I am looking for some advice to running the kraken at 35 points, lists or casters, who is most suited... I might run it in a tourney this weekend if I can figure out a decent list.
I am looking for some advice to running the kraken at 35 points, lists or casters, who is most suited... I might run it in a tourney this weekend if I can figure out a decent list.
Morty. With TV and spectral steel going it has a 14 inch terrain ignoring threat range with boosted hits vs living. fap fap fap
Isn't soul gate the one that swaps the position of two jacks? Wouldn't you place the smaller jack, then use the rules of least disturbance to move the Kraken?
+Edit. Nevermind. 2secs on BattleCollege shows me my mistake.
Last edited by juckto; 06-28-2012 at 06:51 PM.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
I'd almost think something like -
eGoreshade [-5]
-Kraken [19]
-Deathripper [4]
10 Banes [8]
-UA [3]
Tartarus [4]
2pts of solo, maybe a Siren or a necrotech + scrappies?
Abuse Phantom Hunter as hard as you can with the Kraken's guns, Sudden Death a bane in front of it, and go from there.
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Mortenebra (+4)
-Kraken, 19
-Kraken, 19
Necrotech, 1
35 pts?
Would be really fun for like 5 minutes!
Casting TV for one jack seems very
im thinking skarre2 would be best at 35. Feat offensively, abuse black spot for free rockets, run hag to stop silly healing, and use tartarus for an extra arm debuff.
I personally think that Skarre2 will be really good with this guy at 35 points. Good at hitting from range while you close the distance and then he gets to smash into things for 2 turns, assuming you are good at placement and feat usage and/or your enemy doesn't have silly crap to make his threat range huge. I find that most times I like using her feat on enemies more than allies anyway so I just pop it on some enemies that would be key in killing him and then watch him eat them next turn
On the Kraken, no, but can be used on any big threats to the Kraken, which would no doubt be a big threat to anything else if you could have marked the Kraken.
I like the Goreshade2 sit back and shooty lists people are using, my only issue with it is you aren't getting corpse tokens to get that Meat Fuel going.
Um...I am pretty sure it would be worth feating on at least 3 members of the unit of weapon masters if it means your Kraken will survive.
Rare you will have a unit at full strength ready to charge a colossal, esp with players doing waves of infantry.
In addition your post there was worded so that you would get the posts following it![]()
Hhmm if she is close enough to feat it might be worth it to spray the kraken to clip skarre. That large base could put her in awkward places. If she is safely behind she might be too far back to feat on the models you want or too close. I mean there are lots of scenarios yes but a model that could be near her that I can't target is a no go imo with skarre2. Otherwise you spend the game trying to avoid it since it's only def 10 and allow the enemy something easy to hit.
"You'd be a lot better at this game if you weren't so terrible."
Arm 21 and I choose collumn seems pretty fine. And yes feating on models that can get to you, typically heavies.
and why we're you shooting that 16" gun at them while they closed...
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Yes except most heavies can charge from outside your feat range unless you're next to the kraken which then just means go for Skarre. lol MHSF just shoots through you kraken, sprays, banes, other colossals, defenders with snipe, etc etc. There's way too many ways to either ignore the feat or just go after her. Threat saturation just is lacking at 35 pts to make people not stare right at her and the kraken. You have what 1 gun that can maybe do a fancy black spot once? Idk seems kinda gimmicky and might work once or twice.
Why not just run the kraken with pskarre and mcthralls? Then you have a cheap hard hitting screen that people can't ignore. Plus your feat would bump it up to arm 26 which is about as good as eskarre's feat? I mean I guess you lose the bs combo but that would really only work consistantly vs 1 wound non tough infantry anyway.
"You'd be a lot better at this game if you weren't so terrible."
I don't think pSkarre has Death Ward, so ARM 24 is what you'll get
I don't think your "spray eSkarre through the Kraken" argument holds merit. Most sprays are SP8, if you're close enough to reach Skarre with it, through the Kraken, there's a good chance you'll be engaged by it and can't use your ranged attacks anyway.
What does hold merit in my opinion is the threat of another Colossal across the board. People are saying to just feat on enemy models to protect your Kraken, but you can't affect enemey Colossals either.
Don't get me wrong, I'll definitely be trying the Kraken with her once I get it, but it's something to look out for.
Pureblood, Carni, etc have 10 in spray and it's not like those beasts are that uncommon. Another thing to watch is electroleaps if you aren't camping. It's fine that people think it's still worth a shot but hardly as easy as it sounds to just feat and catch their heavies. She isn't ehaley and that colossal has kinda a blah base to use the feat effectively. It is the same problem phaley has with temporal barrier. If she is behind that means she has roughly 9 inches to try to catch that heavy.
"You'd be a lot better at this game if you weren't so terrible."
My choices would be, morty, pskarre, e skarre or coven at 35pts
I was thinking of testing at 50 with egaspy, using his clouds as a pseudo covering fire, but i kinda feel it would gimp the rest of the list badly, still worth a test run or 2.
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1. Noone ever said the kraken was there to hide behind.
2. In the previous post I already said hag was in the list, negating tough.
3. If something is 24"+ away from skarre im not worried about it killing the kraken.
4. How many factions run no troops? 2 probably, and steamroller gives you a second list.
5. Skarre1 does very little for it compared to skarre2.
Edit:
your spray 10 argument is completely negated by using the feat on enemy heavies, as aforementioned.
1. I never said you'd always be behind it.
2. Hag has 9 in command to negate tough.
3. You have a 14 in control so not sure where you got 24. I guess you mean charge then pop.
4. Yes you get a second list thats the only good point made here since amount of infantry is irrelevant. It's a matter of will blackspot work. Vs legion, skorne, cryx, cygnar, menoth, etc it could be made useless. Legion due to mostly beast heavy. Skorne due to beast heavy, heavy infantry with 8 boxes. Unless hag is close tough could be a problem, high defense, etc. That could be a problem to hit with blackspot. Cygnar because they just hang back and are never close. Menoth can have things like bastions(who have 8 boxes) or errants who can self sac and negate bs.
5. Except she can use dark guidance to hit with that droopy mat and make the pow and arm good with a spell and feat. With eskarre you have bs and strands of fate. Doesn't seem eskarre does more to me.
Last edited by Scottl1; 06-29-2012 at 01:15 AM.
"You'd be a lot better at this game if you weren't so terrible."
-2 def works for melee and ranged, and you typically will only need it against units as heavies are much easier to hit.
A titan can still kill it under skarre1s feat, but cannot attack at all with skarre2.
Also the hag is not exactly hard to get within cmd, run turn 1 and 2 gives you 36" going first.
I guess skarre2 is just a bad caster from what you're saying![]()
lol No I don't think Skarre 2 is bad. The 120 mm base next to her that she cannot target with her feat, can get in the way due to it's size, hard to screen at 35, etc. Though I don't think the kraken is bad either. I just think together they aren't as effective. You don't have a lot of damage output with the kraken compared to dj and nightmare. BS to me is kinda a trap to me since it's very situational. There's a lot that it won't trigger off of. Perdition and admoniton can't go on the kraken.
"You'd be a lot better at this game if you weren't so terrible."
Gah! Can we please stop pointing this out? This is not against you personally, but it seems like every single Kraken thread has a comment like this in there. OK, we get it! While we're at it, smoking cigarettes raises your risk of heart disease. Everyone should excercise and avoid processed foods. Buy low, sell high. Look both ways before you cross the street.
I call for a gentlemen's agreement. Unless someone specifically mentions using eSkarre's feat to cover the Kraken, we let it slide![]()
I would like this so hard...
As for pSkarre vs. eSkarre with Kraken... it is mainly how you approach your list. pSkarre will support your army generally, while eSkarre will focus her support on her battlegroup.
Generally speaking:
pSkarre has her army put out quality attacks.
eSkarre has her army put out quantity of attacks.
Does her feat work on the kraken?
Sprays would be able to hit through the kraken as you only have 4inch reach during your activation so they would not be engaged.
unless my math is totally borked then a 10 inch spray standing 2.01 inches away from the kraken would be able to hit something about 4 inches behind the kraken.
You are going to forego any support to get another jacks?
its 35 points.
Also I ran this list in a tourney last saturday and tabled both my opponents (when i used this list):
Skarre2
*Kraken
*Deathripper
*Skarlock
Necrosurgeon
Tartarus
Raider Captain
Bloodwitches x10
*Blood Hag
Last edited by 2LiveIs2Die; 07-02-2012 at 08:50 AM.
35 pts:
Morty +4
Skarlock
2x WWS
Kraken +19
slayer 5
Slayer 5
Reaper 6
Do you usually run a lot of support with her to begin with?
That's a cool list 2Live, I assume Tartarus is there for mobile debuff, Captain is to keep the girls on their feet and solo hunting.
I assume Bloodwitches are used due to being cheap and access to dispel, though I love my Raiders so much with eSkarre.
Surgeon to heal, Stitches to get in the way.
Deathripper is to throw out black spot to try for mass Unicorn gun at times.
Skarlock is there to cycle Deathward to save eSkarre focus. Maybe a Siren would do well instead of Skarlock to run the Deathripper, though the Skarlock has more potential with random Blackspot if it lives to get in range.