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  1. #1

    Default Completely Stupid, or only partially? eMorghoul @ 50 points

    I have started to get in the habit of making lists the the guys at my FLGS tend to look down on because I am trying to use units that are considered bad (venator slingers) or using casters in a non-traditional way (example below). I believe eMorghoul with his flashing blade and blinding fan is still a warlock who can be delivered by an army and make the assassination happen himself. Therefore, the goal of this list is to deliver eMorghoul to the enemy. I am trying this with a brick list, with the idea that Morghoul can sit behind the brick, next to the Krea and Brute until he gets in range to charge, flashing blade and get the kill. The rest of the army is there to take the initial charge. I know he is usually played as a highly mobile caster, but I am wondering why a brick can't deliver him equally well. Anyways, enough intro ... here's the idea:

    eMorghoul (+6)
    *Archidon (7)
    *Basilisk Krea (4)
    *Cyclops Brute (5)
    *Titan Gladiator (8)

    6 Cataphract Cetrati (11)
    *Tyrant Vorkesh (3)
    Hakaar the Destroyer (4)
    10 Nihilators (8)
    4 Paingiver Beast Handlers (2)
    Swamp Gobbers Bellows Crew (1)
    Tyrant Commander & Standard Bearer (3)

    So, the idea is the the Nihilators can be a tarpit unit, while Hakaar collects souls. The Tyrant Commander can speed up the Cetrati a bit. Since Morghoul doesn't really have a buff for troops (maybe silence of death, but that's situational), the Cetrati can take Vorkesh without really losing any benefits. If you feel like something is in Morghoul's attack range, he can always use the Archidon's animus to strike, kill, and sprint away. Anyways, I'm just wondering if people look at this and think it's even remotely interesting (my own thought) or if it doesn't really work with what eMorghoul wants to do and I should scrap the list. Thoughts?

  2. #2
    Warrior
    Join Date
    Mar 2011
    Location
    Cracow, Poland
    Posts
    39

    Default

    Well, IMO:
    - eMorghoul has stealth, he doesn't need so much anti-shooty stuff (Krea, Gobbers)
    - 2nd thing is that Cetrati with Vorkesh are too point expensive as for how much they can do and they are easily blocked by tarpit tough units so Cetrati will block charge lanes for eMorghoul, I'd rather suggest taking full Gatormen with Taskmaster, two attacks with rerolls will really help against tarpiting, but feat won't work on them
    - 3rd thing, i find eMorg is having problems with not enough fury to assasinate (when you cast GW you are left with 3 fury from which one goes for boosted attack roll with fan, so you have to kill caster in 3 attacks and it's not as easy as it seems) so i suggest taking Marketh which really helps eMorg to be a little bit more supportive and helps in assasinations (2 more attacks? Yes please )

    PS. All of this is my opinion and I'm still not as good at this game as i want.
    PS2. Slingers for 4/6 unit are not bad!

  3. #3
    Conqueror TyrantAndrew's Avatar
    Join Date
    Dec 2007
    Location
    Canberra, Australia
    Posts
    459

    Default

    Your list seems all over the place, you don't really want to be taking the first hit, you need to be up in their grill turn one so you can control the battle, cetrati are too slow and as scull said are bogged down too easily. Here's a list I ran for a little bit

    EMorghoul
    Archidon
    Archidon
    Shaman
    Gladiator
    Marketh
    Full Nihilators
    Min Paingivers
    Full Ferox
    Tyrant Rhadiem

    Allows you to get up in their grill, I designed it to mainly be used against hordes, with the main idea to feat and deliver both archidons with silence of death to the enemy warlock and kill them, or have morghoul do it himself while nihilators and ferox clear the infantry, shaman helps out with the fury management, being able to cast rush or sprint as required and to snipe annoying models that are in the way, gladiator is there for rush and to beat face if needed, and marketh cycles silence of death or ghost walk as needed.
    Quote Originally Posted by Raven28256 View Post
    Yeah, Molik Karn is a feat that lasts the entire game.

    Quote Originally Posted by John Q. View Post
    I put mine together using the awesome adhesive power of loudly shouted 4 letter words.
    Talking about the Cyclops Savage.
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    "The fastest way to ruin a hobby is to make it your career."

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