with gaspy? for 5 pts, its movement sheinanagons, armor piercing, and awesome.
with gaspy? for 5 pts, its movement sheinanagons, armor piercing, and awesome.
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
If it had an arc node, yes.
It's still a fine choice, but not an auto include.
Cryx: 655 pts- Trolls: 270- pts Cygnar: 250 pts ---W/D/L Tracker- Cryx: 277|3|152 - Trolls: 55-0-33 - Cygnar: 12-0-5
My painting log: http://s1095.photobucket.com/albums/i478/Drzombieface/
I'm a fan. With AD and scutter it allows me to threat objectives in turn two rather well. Parasite and AP have let me one shot an objective before. It was fun
Stealth helps keep in in the game and his damage grid is nothing short of excellent so to take him down you have to really hammer him.
If only he had serpentine or immunity KD. Maybe when he goes epic?
...legends tell of a mythical pirate captain by the name of Johnny Bones. Captain of the damned ship The Golden Thrall, doomed to forever navigate the murky waters of the seven seas trading mild innuendo and painting tips in every port he calls at...
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
It is not auto-include.
It is very focus intensive and that generally gives our casters pause.
Sure you can obliterate a heavy target...but so can other options.
Now... I would highly suggest the Cankerworm in a Mangled Metal format...but once you step into the realm of infantry and their support, it's hard to fit in those 5 points (assuming you reach for Arc nodes and maybe a "real" heavy first).
getting past my fanboi-ism of it, i do completely see where youre coming from. i didnt really think about the focus but do you really need to give it more then 2? one for charge, one to boost attack? skarlock to give it scything touch, gaspy gives it parasite for 4(one to boost to hit)
or hell, just make sure you throw gorman or a siren to give it - def and your golden. 2 sirens and its self sufficent. granted thats 9 points, but its not like those 9 pts are dedicated to one thing, so they can break off and do other things as well.
how else would you spend the 5 pts? WSC?
sample 35 pts
Pgaspy+6
canker 5
arcnode 4
arcnode 4
wws2
skarlock2
gorman 2
bane thralls max 8
ua 3
wsc 5
blt4
machanic1
scrap thrall *free*
EDIT: am i one pt down? MOAR SCRAPS!!! or drop the machanic for another wws to run a node
blt to make banes hit. really only need one wws if gorman and black oil him. black oil wont effect him with the way its worded. skarlock to give scything touch to ppl. wsc to be...awesome on top of give rerolls. they can unbind to clear spells. machanic to keep canker up. didnt specify what arc nodes, its really preferance, but im guessing deathrippers or nightwretches. but, since we got some AP, scything and parasite, maybe ripjaw could be considered.
if you dont like banes, maybe blood gorgers to hide gaspy and their health make up for not having banes tough. although im not sure of their points.
Last edited by deademon; 07-11-2012 at 08:04 AM.
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
If you are planning on running a pAspyxious tier list I'd certainly consider cankerworm as an autoinclude. The tier starts getting "fun" when you include it, with the wreck markers being placed. Potential for lots of free scrapthalls...![]()
Just got Cankerworm and I played it in a 15 point list with eDenny and it performed admirably. Scrap Jack was unable to remove it from the board and it's odd placing of systems allowed it to just barely maintain weapons and cortex with only 2 hit boxes left. It is a bit of a focus hog, but I can see running it with pGaspy with a Skarlock and a WarWitch Siren to great effect and dismay to most heavy jacks - scenario:
Skarlock Scything touches Canker,
WWS power boosts Canker
pGaspy hits heavy with Parasite,
Canker charges with AP, does disgusting amounts of damage to heavy, then makes full advance away.
Aside from casting Parasite, which arguably Gaspy would be doing anyway, no focus spent to potentially roll +5 on 3 damage dice on a Khador heavy.
I can also see pSkarre as an excellent caster to use the Cankerworm with.
This being said, I don't think any model we have si an auto include in any list. Auto includes are too easy to counteract. Opponents begin to expect the combo and the last thing I want to be in any match is predictable.
If you're running Gaspy1 or Gaspy3, I think the Cankerworm is a great buy for his points, otherwise not unless you have a good plan for it.
I need to fix it!
If you're having Cryx troubles, I feel bad for you, son. I got 99 problems, but a Lich ain't one!
The world is a mess, and I just need to rule it.
I don't think he's an auto include. I'd rather spend that 5 on something like biles, wsc, saxon and pistol wraith or whatever. I find him to be very lackluster.
"You'd be a lot better at this game if you weren't so terrible."
Auto-include? Not even a little bit. Infact, keep it away from your lists at all and you'll be a much happier person. It's simply not very good.
Back because there is not enough negativity and pompus self righteousness in the Cryx forums. You are welcome.
Is it better than a Ripjaw/Deathripper/Helldiver in melee combat? Sure is.
Does it have an arc node? Nope.
Not worth it with the majority of our casters. A Slayer is 1 point more, does more damage, has more health, and higher armor.
Cryx: 655 pts- Trolls: 270- pts Cygnar: 250 pts ---W/D/L Tracker- Cryx: 277|3|152 - Trolls: 55-0-33 - Cygnar: 12-0-5
My painting log: http://s1095.photobucket.com/albums/i478/Drzombieface/
but somehow, the Slayer is much less durable than our worm.
is Cankerworm autoinclude?
with Asphyxious, yes.
with other casters, not so much... might as well take a Slayer. (but who other than Mortenebra uses those?)
Your tears of nerd rage bring me such joy!
I agree with you, but just saying Canker has it strengths to, better DEF, better grid, inherent pathfinder, AD, stealth...compared to the Slayer, it has more tech at the loss of the strengths of the Slayer. In terms of finisher or initiator, they have the same role.
I would take the Cankerworm over a Slayer anytime with any caster but Morty. So do I ever do that? No, cause Slayers are crapCankerspanks has better survivability than a Slayer, end of story. Damage output is very similar with 3 focus. He also has a lot more tricks than a Slayer. The problem is, do you want to give the jack 3 focus, and the answer is usually no for the lower damage output things.
With Gaspy1 or Gaspy3, it's a much different story because of his end of activation move. He becomes incredibly mobile and doesn't require any focus early game. Mid to late game he usually plays hit and run with their models, and helps control scenarios.
Overall, if you think a Slayer > Cankerworm with anybody but Morty, you're crazy.
I need to fix it!
If you're having Cryx troubles, I feel bad for you, son. I got 99 problems, but a Lich ain't one!
The world is a mess, and I just need to rule it.
Haven't used it, don't own it. :\ I've thought about picking it up, but the ripjaw has the armor piercing AND and arc node, so why would I ever use canker? Stealing a unicorn gun would be pretty fun, but I think that the replicate ability might be too time-intensive for the SR format. It takes a full turn to use, and in that time, ppl are scoring objectives. It's cute, but not worth it. If all I wanted was a cheap slayer with a better damage grid, I'd pick it.
Check out my latest creations: Here
Also check out my new blog, Dice Minus Seven! Still building material, but will include posts for Warmachine/ Hordes, Netrunner, Dust Warfare, Magic: the Gathering, and anything else that catches my attention.
but somehow, the Slayer is much less durable than our worm.
is Cankerworm autoinclude?
with Asphyxious, yes.
with other casters, not so much... might as well take a Slayer. (but who other than Mortenebra uses those?)
Your tears of nerd rage bring me such joy!
Why would you give cankerworm 3 focus? Do you really want ps 13 attacks? One to charge, maybe one to boost hit... I could see the third if there's a wreck for it to eat or if it's stolen a good weapon, but otherwise it seems like a waste.
Last edited by Sheer_Falacy; 07-11-2012 at 04:45 PM.
i never said id ever give it three focus. maybe 2...maybe. even then like i said, you give the jack/unit/whatever a def debuff/give canker rerolls and all you have to do is give it one focus to charge.
anyways getting back on track...i dont care about other casters...the ONLY caster in question is gaspy, read the OP. (this is just a general statement, not directed at you Sheer)
like others have said, it seems to be ultra mobile, and pretty durable with high def and stealth along with leaving combat at the end of his activation.
so like the list i have above...what else would you spend the 5 pts on instead of canker and how is it better?
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
Ditto to the "only 2 focus max"... unless you want to nom nom a wreck marker the Canker makes after killing the target on the charge.
What else is better for 5 points....well that depends on the rest of the list.
1. Withershadow Combine, if they are not in it. I don't think it needs to be said why...
2. Ripjaw, if you have less than 2 nodes, than Arcs are better friends to pGaspy...and the Ripjaw has AP if you really like that function.
3. 10 McThralls...it's an option...gets more infantry machine, but they are not bad to throw in at 5 points.
4. 6 Steelhead Riflemen, if you have a first wave, these guys are a pretty self-sufficient unit, picking off important infantry.
5. 6 Bile Thralls...like the Steelheads, they need a first wave, but they are a great follow up if you expect your infantry to die but pull in the enemy infantry to them.
Generally it ends up...what does the list 'need' or what do you 'want'.
1. theyre inc.
2. could be inc. as one of the nodes
3. meh, vs menoth tons of troops isnt always a good thing. esp if banes are inc. with stealth...thinking about it...it would be a good first wave...
4.*runs to merc book* riflemen are...good :X rat 11 pow 17 shot with CRA could be 20 with parasite. 22 with ds 24 with rust...damn...
5. meh my meta doesnt run infantry heavy.
i guess im just being a fanboi at this point with my bullheadedness. i do appreciate the suggestions...
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
It's nice in scenario play vs objectives.
Advance deploy, 12" move first turn for positioning, 1 focus to charge the objective, armor pierce it and do, what, 12? points of damage on an average roll.
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
^ahh, completely missed that :-(
So...for 5 points I think Saxon would be the first addition, don't want the Bane Thralls stuck mucking though terrain.
Which leaves 3 points left.
I would suggest dropping the Necrotech to get 4 points, then throw in Wrathe...to further support the undead options in your army.
Only mention I'd make is that's a lot of characters in a list if you ever wanted to then take this as a list for a tourney. Nothing too bad bad but to just keep in mind.
"You'd be a lot better at this game if you weren't so terrible."
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
Love the Cankerworm. Has too many advantages over the Ripjaw for me to not take him. Inherent stealth, pathfinder, advanced deploy, AND immunity to free strikes with parry (can't believe no one has mentioned this yet). I don't like my Arc-nodes in melee any ways, which is why I opt for the Nightwretch 9 times out of 10. Cankerworm is incredibly durable, much more so than our Slayer (I'm baffled someone recommended a Slayer over him earlier in the thread).
It takes a minimum of 12 disabled boxes to take out any one system on his grid. Unless someone has generous damage grid rolls on 4 consecutive hits, chances are it will take more than 12 hits to take out his cortex. He has a nifty little healing ability, but I rarely use it.
Yea, he is a "focus hog" in a sense, but so is every other jack in the game -- which I find more and more ruins the focus mechanic when compared to the Fury mechanic. But, I find generally it is viable to run the Cankerworm as long as your other jack is an arc-node with Siren support, or the Deathjack/Seether. Then simply apply more Banes. Otherwise, the focus burden is too much and you're asking to get assassinated.
Originally Posted by shaner
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
double post?
My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13
I am always confused were to put the worm when I run him with eGaspy. Should I send him on the flank to cut down support solos that are running up the flank... Should I run him in the middle so he can alpha strike a heavy then use his extra movement to get out of the way to open up charge lanes. Hes a vary durable and surviving little bugger with all his added abilities and I tend to drop him in any gaspy list I play purely for the anti heavy tech he brings to the party.
Cryx are tough guys. Tough guys wear pink.
Hell be amusing with a Colossal around as well to pick up its gun. Or maybe even a Kraken tenticle for a speed six light jack with parry and 4" reach.
I made a list a while back of the "best" weapons to eat, then I tried getting all of them, but I've yet to get even one. Cankerworm is a great road block for the casters that have nothing better to do with their WJ Points and that's about it.
Favorite weapon I've not gotten around to eating yet: Thunderheads gun... all the special rules are on it, so pulsing Cankerworm ahoy!
Boosted power 11 will kill a lot of casters and with SPD 6, Parry, Pathfinder, maybe Ghostly, and 4" Reach it's hard to hide from the Cankerworm. It's a very corner case scenario though![]()
If it had an Arc-Node it'd also be an auto include for ne too, but seeing as it doesn't it gets dropped to the 'very likely' category. i personally don't believe on 'auto includes', but i'm a total relativist with nearly every other aspect of life so why not with toy soldiers too?
Cankerwurm is a model that I'll always put into my lists for pGaspy (I don't play eGaspy; just a preference). The opponents at the end of the game are always putting out the nuisance of that light jack. It causes such severe devastation and worry on their side with little investment. With pGaspy, I don't take more than one arc node. After all, he has teleport and putting something where it needs to be on his own afterwards has always been viable.
As previous noted, the extra movement from the affinity means that he doesn't need focus at the start of the game to run (plus he's AD and up there quick anyway). Typically, I won't assign him more than a single focus anytime that I would activate him. First turn, since he has AD you can move forward the Warwitch's full distance, then give him a focus. This allows for him to get up field real quick, (but if there is a deadly stealth removal gun on the table, I wouldn't be this aggressive). Typically the wurm is up the table at that point just to put pressure on. Turn two he is potentially advancing backwards. At that point he has gained some board advantage and prepares for his target of choice. But...going in for a charge attack, typically the Cankerwurm needs only around a 5, and often or not, I'll just chance that with a single focus from the siren once more.
The hit and runs that he can accomplish with hard targets on the front line are so annoying. Especially when you can get that charge in, move out and then follow up with a unit of hard hitters afterwards (which usually leaves him safe for next turn to choose another potential target).
Last game with him however, I did end up getting the repenters spray attack and setting the opposing Menoth warcaster on fire (how do you like it when it happens to you Menoth?!). But he has such much versatility to him for very little points, that I won't even typically take a heavy alongside him on occassion, or I'll go one node, him and a heavy, since I typically play infantry and support heavy lists.
So from my opinion he's an amazing jack for his points. The best five point light jack available across factions.
Bronze ~ Death is only the beginning
Incidentally, Cankerworm is awesome in any list that involves Gaspy and a Kraken.
Lose the Kraken.
Canker straps the Kraken's cannon to his forehead and goes to town.
Got blindsided by it earlier.
I need to fix it!
If you're having Cryx troubles, I feel bad for you, son. I got 99 problems, but a Lich ain't one!
The world is a mess, and I just need to rule it.