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  1. #41
    Destroyer of Worlds Mastershake's Avatar
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    Quote Originally Posted by quindraco View Post
    Perhaps this will help you understand Khisanth's point of view. http://en.wikipedia.org/wiki/Variance http://en.wikipedia.org/wiki/Expected_value
    Perhaps the point value of 2 will help you understand mine

  2. #42
    Destroyer of Worlds Murkhadh's Avatar
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    Quote Originally Posted by quindraco View Post
    Perhaps this will help you understand Khisanth's point of view. http://en.wikipedia.org/wiki/Variance http://en.wikipedia.org/wiki/Expected_value
    I think he and the rest of us understood it just fine. But his point still remains, its worth paying 2 points for a solo that you can gamble winning the game or one shooting a heavy with.
    Sig Changed at Ed's request, he's still my fav though.

  3. #43

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    Eh, I'll take a Ghost Sniper, which over the course of the game will do on average about the same amount of damage, and is more flexible.

  4. #44
    Destroyer of Worlds Murkhadh's Avatar
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    Quote Originally Posted by Driver View Post
    Eh, I'll take a Ghost Sniper, which over the course of the game will do on average about the same amount of damage, and is more flexible.
    I take them both in some lists

    the mha def has a role, hes your best answer to a lot of things, including troll warlocks when your trying to kill them and they start hitting tough roles
    Sig Changed at Ed's request, he's still my fav though.

  5. #45
    Destroyer of Worlds Dan from Chicago's Avatar
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    Quote Originally Posted by quindraco View Post
    Perhaps this will help you understand Khisanth's point of view. http://en.wikipedia.org/wiki/Variance http://en.wikipedia.org/wiki/Expected_value
    Neither of those takes into account the value of having your opponent needing to game plan around the high variance model.

  6. #46
    Destroyer of Worlds Dan from Chicago's Avatar
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    Quote Originally Posted by Nafael View Post
    Can he please have pathfinder so he can gain access to it with the rest of his army since easy rider can't give it to himself? No?
    No. Thieves who steal from Kraye deserve what they get.

  7. #47
    Destroyer of Worlds quindraco's Avatar
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    Quote Originally Posted by Mastershake View Post
    Perhaps the point value of 2 will help you understand mine
    Manhunters are substantially more dangerous on average to almost any target you can think of, at the same cost; the difference is that the MHA has 4.5" more threat. Many things which cost 2 points can hit reasonably hard.

  8. #48
    Destroyer of Worlds LunarSol's Avatar
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    Quote Originally Posted by quindraco View Post
    Manhunters are substantially more dangerous on average to almost any target you can think of, at the same cost; the difference is that the MHA has 4.5" more threat. Many things which cost 2 points can hit reasonably hard.
    I'd say the bigger part of that difference is that 3.5" of the extra threat range doesn't require movement from the actual model. You can really pull of some insane charge angles with 4" reach.

  9. #49
    Destroyer of Worlds Mastershake's Avatar
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    Quote Originally Posted by quindraco View Post
    Manhunters are substantially more dangerous on average to almost any target you can think of, at the same cost; the difference is that the MHA has 4.5" more threat. Many things which cost 2 points can hit reasonably hard.
    Not actually more dangerous, I worked out the average damage model for MHA and Manhunter/Narn, Average damage is within about .5. Manhunter/Narn gets two attacks at MAT 8 to hit, but if they miss with eiher (especially charge) their damage is a good bit lower. Downside is that an assassin has one attack, but with 4.5" more threat (c'mon people say models are trash compared to others when there's only 1.5" in threat difference) they can more reliably threat targets and get to swing against what they want more often. Also the Assassin gets pretty far ahead of a manhunter in a damage race against targets with Shields/Bucklers/Spell bufs.

    But really, most casters in their right minds try to avoid or kill MHAs as fast as possbile and with a 14" threat that either means devoting a lot of resources to try and out-threat them or keeping your caster further back than many would like.

    And if you look at all of that and say "I'm not sure if that's worth 2pts", the game you're playing is miles away from the game I am.

  10. #50
    Warrior Lyranti's Avatar
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    Also not being engaged after the attack

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