Okay. So, ended up playing against a Wold Wrath. Upon hearing that this was coming I immediately made sure my 50PC list would end up including a Mountain King, just for conceptiual symmetry. Envy........ So much envy. Not because its mile better than the Mountain King. But because its strength is more obvious. I played the Mountain King how its kind of expected to be played: With loads of support hanging off its neck. Whether thats an offensive animus, rush the KSB or some upkeeps, we end up supporting the Mountain King a fair bit to ensure that it gets its job done because if it doesnt: we are all screwed.
The Wold Wrath doesnt have that. With its amazing board control gun. GREAT, read GREAT animus for Circle and finally a passive level of survivability then you can see how its going to be considered the better of the two.
I have been really positive about the Mountain King so far. I came to terms with him being a support hungry model and that with certain synergies he can reach. Mohsar gives Curse of Shadows, a spell that I keep forgetting that he has for some reason and his feat screws your army for a turn.
The issue I have is that I have developed my game plan with the Mountain King over time and while he hasnt been a dissappointment per say, I can concede points to those who have questioned his value.
We both played lists with synergies and some spell support for our models. I ended up using a Pyre to augment my damage along with the KSB + UA to give me POW 22
I wont bore you with the specifics, actually I ended up winning the game anyway. It was played Mohsar vs Jarl and my opponents list had:
-Mohsar
Druid Wilder
Wold Wrath
Gnarlhorn Satyr
Druids + UA
Blood Trackers + UA
Shifting Stones
Shifting Stones
Gallows Groves
Gallows Groves
Gallows Groves
My list used (This list should be called Trick Shot, I used magic bullet of two whelps and I fried one of my own Whelps with a Pyre so I could fry three Blood Trackers in what I think was the best attack of the game)
-Jarl
Mountain King 20
Pyre 5
Impaler 5
Kriel Warriors + UA + Cabers 10
Fenns + UA
KSB (min) + UA 4
Runebearer 2
His WoldWrath moved up and blasted my charging Fenns with his ranged attack. I was planning on going after the Blood Trackers but the AOE certainly put a dent in that plan. The druids bolted a pair of guys and that was that. Due to the AOE's infecting my charge path the Fenns had a restricted turn that ended up only killing a single Blood Tracker when they could have feasibly gotten to three or four without the AOE's. The Mountain King stepped up to the plate and put a blast into the Druids and managed to wipe out a pair of them on a lucky attack roll (I didnt boost any attack rolls because I wanted to be fresh for Mohsars feat.)
He feated, Curse of Shadows took away my +2 ARM and a boosted Crevasse did a trickly of damage that gave me a whelp that was going to absorb an attack so that he could charge with his Wold Wrath. He did and put an absolute smack down on the Mountain King who ended up on 11 hp by the end of this.
By next turn I used a whelp to fix up the fury on my Pyre and healed up the Moutain King some getting him up to 15 damage. I ran a single whelp towards to Blood Trackers and another towards the Druids. The Pyre boosted to hit on one of the whelps the Mountain King made a killed one blood tracker and set another two on fire. Jarl did his magic bullet things and popped his feat managing to kill Nuala and a Druid but his initial boosted damage roll left the shifting stone nearby the Wold Wrath on 1hp. I some of my last Fenns step back and bust up the stones but I only managed to kill one of them. The Mountain King went to town and missed an unlucky attack but still put 51 damage on the Wrath, and it still had two aspects with no way of me finishing off that last stone to heal him.
Next turn the Wrath healed one damage and finished off the Mountain King without spending fury as I was heavily weakened by Sunhammer. He used his animus and the left overs he cast his animus. The Gallows continued to dance around the field and my Fenns were all but wiped out and then the Gnarlhorn charged and spent like 3 fury and all his initials trying to kill a single Kriel Warrior.
The Wold Wrath was put down by the Pyre Troll who got Flaming Fists from Jarl. Jarl killed off four of the Blood Trackers (magic bullet is awesome) and the last few whelps ran into the back because they had nothing to heal or block. The rest of the battle turned into a grind with Jarl having to play mop up duty on the trees the next turn and then killing the Gnarl horn as I regrouped and slowly won on objective (which was process of elimination)
The issue I had with this fight was that the Mountain King was supported by the KSB, Pyre Troll and his supporting whelps plus other models in the army and still lost against the Wold Wrath. I think that if I had swung back my Fennblades to attack the Wold Wrath then I could have taken down the Wold Wrath in that same turn but the presence of the Gallows Groves that were now close enough to counfoudn healing.
I honestly have to say that against this list, I probaly would have been better using, Mulg, some whelps and maybe the Sons of Bragg instead.
I will still use the Mountain King where possible though, and its good to see that not all the Gargantuans are going to be lack luster, but it saddens me that the Mountain King might end up being the lesser of them.


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