I used to play almost exclusively ranged armies (I am former Cygnar MK I player, sue me), and I've always been a huge fan of Retribution's Stormfall Archers, Dawnguard Invictors, Mage Hunter Strike Forces, and our other ranged assets. I was ecstatic when I saw the Arcantrik Force Generator was a ranged power house that, as a bonus, helped our ranged warjacks out as well.
However, with me forcing myself to try eVyro's theme force, I'm starting to see how powerful melee-only options are. I used to avoid Sentinels, Halbadiers, and Griffons like the plague because I felt they were inferior to ranged-only or ranged-and-melee balanced units, solos, and warjacks.
I can honestly say I've never used pVyros in a game because he didn't have a ranged weapon. I initially decided to try eVyros out because they put a ROF 2 gun on him, which in my mind at the time, made him a viable option.
I'd wonder why, with my shooty armies, I'd get crushed by stealthy/melee forces, and I'd always come up with the same answer: when in doubt, add more guns.
After playing eVyros's theme force, and being constrained to take Sentinels to advance the tier, I see now how narrow-minded I was. I used to hate being out-shot by Legion's eLylyth because shooting was what I was good at. Now, I see that a good army has a balance of good melee, ranged, and a sprinking of magic attacks to be successful.
Anyone else had this realization and suddenly facepalmed themselves once seeing how freakin' devestating Sentinels on the charge are?



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