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  1. #1
    Annihilator guspm's Avatar
    Join Date
    Nov 2009
    Location
    Kamloops, BC
    Posts
    758

    Default My second multijack kit raised some questions

    Hello all, bought my second multi-jack kit and my first Cygnar multi (first multi was Vyre) and I ran across something I had not thought about before now. I wanted to magnetize this heavy, what I need is a cyclone, but I figured I would just pop some magnets in and bingo bango I would have that extra IC or Defender. Looking at it I now realize I need to put in approximatlly thirteen magnets.

    I enjoy the multiple parts and the posing options it offers, I enjoy the multi jacks in one kit, I don't even mind the number of magnets required should I choose to magnetize it. What I would really liek instead is a $2.00ish price increase and the inclusion of the extra arms and fist that would be required to build full arm modules and just magnetize the shoulder socket ( I did not see plastic bits anywhere on the parts store)

    Am I alone in this? Would anyone else like the couple extra pieces? Am I just being a big crybaby whinerpants?
    To be clear, this is not a deal breaker and I am not even unhappy about the present situation, its just a thing I would like, hopefully in time for the new heavy kit, so that my Avenger/Hammersmith could serve some easy double duty time as a second centurion.
    Cygnar w/ Mercs (14 Warcasters, 372 Points)
    Trollbloods and Minions (2 Warlocks, 45 Points)
    Retribution of Scyrah (1 Warcaster, 35pts)
    Legion of Everblight (1 Warlock, 15 Points)

  2. #2
    Conqueror
    Join Date
    Apr 2006
    Location
    Southern Maine
    Posts
    210

    Default

    You can buy the bits on ebay.

    Dont' be a looser.
    It's spelled lose.

  3. #3

    Default

    I kind of like when things get complicated and require more magnetizing but that's just because I really get into magnetizing. I got a little worried when I saw that the plastic titan was pegs but it seems to be going along fine.

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