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  1. #1
    Destroyer of Worlds JonWebb's Avatar
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    Default 50pts P Skarre combined arms list

    Hey all,

    never posted a list before, but I'd love to hear what you think about this list and how the hive can help tweak it. I feel its a little solo heavy at the moment, but I am not sure what to drop.

    So far I've played the list twice and its preformed really well. Took a shooty Ossyan list and ground out the win, as well as beating a Cygnar Tough/Jack list last night depite Skarre taking a fully boosted Defender shot to the face

    So, here is the list:

    P Skarre +6
    Deathripper 4
    Desecrator 9
    Desecrator 9

    Skarlock 2

    Tartatarus 4
    10 Bane Thralls 8
    UA 3
    Rengrave 2
    Necrotech 1
    Rev Cannon 3
    Rev Cannon 3
    Raider cpt 2
    Saxon 2
    2x Siren 4

    Basic plan is skarre advances behind the jack wall, with the necro to patch up any damage and the raider cpt hiding out to keep her on her feet.
    The Deathripper hangs back till someone bunches up then I drop Corossion onto them.

    Rengrave makes the cannons RAT 8 and they provide recycling bodies for the focus factory.

    Sirens + Bane = 2 focus for the Desecrators if they need it, or the sirens can run interference and spray up any massed inf.

    Skarre tends to expose herself at least once, so its a little skin of the teeth at times, but her Def can keep her alive. I'd like to add a surgeon but I don't know what to drop.
    I want to keep the jacks in there, I'm avoiding mass inf, though I appreciate Skarre is good with inf...

    Cheers.

    ...legends tell of a mythical pirate captain by the name of Johnny Bones. Captain of the damned ship The Golden Thrall, doomed to forever navigate the murky waters of the seven seas trading mild innuendo and painting tips in every port he calls at...

  2. #2
    Destroyer of Worlds 2LiveIs2Die's Avatar
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    I have been contemplating a list to deal with Cygnar since the release and popularity of Stormwall. I presonally don't see anything wrong with playing skarre for the ARM portion of her feat more than her STR portion so you can get to your opponent more easily. Typically I have found that infantry is the biggest problem when you invest a lost of points in hard targets like jacks. I find personally that Blood Witches + Hag with her is the best way to deal with infantry, they allow you to kill two infantry per single model in the unit, have magical weapons, and are accurate without having Dark guidance up. Mitigating tough with a low model count (and therefore low number of attacks) is really good. I would also say that bane thralls are fairly slow and you only really need tartarus to get the Desecrator bonus focus. I would see no problem dropping the bane thralls for Blood Witches + Hag, as you already have three jacks and skarre to deal with harder targets. The biggest glaring weakness in your list in my honest opinion is you should have a Corruptor or Necrosurgeon because Skarre is effectively an 11 HP caster with 5 boxes you can heal up. the other thing you could do with the points from dropping banes is put in mechanithralls and necro surgeon for 7 points leaving you 4 points open, you can then exchange 1 siren for min blood witches + hag, which is amazing.

    All in all I wouldn't really know because I don't run desecrators with skarre, here is my list, it seems to be okay.

    Pirate Queen Skarre (*6pts)
    * Nightmare (10pts)
    * Reaper (7pts)
    * Skarlock Thrall (2pts)
    Satyxis Blood Witches (Leader and 9 Grunts) (6pts)
    * Satyxis Blood Hag (2pts)
    Wraith Engine (9pts)
    Wraith Engine (9pts)
    Mechanithralls (Leader and 9 Grunts) (5pts)
    Necrosurgeon & 3 Stitch Thralls (2pts)
    Necrosurgeon & 3 Stitch Thralls (2pts)
    Saxon Orrik (2pts)

    Reinforcements will most likely be 20 mechanithralls, or a mechanithrall unit + 3 brute thralls + orin midwinter

  3. #3
    Destroyer of Worlds JonWebb's Avatar
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    I do love me some Witches these days for sure. Douple dipping on kills is great...

    Not sure I trust my opponents enough not to kill BLT to stop me getting free foucs though, no idea why people hate him so much

    Interesting thought re corruptor. Trouble is, to use him you are either giving him one focus a turn, or taking a IL overseer... which I have used in other lists, but we all know the issues there...

    The surgeon is usually in my list and could double dip if I start bringing the mechthralls..

    How are you finding the Wraith Engine? I used two with Terminus for a bit, but find they lack attacks for really putting stuff down. Of course, with Skarre's feat that might change.

    Would you not find Malice a better choice over the reaper? Or is this a multi list format where you really want the WSC with malice for real shennanigans.

    Cheers for the input so far.

    ...legends tell of a mythical pirate captain by the name of Johnny Bones. Captain of the damned ship The Golden Thrall, doomed to forever navigate the murky waters of the seven seas trading mild innuendo and painting tips in every port he calls at...

  4. #4
    Destroyer of Worlds 2LiveIs2Die's Avatar
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    I don't think it would be exactly easy for anyone to kill Tartarus from range, ARM 17 Stealth is something to get through and under her feat it just won't happen. You can commit him mid to late game for dark shroud if necessary, I typically use him as a late game post feat debuff and that is about it. I run him with skarre a lot and I never use banes with her.

    Yes, you should probably give the corruptor 2 focus every turn, but the most skarre would be doing is casting dark guidance. That leaves a minimum of 3 focus on skarre. Getting to shoot off support solos, fuel the wraith engine, and heal skarre for 2 focus a turn is really good.

    I really like them, they are much better than seethers which is what I would compare them to in that point slot. 4 less boxes, 3 less defense, no focus or power attacks, and 1 less initial in exchange for: BE rules (immobile basically), appirition + reach (3.5" longer threat), 1 higher P+S, soul collection, being able to hide skarre, pathfinder, no crippled systems (which is huge), and a few other tidbits. The fact you have 4 less boxes than a seether but don't lose systems effectively means you are at the same HP level, i mean how often do you use a warjack and it has 4 boxes left and those 4 boxes are his 4 systems he needs to function? With dark guidance and feat they become insane. You can charge a heavy, do your initial attack, use your secondary to attack infantry you are engaged with, chain through the infantry until its all gone, and use the last soul to attack the heavy again. Putting 2 P+S 22s into a heavy and clearing out some infantry. Conversely you can go incorporeal under your feat, gather souls, and sit pretty at ARM 25 incorporeal with a full set of souls for next round.

    Malice does not have as good of a threat range (reach on reaper) and he only have one initial, yes having the higher rat and soul collection is nice but if you're using skarre melee is preferable. I would rather have 4 SPD 6 guys with reach than one guy derping in the back because he is slower than the rest of my army. Reach also helps you extend the threat range of her feat to some end by allowing you to put the back of your base in the control and reach out nearly 4". for 2 less points i'll stick with the reaper most of the time


    My secondary list is Deneghra1 with pirates and stuff, it's more of an attritiony list that utilizes press gang making sea dogs and necro surgeons making mechantihralls along with the retardedly good power of Sea Dog Pirates with Crippling grasp on the table.

  5. #5
    Destroyer of Worlds 2LiveIs2Die's Avatar
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    I changed my list around a fair amount to incorporate another jack and I took out raiders. I found that using raiders as an answer to colossals is just not a good idea since through stormwall half of them by himself at range and can mitigate the rest through covering fire. I replaced them with mechanithralls so I still have the same amount of unit coverage it's just less premium so I can have access to another jack.

    Pirate Queen Skarre (*6pts)
    * Cankerworm (5pts)
    * Nightmare (10pts)
    * Skarlock Thrall (2pts)
    Wraith Engine (9pts)
    Wraith Engine (9pts)
    Mechanithralls (Leader and 9 Grunts) (5pts)
    Necrosurgeon & 3 Stitch Thralls (2pts)
    Necrosurgeon & 3 Stitch Thralls (2pts)
    Satyxis Blood Witches (Leader and 9 Grunts) (6pts)
    * Satyxis Blood Hag (2pts)
    Satyxis Raider Captain (2pts)
    Saxon Orrik (2pts)

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