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  1. #1
    Destroyer of Worlds KamenRiderNecro's Avatar
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    Default eVlad Armor Damage

    It appears that I got too carried away on this battle damage on eVlad's armor. Any ideas as to how I can salvage this and make it look more presentable? Any and all ideas are welcome!

    "Is that gasoline I smell, Mr. Gideon?"

  2. #2
    Destroyer of Worlds HellecticMojo's Avatar
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    I think a wash would be good to show some depth so the tone isn't so two tone flat looking, and it should help to distinguish the paint material from the metal material

    nom nom nom

  3. #3

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    What I would recommend is that you should get a final red highlight and line it under the battle damage it will help to give it depth.

    Here is a great tutorial on how to do simple but amazing battle damage.

    http://handcannononline.com/blog/201...age/#more-3318
    Last edited by Deepeyes; 06-07-2012 at 08:30 PM.

  4. #4
    Destroyer of Worlds Autumn Stone's Avatar
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    On the up edge of where red meets silver, a careful line of black or brown. On the down hill edge, a careful line of khaki or bone.

    It will look great.

    Cheers
    A.S.

  5. #5

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    Quote Originally Posted by Autumn Stone View Post
    On the up edge of where red meets silver, a careful line of black or brown. On the down hill edge, a careful line of khaki or bone.

    It will look great.

    Cheers
    A.S.
    I do this on my models but instead of paint in most cases i use a couple of very sharp colored pencils.
    ....just a thought.

  6. #6
    Annihilator rvrchamp's Avatar
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    I'd syuggest making the armor chips larger... at least I liked the effect like that on my khador
    Perception is much like possession. It's nine tenths of the law.
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    My Painted Mercs

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