I'm going from memory on these point costs so I could easily be off by one or two. If Butch is only WJ+6 then drop the dog.
50 pts
eButch: +7
Dog: 1
2x Conquest: 38
MoW Mech: 3
min Mechsx2: 2
DoomR+UA: 8
Eiryss (because upkeeps suck): 3
It's pretty obvious what I'm going for here. Butch camps safely out of LOS, mechs keep dumping health into the Colossi, and Conquests use their fairly potent shooting to clear screens while wedging up-table. It's an immovable wall of eButcher delivery system. With Fury this list can kill anything, regardless of ARM value.
I didn't want to wuss around trying to shoehorn Conquest into one of the more prevalent 1-jack infantry lists. eButch does something interesting for conquest via his 'free charge' and passives when he starts killing, and Conquest works pretty well with eButch by completely blocking LOS and actually running pretty well on his ~4 foc per turn (1 to boost hit, 1 to boost damage x2). It would take nothing short of a multiunit bane charge to wipe out my jackwall.


Reply With Quote
