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  1. #1

    Default Tactics for some cryx guys...

    Hey so thought i should start a new post just based on Tactics to help myself and other newer or tournament cryx players out there.

    so far what i need help with is Tartersauce, Terminus, DJ, and Seether. these guys seem to always get killed after not doing alot with them.

    Also with a Tournament coming up in 2 weeks was wondering what opinions you guys have for warcasters would work best for just a 25 point assasination game. i have and like most of them but was leaning towards, terminus, egaspy, edenegra. im going to test out eskarre tonight but dont know how it would do because i dont have any sat. raiders.

    this is what i do have...
    -b. gorgers and gerlock
    -2 thrall units and 1 attachment
    -full mech thralls
    -wsc
    -2 sirens
    -2 p. wraiths
    -bloat thrall
    -the alchemist guy
    -sether
    -dj
    -harrower
    -bonejacks
    -slayer
    -tartersause
    -stalker
    -skarlock thrall
    -sergeons
    -daraghe dude
    -madelyn

    lol when crazy when i started warmachine couple weeks ago and bought alot:P

  2. #2
    Destroyer of Worlds Sanctjud's Avatar
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    I assume you want to use Terminus at 35 points.
    Well, you can use a bonejack to eat up his Jack points.
    Wrathe and Corbeau are near Auto-includes, so that's 19 points left.
    Full McThralls for a screen and Surgeons (how many do you have? Two units would be best, but I assume you only have 1)
    So that's 12 points left.
    WSC is pretty good, upkeeping and dispel, so that's 7 points left.
    Bloat thrall can be fun to kill off the low arm stuff on Terminus feat turn, so that's 5 points left.
    Throw in a min. unit of Bane Thralls to support the McThralls.

    This should be 25 points:

    Terminus
    -Deathripper or Nightwretch
    10 Mcthralls
    Surgeon
    6 Bane Thralls
    Withershadow
    Bloat
    Wrathe
    Corbeau
    25/25

    You have an Arc node potential, you have McThralls and Bane Thralls as your tough screen.
    WSC keeps Terminus safe. Bloat offers some ranged options
    Wrathe and Corbeau keep Terminus moving quickly.


    Reply to Legion vs my Terminus + 52 Banes List:
    Quote Originally Posted by Neutralyze View Post
    there is a limit on what we can really deal with and having that many is crazy!
    Well thats a whole different story. all i have for that is saeryn and even then it might be too much to chew through. pretty funny chat though

  3. #3
    Annihilator Vermithrax's Avatar
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    You might have better luck getting responses by asking each question individually. You have a lot going on in your initial post. Plus some of this stuff fits best in the tactics section.

    On Tartarus

    Remember he has Stealth. Then you need to know what the opponent has that can shoot him, ignoring stealth.

    Learn threat ranges. Not a helpful statement by itself but there it is.

    Do not put him up front. New players tend to make that mistake lured by the possibility of a huge bane generating thresher. Keep him back. He's better as a deterrent. If the opponent wants to hit your front rank of banes then Tartarus is back there waiting to charge into him and thresher.

    Example

    Bt __ Bt __ Bt __ Bt __ Bt

    __ Bt __ Bt __ Bt __ Bt

    _________BLT __ Bt


    Threat saturation. Have a lot of other threats your opponent cannot ignore.


    On Seether / Deathjack

    See much of the above

    You don't really want to take a charge in WarMachine at least not as Cryx. I run my jacks with a lot of infantry which helps clog charge lanes. A good infantry screen can do wonders.

    Both jacks are relatively slow and benefit from good caster choice. I like both with The Coven for Infernal Machine. eSkarre rocks with DJ.

    I like Seethers as second wave.

    Gorman can be a Jack's best friend with that cloud of his.
    Close only counts in horseshoes, hand grenades, and bile thrall purges.

  4. #4
    Conqueror
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    You sound like you are making a very very common mistake that new warmachine (not just Cryx) players make, you are trying to run before you can crawl! I played my first tourney (35 points) about 9 or so months after I started playing and I still felt under prepared! You should play as many 15 point games as you can before the need to go bigger becomes all consuming, learning small model count tactics and valuing every peice plus what they bring to the table is paramount in this game.

    Ok so this is a pure assassination tourney? no scenarios? If so that list Sanctjud put up is near perfect (I would change the arc node to a Stalker personally) for that setup, your sole focus will be killing the things that can kill Terminus THEN go for the rest of their army/their caster, unless a charge on their caster happens to crop up unexpectedly. Focus on killing the opposing heavies, weaponmaster/high pow infantry. Even if you have no army left but this stage, if there are no heavy hitters left in your opponents force Terminus will have free reign and just do the mop up job himself (dont spend focus on trash and give him an opening to kill him in this situation).

    In other games, you need to look at attrition/model swap, it could be worth putting a Seether out front to bait an opponents Stormclad/Avatar etc into charging and scrapping it to then get scrapped by your army, you are both down a heavy but his had more potential impact on the game. Otherwise run your more important peices a lil back, so your trash takes the brunt of the first clash and then your money peices wade into the fight. Advance Deploy with Deathjack can sometimes be a trap, be careful about sticking his neck too far out there.

    eSkarre will let DJ live another turn with her feat, throw in a couple other heavies/stalkers/helldivers and you are set, just either remember to bring a Surgeon to heal her or learn to live by the seat of your pants

    Lastly...they are mostly all dead already, they dont mind dying if it wins the battle and there will be more "war materials" available at the end of the battle, win or lose.
    1,2 Termy?s coming for you
    3,4 better hire a Bokur
    5,6 gunna camp your focus
    7,8 hits like a heavyweight
    9,10 your dead again

  5. #5

    Default

    thanks for the feed back guys, much appreciated. but on the coment about crawl before i can run, im prolly the guy to play warmachine the most at our store and im trying to be ready for the tournament before everyone else starts practicing. with 6th edition 40k coming out alot of poeple are focused on that when the Warmachine tourney is next sat. if you guys want to tweek me on my lists let me know what you guys think.

    Terminus+4
    Seether-5
    Full Bane Thrall+ua-11
    Tarterus-4
    mech thralls min-3
    Sergeon-2

    Or

    pDenegra+5
    nightwretche-free
    nightwretche-3
    mech thralls full-5
    sergeon-2
    wsc-5
    pistol wratih-3
    pistol wraith-3
    skarlock-2
    WWS-2

    Or

    Terminus
    Stalker-free
    Banethralls Min+ua-8
    tarterus-4
    full mech thralls-5
    sergeon-2
    alchemist merc-2
    warwitch siren-2
    bloat thrall-2

  6. #6

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    Accidently sent it twice :P
    Last edited by Collegeguy5; 07-06-2012 at 07:03 AM.

  7. #7
    Conqueror
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    Timed turns/Deathclock? your last list will be the hardest to play with the higher model count if it is.

    Its easier on your mind to play a smaller model count army as you are less likely to jam yourself and screw up your activation orders, it can be worth taking less models in a timed environment as you then have longer to use each one to its max potential, rather than "1 minute left, crap better just run my McThralls here...ohh lord of the feast is now next to them...guts" which can happen. Get the basics right and you will be sweet.

    Your pDenny list will struggle with Karchev/Terminus/Darius lists as they can mostly out tank your army aside from charging McThralls on feat turn, if the army gets decimated Denny cant finish it herself. Your Terminus lists will struggle vs eHaley/Old Witch/eDenny or any list with lots of shooting that ignore stealth, but as long as you take out their heavy hitters Terminus can finish the game himself.

    If I had to pick one, first list, easiest to use, the McThralls are there to absorb the Alpha strike and your banes are the heavy lifters with Terminus finishing the job himself, just keep Termy safe and you should be gold. No WSC so beware spells like Crippling Grasp on Terminus, that can ruin his day, otherwise go forth and deliver fist/axe/sword to face.

    Good luck, let us know how ya get on.

    EDIT: Since the McThralls are likely to all die in one round anyways, maybe swap the Surgeon in your first list for Gorman (that Alchemist Merc) as his black oil grenade can take an opponents heavy out of the fight on an important round and his smoke grenade can help protect Termy from nasty spells/block LOS to him etc..
    Last edited by Rumor; 07-06-2012 at 04:37 PM.
    1,2 Termy?s coming for you
    3,4 better hire a Bokur
    5,6 gunna camp your focus
    7,8 hits like a heavyweight
    9,10 your dead again

  8. #8

    Default

    thanks rumor, i like terminus and dont think i have another cryx player to face if i do he's not a good player. i will be facing however a cygnar list with that warcaster who shoots like 10 times on his feet turn, and a hordes list where the warcaster casts the ground effect were its difficult terrain in his control range. but how bout this list...

    terminus+4
    Stalker-4
    Min mech thralls-3
    sergeon-2
    banethralls+ua-11
    tarterus-4
    WSC-5
    or
    2 Mercinaries and machine wraith?

  9. #9

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    oh and i have yet to play senerios or missions. i need to practice some for the tourney this week since its sat the 14th. and i asked if its going to be timed which im a pretty fast player to begin with so im not so worried about that.

  10. #10
    Conqueror
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    Only thing I am still not 100% sold on is the min McThralls and Surgeon, it is all too easy to kill 6 McThralls in one turn and then your surgeon has lost most of its utility, but hey its a distraction at least, if they are killing these guys they are not killing Banes.

    Keep the WSC in there, they are bascially your only ranged option with their darkfires and add heaps of utility. Not having Madelyn is a bummer, but you would have to drop the McThrall package or WSC to get her in, hard call.

    Way I see it - Min McThralls & Surgeon vs Gorman, Madelyn + Necrotech/Scrapthralls/Machine Wraith.
    I would personally go the 2nd option myself, much more utility, but it does soften up a list a lil and adds a bit more complexity to your gameplan. Sometimes simple is better.

    Cygnar one sounds like eCaine, he might decimate your army (cant remember if he can see through stealth or not) but as long as you have a couple of sac pawn targets and are on full camp Terminus should be sweet on his feat turn, just save the sac pawn'ing untill the hits start getting strong enough to hurt Termy (each hit adds +1dmg to the next shot) so eat the first few and then sac pawn the last couple. Actually you can Sac Pawn to the Necrosurgeon and then have her Sac Pwan to a McThrall or Stich Thrall as well, protect dem Banes

    Definantly try play a few scenarios beforehand, they totally change the game (for the better) as a shooty Cygnar list that stands back to shoot you to death will have lost on scenario by the end turn 3 most likely.

    EDIT: Sorry I forgot it was only 25 point not 35 point, the WSC are a tiny tiny bit less auto include at 25 point but are still a damm solid choice/
    Last edited by Rumor; 07-09-2012 at 01:13 PM.
    1,2 Termy?s coming for you
    3,4 better hire a Bokur
    5,6 gunna camp your focus
    7,8 hits like a heavyweight
    9,10 your dead again

  11. #11

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    Thx rumor. I like the wsc and in most games my mechanithralls don't die in one turn. Ounce they find out I can make more they kind of ignore them and surgeon is behind terminus so can't be shot at. Is it worth to drop the max bane unit to min and add Madelyn and machine wraith?

  12. #12
    Conqueror
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    That leaves you with 2 min units, starting to get a bit light on bodies...

    Dont have the Necro too far back, she can sac pawn shots off and is harder to kill than a McThrall so them shooting her and killing a McThrall is win/win, you get the McThrall back and there is a higher chance of them missing (higher def of surgeon).
    1,2 Termy?s coming for you
    3,4 better hire a Bokur
    5,6 gunna camp your focus
    7,8 hits like a heavyweight
    9,10 your dead again

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