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  1. #41
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    I've been comparing the pictures on PP's website and it actually seems to me that the Jugg Chassis is still taller because it is modeled standing up. The new Clamjacks are leaning forward because their legs are modeled in a running pose. I do like their Big Feet, though. Look at those FEET!

  2. #42
    Annihilator Kurb's Avatar
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    Honestly the smaller arms make a ton more sense with the devastator and the demolisher. They actually look venerable open.

  3. #43
    Annihilator gabbadj's Avatar
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    Quote Originally Posted by IronComrade View Post
    I think they all look awesome. Personally I'm not totally sold on the usefulness of the demolisher yet. What does he do that the devastator can't already do? Since I already dropped for a metal Spriggan I'll probably buy two kits. Really excited about finally having a devastator!
    Serious? You should try to proxy him. 2xPow 15 AOE 4 with gunfighter is a nice troop clearer with Harkevich using Broadside so you still get to keep the Armor high. Imagine them bulldoze "herding" models together and then Harkevich casts Broadside to AOE all those bunched up models. Soooooo sexy. I'm thinking about running 2 Demolishers (I keep calling it Baby B)

  4. #44

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    It's good that many of you like it but I have to say the new spriggan looks very bad to me. It might be a bit closer to the artwork in FoW but the details are very different. Look at the awesome spriggans in the artwork of conquest, that is a true spriggan to me... The heavy chest armor, the original heavy lance, the general curved shape and the steadiness of a clam-shell jack. I mean, seriously, what's that new lance? What happened to the original lance that looks heavy and menace? I'm considering buying another metal spriggan before they run out...

    Devastator looks acceptable but again I prefer the curved shape of the original one, making him looking like a ball of death. Thats why I have my Karchev bowling team...

  5. #45

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    I like the new sculpts, the Sprigaan is lacking the...appearance of mass that the metal one has.

    Demolisher....do it's shoulders seem a bit...low?

    and something tells me the shoulders are going to suck to magnetize.

  6. #46

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    I think the paintjob is very good, but it might be a bit to subtle in the shading and highlighting to look good in the shop, since the rest of PP's paintjobs are flashier. This is more a "realistic" style than the comic book look of most models. The metals could use more work.

    I'll at least get a metal Spriggan, though, the new one doesn't blow me away. The Devastator seems nice enough, I like that the shield is more like a plate, but it might be too flat. Not sure if I'll get the old one or the new one once I get back to buying Khador stuff.

    Getting metal ones for cheap from people looking to upgrade would be best, but I don't know anyone else playing WM besides my brother and German ebay isn'T a good place for WM stuff.

  7. #47
    Annihilator HeadHunter's Avatar
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    Quote Originally Posted by Seventhprophet View Post
    At first I disliked the changes. I liked how the rounded plates made the dev look like a little wrecking ball. I didn't like the flat plates...
    I still don't like the flat plates - they look like car doors.
    Quote Originally Posted by MediumYellow View Post
    Since when are we afraid of warmachine being about giant robots?

  8. #48
    Destroyer of Worlds LunarSol's Avatar
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    Quote Originally Posted by gabbadj View Post
    Serious? You should try to proxy him. 2xPow 15 AOE 4 with gunfighter is a nice troop clearer with Harkevich using Broadside so you still get to keep the Armor high. Imagine them bulldoze "herding" models together and then Harkevich casts Broadside to AOE all those bunched up models. Soooooo sexy. I'm thinking about running 2 Demolishers (I keep calling it Baby B)
    FYI, you can't do it like that. Broadsides still opens up the Demolisher, its just that they close up as soon as they activate. So you have to cast Broadsides first, then activate the Demolishers. This is easily the biggest weakness with the idea, as it means your opponent has to leave targets 8" away to work. If that was a common occurrence, our Jacks would always get the charge.

    On the kit itself, I can't say how much of a revelation looking at that Spriggan model is. The lance on the metal always bothered and looked unusable, but I couldn't figure out why. Now that I've seen the plastic, I realized its the missing upper arm that bothers me so much. That bit alone improves the model greatly, but I think I'm just as in love with those nice, sturdy legs.
    Last edited by LunarSol; 07-13-2012 at 07:03 AM.

  9. #49
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    I already own a devestator and Spriggan that I've painted up pretty well. I'm going to be stripping them in the near future, though. I'll be getting this kit for the Demolisher alone.
    Quote Originally Posted by PPS_Dougseacat View Post
    Either way, sometimes an Exemplar gets in the way of your horse and you have to put a spear in his face.

  10. #50
    Destroyer of Worlds Karl Eller's Avatar
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    Quote Originally Posted by LunarSol View Post
    FYI, you can't do it like that. Broadsides still opens up the Demolisher, its just that they close up as soon as they activate. So you have to cast Broadsides first, then activate the Demolishers. This is easily the biggest weakness with the idea, as it means your opponent has to leave targets 8" away to work. If that was a common occurrence, our Jacks would always get the charge.
    I've found people leave infantry within charge range of 'jacks quite often. A non-reach 'jack can kill maybe 2 infantry even if they're only moderately spread out, which is often worth it to bait a charge from your 'jack and get it out of position. It won't work often, but it does happen.


  11. #51

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    Hmmm, buy two kits that will work well with one caster or put that money towards my conquest fund....?

    I think the real value of the demolisher is girded but I have yet to decide how best to apply it.

    Also on an unrelated note, is everything from Wrath scheduled for release now?
    "Just because you lost with a list doesn't mean its bad, likewise winning with a list doesn't make it good either."

  12. #52
    Warrior Jrandom36's Avatar
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    Quote Originally Posted by IronComrade View Post

    I think the real value of the demolisher is girded but I have yet to decide how best to apply it.
    The Mechanics that are repairing him aren't blast bait.

  13. #53
    Annihilator gabbadj's Avatar
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    Quote Originally Posted by LunarSol View Post
    FYI, you can't do it like that. Broadsides still opens up the Demolisher, its just that they close up as soon as they activate. So you have to cast Broadsides first, then activate the Demolishers. This is easily the biggest weakness with the idea, as it means your opponent has to leave targets 8" away to work. If that was a common occurrence, our Jacks would always get the charge
    Your right about opening up but they can still just run to herd things at 10" with Escort and then shoot after with broadside if they choose to expose themselves still.

    Here's a comparison pic to show how "Meh" the new Spriggan looks to me personally...
    Last edited by gabbadj; 07-13-2012 at 11:06 AM.

  14. #54
    Destroyer of Worlds Steamwitch's Avatar
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    wow, getting a metal spriggan now. Why are they makeing there rescultpts so cartoony?
    Man O' War...someday soon...

  15. #55

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    Thanks for that practical comparison shot! I still think the new model looks better than the old one though.

  16. #56
    Destroyer of Worlds Steamwitch's Avatar
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    I think its a photograpy issue really. PP never really takes good images of the models if its not a picture in a book. I think they need 3-d rotations of all the models. More work sure but at least you get that impulse buy cause it looks cool instead of an impulse yarg thats silly not buyin that reflex ya know?
    Man O' War...someday soon...

  17. #57
    Conqueror Wisible's Avatar
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    Quote Originally Posted by Raktra View Post
    The paint job is... Lacking. But hell, fancy-*** models.


    http://privateerpress.com/warmachine...cks/devastator
    ::tears of joy::

    I.....I'm so happy.
    What the hell do I know? I suck at this game.

  18. #58
    Annihilator gabbadj's Avatar
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    Quote Originally Posted by Skylifter View Post
    Thanks for that practical comparison shot! I still think the new model looks better than the old one though.
    I only have 2 questions for you. Where do you buy your crack from and how much do you smoke? I kid ;p

    The new spriggan likes/dislikes really shows off personal taste like crazy though. Hopefully in person it looks much better and the upper bodies can be posed more so they look like they are facing another jack versus looking down at a gobber.

  19. #59
    Destroyer of Worlds DoktorVivi's Avatar
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    Hmmm, the Devastator and Demolisher look good (though the Demolisher is in need of barrel extensions). The Spriggan though.... eurgh. I reeeally don't like the arms or the grenade launchers. May have to grab a metal and plastic kit and see if I can mash them up together and get something good.

  20. #60
    Destroyer of Worlds LunarSol's Avatar
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    Quote Originally Posted by gabbadj View Post
    The new spriggan likes/dislikes really shows off personal taste like crazy though. Hopefully in person it looks much better and the upper bodies can be posed more so they look like they are facing another jack versus looking down at a gobber.
    The extreme forward lean is definitely the biggest issue with the Spriggan, but that's something that should be easy to fix no matter what. My love of the new model basically comes down to two main things. One, while it doesn't look as well armored, the proportions of the chest and legs are way better. The old one is like a big ball causing its own legs to collapse, IMO. The other is having an upper arm. Whenever I see the original, I wonder how it fights with that lance. It kind of looks like it just holds it and runs at stuff. Now that it has an upper arm, it's actually able to thrust with it. The original can raise it vertically and lower it to charging position, but has no way of wielding it with its shoulder/elbow that close together.

  21. #61

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    Quote Originally Posted by LunarSol View Post
    The extreme forward lean is definitely the biggest issue with the Spriggan, but that's something that should be easy to fix no matter what. My love of the new model basically comes down to two main things. One, while it doesn't look as well armored, the proportions of the chest and legs are way better. The old one is like a big ball causing its own legs to collapse, IMO. The other is having an upper arm. Whenever I see the original, I wonder how it fights with that lance. It kind of looks like it just holds it and runs at stuff. Now that it has an upper arm, it's actually able to thrust with it. The original can raise it vertically and lower it to charging position, but has no way of wielding it with its shoulder/elbow that close together.
    ^This. Exactly the reasons I like the new one better.

  22. #62
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    The more I look at the new images, the more I realize how difficult it's going to be to magnetize this kit. It appears that there is only one pair of arms included and all the weapons and plates are attached to it depending on which 'jack you want. Creatively attaching the Lance and Shoulder plates with magnets is going to be a challenge.

  23. #63

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    Im actually quite fond on the new design. PP did a great job. tho the wait is making me sad
    Awesome "Icekevich" avatar by Monly

    "Play something before you convince yourself it sucks." -Wisible

  24. #64
    Destroyer of Worlds Steamwitch's Avatar
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    I think that they will have 2 sets of arms. Remember PP dose think of the player a bit when makeing these things in all honesty I thnk thats what took so long.
    Man O' War...someday soon...

  25. #65

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    I know what I am asking for come birthday. Was going to hold off till the kit came out.

  26. #66
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    Ugly, ugly, ugly. I hate the flat arms. I much prefer the rounded "clam shell" look the metal models have going for them.

    The pistons on the Spriggan's arms are far too long and gangly; they really don't look like they should be able to support the weight of those arms.

    Maybe I am just getting cranky in my old (i.e. I've been playing for six years) age, though. :P But still...The Menoth Castigator-chassis plastic jacks are perfect when compared with their old metal counterparts. C'mon, sculpting folks...

  27. #67

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    That comparison shot make the new Spriggan look so much better in my opinion. Proportions are much better, and he doesn't look like he's doing deep knee bends.

    He's so spry now he should be SPD 5 right?

  28. #68

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    Quote Originally Posted by Michael View Post
    The pistons on the Spriggan's arms are far too long and gangly; they really don't look like they should be able to support the weight of those arms
    did you ever see the tiny pistons that held the metal Devi's Shield-Arms on?
    Awesome "Icekevich" avatar by Monly

    "Play something before you convince yourself it sucks." -Wisible

  29. #69
    Conqueror Aylw's Avatar
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    Quote Originally Posted by gabbadj View Post
    Your right about opening up but they can still just run to herd things at 10" with Escort and then shoot after with broadside if they choose to expose themselves still.

    Here's a comparison pic to show how "Meh" the new Spriggan looks to me personally...
    You're crazy .

    I can understand why some people would like the old spriggan's rolly polly body more; it looks solid. But the actual sculpt is much, much worse. I'm not totally sold on the new Spriggan, but the quality of the sculpt (as opposed to the design) is much higher. With a few mods to beef up the body, the new Spriggan will *wreck* the old one in a beauty pageant.
    Aylw
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  30. #70

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    Why is spriggan looking down? And quit mumbling!

    Maybe he can take a few posture lessons and look decent.

    Id like to see two models actually together, so we can compare size. Im really hoping these are a size upgrade like the plastic Jugg was.

    I knew magnetizing models was over the second I opened my 2-player box and looked at the MoW. Its clear that part of the design was intended to stop easy model multiuse.

  31. #71
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    I don't like how the main chassis bit looks, and the Spriggan just looks... Off, in every way. Further, the flat Devastator/Demolisher arms look awful. I had high hopes for this kit. Maybe I'd buy one for a Demolisher and use some metal Devastator arms. As it stands though, looks like I'll be picking up a Spriggan and a Devastator before October.

  32. #72

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    Quote Originally Posted by mostholycerebus View Post
    Id like to see two models actually together, so we can compare size. Im really hoping these are a size upgrade like the plastic Jugg was.
    Judging from the bases in the comparison shot the new one looks a bit taller than the old, but not bulkier.

  33. #73
    Destroyer of Worlds Steamwitch's Avatar
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    Quote Originally Posted by mostholycerebus View Post
    Why is spriggan looking down? And quit mumbling!

    Maybe he can take a few posture lessons and look decent.

    Id like to see two models actually together, so we can compare size. Im really hoping these are a size upgrade like the plastic Jugg was.

    I knew magnetizing models was over the second I opened my 2-player box and looked at the MoW. Its clear that part of the design was intended to stop easy model multiuse.
    I maged my shock troopers to be demo corp. Took a bit of work on poseing each one and had to label the mags a bit but nothing too bad. Bombadeirs were a full on purchase tho so no maging them.
    Man O' War...someday soon...

  34. #74
    Annihilator gabbadj's Avatar
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    I resized it to get it as close as possible base size wise...not perfect but close.



    When these kits get released...we are going to have a Spriggan Thunderdome fight!!! Oldschool vs Newschool GOOOOOO!!!!

  35. #75
    Destroyer of Worlds nerdkingdan's Avatar
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    I like the new one, I think it looks more like the rules.

    I need about 3 for my plans... Can't wait for release!

  36. #76

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    What a crappy mash random bits together plastic kit.... And stuff.
    Ill be getting the metal spriggan before its out of stock. and for the demolisher, Ill go for a metal devastator with some heavy bolters on top. The new arm plates kind of make no sense

  37. #77
    Destroyer of Worlds wargolem's Avatar
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    Funny thing about 2 pow 15's they still rate in better than nipple cannons on a Conquest LOL! hahahahhahahahahahahahahahahaha

  38. #78
    Annihilator Gladius's Avatar
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    Eh, I like it overall, although the new Spriggan's arms are way too thin. That shouldn't be too hard to fix though. I'm also just going to get one for the demolisher, as I already have a metal Spriggan and Devastator, so I'm even less concerned about it.
    "So, you're thinking, can't the enemy just get back up? To that I reply, what sort of idiot knocks down opponents and doesn't kick them when they're down?" - mustrun


  39. #79
    Destroyer of Worlds
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    Quote Originally Posted by KhaosSpectyr View Post
    did you ever see the tiny pistons that held the metal Devi's Shield-Arms on?
    I did indeed, sir, as I have assembled four Devastators.

    (Who needs four Devastators? I don't know! But I have them!)

    I am obsessive about pinning, however. I replaced those weird piston bits with beefy pins done up to look like proper pistons. It wasn't an issue for me.

    (Also: hey, this is my 1,337th post!)

  40. #80
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    I like all three of those models. I only have one question about them and that is can you model the Devastator with the arms open? I wouldn't need it for that model I have 2 already, I will eventually have to get it for the Demolisher model though. Sure the Spriggan's arms look a little thin but I could live with that.
    "Conquest for the Motherland. People and Army United."

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