
Originally Posted by
Stephan Garmark
Stormwall is by far the best piece in the list. He does everything. Puts nasty dents in heavies at range, takes out solos, denies infantry and wrecks stuff with his fists, besides he's also very good at just standing in zones, between him and the Stormclad it's hard to threaten the list with heavies.
I think his MAT 6 is his biggest weakness. If he'd had 7 it would have been over the top, but the 6 is just a lackluster. When he throws down on heavies with Superiority he needs 6's to hit and thats problematic since he needs all his attacks to hit and hurt to take out heavies.
The pods are amazing with Nemo, getting that stuff up the field and hit it with his gun puts on a lot of easy hurt on the opponent, especially when he shoots twice pr. turn, I can't even begin to explain all the awesome possibilities with those two things. Indirect damage is so extremely good in this game (it's like spray level good), so throw forward a pod next to something you want dead and hit it twice with Nemos gun and twice with Chain lighting and you'll see a lot of stuff die.