I need an help for a list with terminus and satyx raider, because i have to play versus mercenary with a lot shot, can you help me please???
I need an help for a list with terminus and satyx raider, because i have to play versus mercenary with a lot shot, can you help me please???
Terminus
-Deathripper
10 Raiders UA
Captain
This is 12 points so far.
Maybe more information will help us help you...
What points level?
For Tourney?
Your meta?
What models do you have access to?
Expanding, you likely need an undead unit to be a pawn target.
You'll want a second wave to the Raiders.
The Withershadow Combine, Corbeau, and Wrathe are pretty good options with Terminus...so adding the WSC and Solos it's up to 23 points.
Adding say...max mcthralls with 3 brutes is 31 points, throw in 2 Necro Surgeons and you are at 35 points.
So something like:
Terminus
-Deathripper
10 Raiders UA
10 Mcthralls
-3 Brutes
2 Surgeons
Withershadow
Captain
Corbeau
Wrathe
35/35
Raiders and Captain are front line unit.
Surgeons may even get corpses off of them (though Raiders are likely too far), but they focus on replenishing McThralls
McThralls are second wave and sac pawn targets and benefit from Tough aura from Terminus. Brutes are trample blockers.
WSC are great for alot of things.
Corbeau and Wrathe are for threat range, while Wrathe can make the undead portion in general 'faster' or for all "durable".
Note: be careful getting too close to Raiders with Terminus... he'll force the to take an Abomination test... which raiders are funny enough CMD 10 from his Commander ability![]()
the format is 50 ponits, my opponent is merc with a lot of ranged attack
The cycle we go through with every release:
1st stage - reveal - Wow! Look at the new toys.
2nd stage - spoilers - Booo! They're not as awesome as I imagined!
3rd stage - actual play - Okay, this thing's (usually) not awful.
I agree with the Bane Thralls, they mesh well with Terminus since they can be Sac Pawned to and Mercs have a hard time dealing with stealth. I don't need you need 32 of them, but 1 full unit with UA and Tartarus should work well, then add the standard Darragh, Skarlock, WSC, some Necrosurgeons and McThralls and you should be good.
Satyxis are very good in their own right and if you want to play them with Termy you can, I just think undead are better, the more SacPawn targets, the betterMaybe take Blackbane's if you want something fast. Incorporeal should help as well.
Well, there is a limit to SacPawn targets before it gets too crowded around Terminus with respect to enemy AOE's.
Raiders AD and are Speed 7, so their role really won't interact with Abomination too often, unless you are holding back (which is legitimate).
I like Raiders with everyone honestly, it keeps the normal deployment zone from being cluttered up and they are the primary first wave of the faction.
How many sac-pawn targets do you think you'll need a turn though if Termy camps, given merc shooting, especially non-Galleon shooting?
Fenbek, 2/3 FP
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