Alright, alright... I admit, I've been down on the poor Mountain King since we saw the rules. Some of this was undeserved, but I've been trying to make things right. For anyone interested (I know nobody's interested) you can see my attempts in recent threads to suggest possible beneficial combos to run with him to make him more effective. Which is not to say that the basic stat line is junk.
The spray is fantastic. RAT:5 boostable sprays are amazing, especially on a model that can generate his own mobile targeting drones... by which I mean, "Whelps", to help him get angles on enemies behind forests, behind enemy models, etc. His P+S is respectable, and we have plenty of buffs for hitting power in-faction (I rarely leave home without the Mauler any more). Okay, his wound count might be a bit less than we were hoping, but with all the healing he can potentially gobble up, I understand the concept behind it. I don't agree, but I understand.
But, as the topic heading says, why MAT:5? We've had a problem with Warbeast melee accuracy for a while now. It could be said the Rok was a direct answer to that particular problem (though having the King auto-frenzy is a BIG waste of an activation. But I digress...). But I have to compare the King's MAT to my other faction's Big Bad Boy, the Judicator.
The Judicator is an effective MAT:8. How? Because every Protectorate player and their mum takes a Choir, that's how. We Trollbloods have no cheap options for buffing melee accuracy on our Warbeasts. The closest thing we've got is Amuck which, while pretty good for a Sweep, still leaves us struggling to hit a mere DEF:12 on most melee attacks. P+S:19 doesn't mean much when you can't connect with your target.
So that's my question. Why do you think we've got a mere MAT:5? What's the mitigating factor? Is the King really meant to concentrate on his ranged game, like the Bomber? Is he a Power Attack machine (remember, only one per activation)? Are we just expected to have something along to provide Knockdown (Borka, Grim, Calandra, Impaler, etc)?
Plese don't mistake this for a whine. I really am coming around on the Mountain King. I think it a solidly playable piece. I just can't quite wrap my head around this particular aspect of it.
-crypto


) you can see my attempts in recent threads to suggest possible beneficial combos to run with him to make him more effective. Which is not to say that the basic stat line is junk.
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