I don't like SoS, a tournament result based on something outside of a participant's control can't be "the best option out there"
Why is eliminating the assassination win required to be "fair"? What is that trying to equalize? If the game ends due to scenario victory and or assassination the game is won. Due to current tournament scoring, that counts a a point towards winning. Scoring 2nd/ 3rd/ 4th via tie-breaking via control points is completely fair - the rules of the game and a potential path to victory are established prior to start.
I'm not being obtuse, I just don't understand the rationale for your reasoning. Can you provide some clarification where this would be required?
I believe that SoS, averaging win percentage, and deathclock are self-fufilling problems: People are dropping tournments due to simple math - lose your first game and there really isn't any point to playing anymore. The problem is compounded in smaller formats, and events that have odd number players. If a daily event scoring can be based on the sum of your games then this will only encourage people to actually play games.



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