Hello everyone, this has been a question me and my local gaming buddies have had for a while, if you somehow gain immunity to knockdown through a spell or steady, do you still have to sacrifice a movement or action next time that unit activates?
Hello everyone, this has been a question me and my local gaming buddies have had for a while, if you somehow gain immunity to knockdown through a spell or steady, do you still have to sacrifice a movement or action next time that unit activates?
Only if you were thrown or slammed that turn, or if the ability specifically says so (prime pages 53-54 for the thrown/slammed difference).
The question seems a bit obscure. If a unit is already knocked down and gains immunity to knockdown for some reason that does not change their state of knockdown, they would still need to forfeit movement or action next turn. If they gain immunity to knockdown and then are thrown or slammed during their own turn they would not be knocked down but would still need to forfeit movement or action.
"War is an art and as such is not susceptible of explanation by fixed formula"
- General George Patton Jr
Twitter: @ChainAttackTrev
hm. i may have been using this ability wrong then. i've been playing that if a model has steady and is "knocked down" during the opponent's turn they still have to give something up. basically that the advantage of steady reflects that the model is still engaged/doesn't take a DEF penalty, but that other pentalties exist that make "knocking down" an oposing mini still semi-viable.