I'm going to play my 2nd tournament ever and I'm considering this 35pt list. Any pointers?
Karchev the Terrible
Beast-09
Behemoth
Berserker
War dog
Battle Mechaniks (Leader and 5 Grunts)
Eiryss, Mage Hunter of Ios
Ogrun Bokur
I'm going to play my 2nd tournament ever and I'm considering this 35pt list. Any pointers?
Karchev the Terrible
Beast-09
Behemoth
Berserker
War dog
Battle Mechaniks (Leader and 5 Grunts)
Eiryss, Mage Hunter of Ios
Ogrun Bokur
You probably want to fit a Koldun Lord in somewhere. For that you can safely downgrade the mechaniks to minimum squad and need to find a point elsewhere.
I might not be popular for this but you could try downgrading Beast 09 to the Spriggan. It still has reach and a toolbox of various utility competencies, not the least of which is flares supporting Behemoth firing.
I would tweak it slightly.
Karchev
Beast
Behemoth
Kodiak
War Dog
Ogrun Bokur
Min unit Mechanics
Widowmaker Marksman
the towed Kodiak can vent steam for cover and UR does some sick things with the Kodiak and its chain attack ending in boosted 2H throws. This opens up charge lanes for beast as well as allows Big B to shoot knocked down targets.
PEyriss is a hassle to manuever near your jacks. Read her closely.
Min mechs will get the job done if you protect them.
I blame any words which make no sense on the iPhone's auto correct feature!!!
"No, it's not against the rules. Neither is punching your opponent in the balls every time he rolls his dice." -Not Dice
i would go with cheaper jacks to get some more shooty elements into the game. ivemade alot of use with the rifle corp in my karchev list.
Khador: No Arc Nodes No Light Jacks All Axe to Face
I'm only limited to the models I have, so no winterguard or spriggan unfortunately.
After carefully thinking I came up with:
Karchev the Terrible
Beast-09
Behemoth
Destroyer
War dog
Battle Mechaniks (Leader and 3 Grunts)
Greylord Ternion (Leader and 2 Grunts)
Big B and the Destroyer up front for some ranged firepower on the first turn (ofcourse towed by Karchev to a good firing position)
The greylords are there for giving concealment to the jacks and spraying off the infantry when the jacks are surrounded. Beast-09 for infantry cleaning or a suprise casterkill charge, and the wardog and Mechaniks are there for Karchev support.
I might swap Beast-09 for a Kodiak, a Koldun lord (power booster for the Destroyer's ranged attacks) and a full unit of Mechaniks. The Kodiak will destroy everything that's knockdown from Karchev's spray-attack, but that role can also be filled by the behemoth, and I think will need the anti-infantry options Beast-09 provides.
It will be very hard for the greylords or KL to keep up with a full speed all terrain Karchev battlegroup.
I blame any words which make no sense on the iPhone's auto correct feature!!!
"No, it's not against the rules. Neither is punching your opponent in the balls every time he rolls his dice." -Not Dice
I'm going to play a steamroller tournement, so most of the objectives are on the center of the table. I'm hoping this will make it easier.