Hi all,
I don't have very many regular Circle players in my group and have only played against them 3-4 times and 3 of those games were against a more casual player.
So played in a tournament against Kormac, I took Hexeris 2 which honestly I think is a bad match up.
This is my list:
Lord Arbiter Hexeris (*6pts)
* Cyclops Savage (5pts)
* Cyclops Shaman (5pts)
* Bronzeback Titan (10pts)
* Titan Sentry (9pts)
Nihilators (Leader and 9 Grunts) (8pts)
Paingiver Beast Handlers (Leader and 3 Grunts) (2pts)
Agonizer (2pts)
Extoler Soulward (2pts)
Extoler Soulward (2pts)
Void Spirit (2pts)
Siege Animantarax (9pts)
This I believe was his list:
Kromac the Ravenous (*4pts)
* Gorax (4pts)
* Feral Warpwolf (9pts)
* Ghetorix (11pts)
* Warpwolf Stalker (10pts)
Shifting Stones (2pts)
* Stone keeper (1pts)
Shifting Stones (2pts)
Stoneward and 5 Woldstalkers (5pts)
Stoneward and 5 Woldstalkers (5pts)
Swamp Gobber Bellows Crew (Leader and 1 Grunt) (1pts)
Druid Wilder (2pts)
Gallows Grove (1pts)
Gallows Grove (1pts)
Now he had all sorts of teleport in tricks and then would trigger sprint to get back out. He also had the Woldstalkers flank me and start attacking/killing my support (BGBH, Agonizer, etc)
Now I was trying to use locker to the best of my ability and it helped quite a bit (prevented a charge against he Bronzeback). Now after the fact I realize I should try to take out the Warpwolf Stalker (His source of Sprint), but he killed my Siege Animantarax early (my ranged attacks). In retrospect I think my x12 Revers + UA would have been better than my Siege Animantarax and a 2nd Extoler -- but I just got the Siege Animantarax and was wanting to try to speed up the list's playtime.
But overall my question to the community is, how does Skorne best deal with Circles movement tricks? What is the best Skorne Warlock counter to Kormac, is it just a bad match up for Hexeris 2 (I'm thinking it is).
My alt list was:
Tyrant Xerxis (*5pts)
* Basilisk Krea (4pts)
* Cyclops Shaman (5pts)
* Titan Sentry (9pts)
* Aptimus Marketh (3pts)
Cataphract Cetrati (Leader and 5 Grunts) (11pts)
Cataphract Cetrati (Leader and 5 Grunts) (11pts)
Immortals (Leader and 9 Grunts) (8pts)
Paingiver Beast Handlers (Leader and 3 Grunts) (2pts)
Agonizer (2pts)
Which I think would have done better overall, but still not great due to the lack of range...




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