebook:...most models have special rules that take precedence over the standard rules. Depending on their use, special rules are categorized as abilities, feats, special actions, special attacks, or orders.
So by this logic, the rule in the books that say these models cannot be thrown is a Standard Rule. Critical Devastation is a special rule found on the unit entry/card, and therefore takes precedence as per Page 29 of the Hordes rulebook. And since Critical Devastation says "regardless of its base size", that then must mean the huge based model must be thrown D6" away from the attacker if it occurs.Additional special rules apply to specific models and modify the standard rules in certain circumstances. When they apply, special rules take precedence.
Is this not so? Even though these models are massive, a sufficient enough force can still toss these things around, and Critical Devastation could be that force. It's hardly a game changer since it's a Critical effect and cannot be relied on, but still, it can make a difference, couldn't it?