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  1. #1

    Default List advice for the new guy?

    Hi there, I'm new and I suck at this game. Just thought I would post what I am using (and what I have got for models) and see if I could get some advice. So far here is what I have been playing with (basically a filled out 2 player battlebox):

    pSevvy +6
    Vanquisher-8
    Crusader-6
    Repenter-4
    Cinerators-8
    Choir-2
    Vassal-2
    Mechanik-1

    I have a couple other models in my collection as well:

    Nicia
    pKreoss
    Exemplar Errants and UA

    I want to stay at 25pts since I am still learning to play, but any advice for substitutions would be great. Thanks.

  2. #2

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    Your list looks pretty solid. Maybe you just need to go on practice the game...

    What's causing you a headache atm with regard to your local meta? What do you struggle with the most with regard to your own game?

    If you wanted to expand your collection and stick with pSevy a Reckoner, the Blessing of Vengeance and Wracks/Hierophant should be atop of your 'must-have' list...

  3. #3

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    You really, really want an Arc Node with Severius (both versions). He's way too fragile to be hanging anywhere near the front lines. I would suggest Blessing of Vengeance as the next addition (perhaps replacing Crusader and the Mechanik), since it allows an effective POW13 Ashes to Ashes (with Eye of Menoth up) to be channeled through it. Needless to say that 1+D6 POW13 hits into the core of the enemy infranty kills stuff dead. Other than that, the list looks quite solid.

  4. #4
    Combatant
    Join Date
    Apr 2012
    Posts
    11

    Default

    Welcome to the Protectorate, first and foremost.

    Secondly - I would suggest losing the "I suck mentality," because speaking first hand, it'll hinder you even more. I struggled greatly at first with Menoth, because I didn't have a solid understanding of the rules, and what my units could do, and it frustrated me to the point I almost quit playing. I sat down and read the rulebook, and once I got a good understanding of the rules, it became much easier for me.

    Down to your list - it's a solid starter list. As IRIAD suggested, you'll want to pick up an Arc Node for Severius. He suggested the Blessing of Vengeance, but you could also drop the Vanquisher and pick up a Guardian. You lose the shooty-ness that the Vanquisher adds, but the Guardian has almost a full box of life (only missing 2 wounds), an Arc Node, Reach, and with the Choir, an effective PS+19 hit with his polearm - couple that with the Vassal's Ancillary Attack, and that PS+19 begins to suck out loud for the receiving jack. Also throw in the potential for critical pitch (not a feature to rely on, but still nice), and you've got a dang good 'jack.

    Also worth noting that while losing the AOE the Vanquisher drops can kind of suck, the Repenter is also fairly good at dealing with Infantry, which is how I normally used the Vanquisher's ranged attack. You just have to be prepared to lose him quickly due to his smaller health box, and lower armor than the Vanquisher.

    To recoup a little bit of the shooty that you're losing from the Vanquisher, you could also drop the Cinerators, put in a min unit of Errants + UA and gain a PS+10 ranged, and a PS+12 melee with weaponmaster. Speaking from experience, PS+12 with Weaponmaster can easily = dead heavies, and even more dead lights.

    I personally don't care much for the Cinerators, outside of their health advantage over other units, as their special abilities IMO are kind of lackluster.

    Hope this helps.

    -Jex

  5. #5

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    Thanks for the advice guys, I will look into an Arc Node for sure. I suppose I was being a bit tongue and cheek with the "I suck" stuff, But I am having trouble mostly with keeping all the rules straight. Also this is my first ever Tabletop game so estimating distances is turning out to be very problematic for me. I wish I could just measure whatever I needed instead of just the control area. I can't tell you how many times I have moved up to shoot and discovered I am a 16th short, only to get charged next turn. Honestly I think that is the most frustrating bit for me right now.

    I posted here partially to see if there were any glaring issues with my little army, but it sounds like my unfamiliarity with the game might be my issue here. I think perhaps a re-read of the rules might be in order at this point.

    Anyway, thanks again for the response.

  6. #6

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    Quote Originally Posted by merryprankster View Post

    I think perhaps a re-read of the rules might be in order at this point.
    Yep. In the first few months, it's basically going back to the rulebook after every few games... over time, the stuff you need to re-read on gets less and less. So just keep going - and don't forget to pick up that arcnode!

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