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Thread: Wreck Markers

  1. #1

    Default Wreck Markers

    Are Gargantuans going to leave wreck markers?

    If not, do you think that eventually wreck markers will make an exit from the game? It is kind of silly that a wrecked light warjack provides cover but a dead dragon does not. Or that a knocked down warjack provides no cover, but when it is dead it does.

    What do you think?

  2. #2
    Conqueror Almightyfoon's Avatar
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    well the legion beasts I would assume melt into goo.

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    Deep goo or shallow goo?

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    Conqueror KuVenet's Avatar
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    medium goo, or whatever that crock pot of doom doesn't use.
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    I seriously hope that wreck markers leave the game when we get a new edition. They are clunky and make absolutely no sense whatsoever. I can stand behind my jack, only a tiny sliver of my left arm showing and the people shooting me take no penalty, if they destroy my jack first however I suddenly get cover even though they can now see much more of me. Its just an old and silly rule that for some weird reason wasnt questioned when we transitioned to MKII.

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    Destroyer of Worlds Lord Sessadore's Avatar
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    Yeah, giving cover after they're wrecked and not when they're operational doesn't make much sense. Especially since beasts don't.

    I think I'd like to see wreck markers stick around, though, except only being rough terrain. No defense bonuses.
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  7. #7

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    Oh it makes sence, just imagine a knocked down warjack lying flat down and a wreck being a pile of scrap metal

  8. #8

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    I thought a bigger base did provide cover as long as 51% of the base was hidden and the model in front was larger. You get +4 to def.
    Last edited by CrypticApathy; 06-15-2012 at 05:22 PM.

  9. #9
    Conqueror Bubblybrew's Avatar
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    Quote Originally Posted by CrypticApathy View Post
    I thought a bigger base did provide cover as long as 51% of the base was hidden and the model in front was larger. You get +4 to def.
    That sounds like a MKI thing? No rule like that exists now.

  10. #10

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    Quote Originally Posted by Driver View Post
    Are Gargantuans going to leave wreck markers?

    If not, do you think that eventually wreck markers will make an exit from the game? It is kind of silly that a wrecked light warjack provides cover but a dead dragon does not. Or that a knocked down warjack provides no cover, but when it is dead it does.

    What do you think?
    I don't really see a reason to get rid of the Wreck Markers, they a nice fluffy mechanic and lets be honest hiding behind sever tons of hardened steel serves as a much more stable defence than cowering behind dead flesh. The way I see the screening or removal of said rule, is that when the 'jack is active it is moving. Walking, running or just kinda swaying, so its easier to shoot anything behind it when the 'jack moves. When it's dead and there for not moving it is easier to hide behind, personally I would rather hide behind metal than flesh.

    I don't see why people are talking about 'The next edition' if you want new rules every four years the evil empire is releasing a new book soon! Warmachine/Hordes, doesn't need a new addition yet and wont for a long time.
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  11. #11
    Destroyer of Worlds Duckboy's Avatar
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    Quote Originally Posted by CrypticApathy View Post
    I thought a bigger base did provide cover as long as 51% of the base was hidden and the model in front was larger. You get +4 to def.
    Screening is no longer in the game.


    Wreck markers provide cover if in them or within 1" like a linear obstacle (have to have los pass through)

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  12. #12

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    Quote Originally Posted by Bubblybrew View Post
    That sounds like a MKI thing? No rule like that exists now.
    I thought i read it some where but i cant find it in the rule book.

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    Destroyer of Worlds Steampunk Jim's Avatar
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    Quote Originally Posted by Duckboy View Post
    Screening is no longer in the game.
    Thanks heavens for that!

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    Quote Originally Posted by Blighted Tyrant View Post
    I don't really see a reason to get rid of the Wreck Markers, they a nice fluffy mechanic and lets be honest hiding behind sever tons of hardened steel serves as a much more stable defence than cowering behind dead flesh. The way I see the screening or removal of said rule, is that when the 'jack is active it is moving. Walking, running or just kinda swaying, so its easier to shoot anything behind it when the 'jack moves. When it's dead and there for not moving it is easier to hide behind, personally I would rather hide behind metal than flesh.

    I don't see why people are talking about 'The next edition' if you want new rules every four years the evil empire is releasing a new book soon! Warmachine/Hordes, doesn't need a new addition yet and wont for a long time.
    No I dont want a new edition now but I know that PP would never ever change a rule like this in the middle of an edition and I know that we will get a new edition some day. So I hope that when we get a new edition that it will leave out this archaic and silly rule, it serves no purpose.

  15. #15
    Conqueror jvaran's Avatar
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    My Cygnar Stormwall came with a wreck marker.

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    I just want beasts to have wreck markers. I know its kinda gross but It doesnt make sense for them to disappear

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    Quote Originally Posted by watchgeorgerock View Post
    I just want beasts to have wreck markers. I know its kinda gross but It doesnt make sense for them to disappear
    Of course it makes sense.... haven't you played any PC/console games? A lot of games that have meatbags die just disolve into the ground. Fallout doesnt but I cant ever remember getting any cover def for hiding behind a dead meatbag.
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  18. #18

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    Quote Originally Posted by Agamemnon View Post
    Of course it makes sense.... haven't you played any PC/console games? A lot of games that have meatbags die just disolve into the ground. Fallout doesnt but I cant ever remember getting any cover def for hiding behind a dead meatbag.
    You could if you hit Z (on PC) and held the corpse in front of you. (Talking about Fallout 3/NV here)

    On another note the use of corpses for the purpose of sandbagging has been "common" since WWI. Granted it was only done as an emergency but if you get a couple 160/220 pound sacks of meat in between you and the fast flying bits of lead it tends to make you feel safer and the bits of led fly slower when they come through the other side.

    In short Warbeasts should leave a wreck marker of some kind. Many of them are simply so big it doesn't make sense for them to "dissolve" so quickly.
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  19. #19
    Conqueror Bohrdog's Avatar
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    You can't get rid of Wreck Markers because there are models in the game that use them for abilities. They aren't just cover, though they can get rid of the cover rule for them if you like.

  20. #20
    Conqueror Zwaggs33's Avatar
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    I am in the camp of thinking that beasts should leave markers too. I mean the beasts are supposed to be the same as jacks in the civilized lands. Some of them are just as big and armored as some jacks. The circles wolds aren't even flesh. I mean a dead dire troll has a lot more flesh, bone, and rocky bits to hide behind than a regular corpse. It just doesn't make sense to not have them leave something behind.
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    First, if Gargantuans leave wreck markers we don't need to speculate. Anybody out in forum land who has already bought Mountain King can just tell us if it came with a marker. So that would be appreciated.

    Second, I love having wreck markers. I think they're thematic and add an extra dynamic to the game. There's no way I want to see them leave. On the contrary, I want bloody and smashed beast markers to go on the field. Why should warmachine have all the fun?
    Last edited by Defenstrator; 06-16-2012 at 11:10 AM.
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    Destroyer of Worlds zor's Avatar
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    Fact: There is no wreck marker with the Mountain King.
    No wreck marker for Gargantuans. Sorry.
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    Destroyer of Worlds The Happy Anarchist's Avatar
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    Blighted Tyrant scooped my thoughts on why jacks only give cover when dead - even a knocked down jack still has a generally lit furnace and is in the process of trying to get back up. Trying to use it as cover seems a rather bad idea, prone to much squishage.

    As for why beasts don't leave them, who knows?
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    Quote Originally Posted by The Happy Anarchist View Post
    Blighted Tyrant scooped my thoughts on why jacks only give cover when dead - even a knocked down jack still has a generally lit furnace and is in the process of trying to get back up. Trying to use it as cover seems a rather bad idea, prone to much squishage.

    As for why beasts don't leave them, who knows?
    But you are prefectly fine with it pushing you ?
    Wreck marker rule makes as much sense as the rules for throwing stuff.

  25. #25
    Destroyer of Worlds Defenstrator's Avatar
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    Quote Originally Posted by zor View Post
    Fact: There is no wreck marker with the Mountain King.
    No wreck marker for Gargantuans. Sorry.
    Okay, that's kind of weak. You'd think they would have some universality for these at least.
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    Conqueror Zwaggs33's Avatar
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    Wow. A dead mountain king could hide scores of infantry behind it......put apparently not. I kinda have to say fail on that one.
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    The body explodes and drops treasure.

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    Conqueror nicholas_342's Avatar
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    Does anyone know if anybody made faction specific wreck markers for printing out. I have the metal one's for Menoth that PP put out which are cool. Don't glue the wrecked jack to the ring that way you can just take it off if someone moves into the wreck. My problem is that I play dwarves, and the merc wreck markers are obviously based off of the human jacks. The Heavy has one tall smock stack sticking off it's back. I'm tired of using blank bases and I'm not ready to go buy more jacks just to cut them up.
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