My internet was out over the weekend, giving me the luxury of spare (wasted :X) time to read some WM fluff from my books and realized that the Dwarves (well, Rhulfolk to be precise...but I'm going to call them Dwarves anyway) are pretty bad***. Prior to this, I had liked them simply because they are dwarves (me being a dwarf fan in all my fantasy games), but the whole "made Orgoth run like little girls" down to the "we fight each other but we don't go kill ourselves and ruin our civilization like what the elves did" and how "even those legally kicked out will come back to help".......thats just awesome.
Anyway, fangirling aside, I have some thoughts and questions which I hope some of you would take the time to answer
1) I should clarify that this is excitement is in part due to the new caster thats coming out, and also that I don't necessarily intend to go pure Searforge; I currently own almost 150 points of mostly non-Rhulic Mercs (barring some stuff like the Bokur and Forge Guard) so I'm entirely open to going Four Star or Highborn. But of course, pure Searforge isn't too bad an idea.
2) What are your thoughts on the position of the Dwarves in the post-Colossals meta? I briefly glanced the other thread, but noticed that it wasn't exactly the discussion I had in mind. I can't help but shake the feeling that Dwarves would do well in the post-Colossal meta due to their comparatively low prices and good combination of hitting power and survivability. Even our infantry are mostly immune to blast damage (literally, if you take Gorten and upkeep Solid Ground) so all those AoEs won't mean anything......as long as its not Critical Consume, or auto-Fire which would be a problem to any infantry.
3) As I aforementioned, I only own the Forge Guard, and am looking into possibly getting the Gun Corps. However, they appear fascinating, but seem to lack punch; literally due to their low overall POW and average combat stats. Sure, they can CRA but theres quite a lot of other ways to get accurate attacks on the table. What are your thoughts on them? Searforge-only, or worth having in any broad Merc collection?
4) Linking to question #2, what do you think would become an fixture in Rhulic caster lists as far as their Warjacks go? I typically play 35 points which would thus limit my ability to necessarily "spam" jacks, but it appears like a pair of gunbunnies (thinking of Blasters) paired with three heavies (thinking of one Driller, one Rockram and one Basher on Thor) would fit any bill nicely to provide armor saturation, while only barely taking up ~20 points of my army (the exact selection with Thor is 22 points with Gorten).