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  1. #1
    Annihilator RevGeoff's Avatar
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    Default 50pt Termie list assistance for Colossal release

    So, the Colossal release tourney I'm going to is not using timed turns so I NEED to break out the big T!
    http://privateerpress.com/files/Colo...%20Rules_0.pdf

    The scenario makes you rush to the centre of the board. If you are not within 10" of the obstruction bad things can happen to you!

    Termie (+4)
    -4 nightwretch

    -8 bane thralls max
    -3 thrall ua
    -8 bane thralls max
    -6 min bane knights
    -5 min bile thralls
    -5 mech thralls
    -1 brute
    -2 necrosurgeon
    -4 tartarus
    -4 Darragh

    -2 Madelyn Corbeau
    -2 Saxon

    That is 26 banes and I'm kind of thinking that I would like to have a number of banes on the table for S&G. Saxon is there on the off chance some knights need pathfinder.
    I pretty much have access to everything.
    Thanks for any suggestions.
    Quote Originally Posted by Diethelm View Post
    When my gf/people asks what the game is about I say "It's like Chess and Risk had a baby and that baby had super powers".
    Quote Originally Posted by SpiderBite View Post
    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
    Yes my dog is 155lbs and can look you in the eye.

  2. #2
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    Quote Originally Posted by RevGeoff View Post
    So, the Colossal release tourney I'm going to is not using timed turns so I NEED to break out the big T!
    http://privateerpress.com/files/Colo...%20Rules_0.pdf

    The scenario makes you rush to the centre of the board. If you are not within 10" of the obstruction bad things can happen to you!

    Termie (+4)
    -4 nightwretch

    -8 bane thralls max
    -3 thrall ua
    -8 bane thralls max
    -6 min bane knights
    -5 min bile thralls
    -5 mech thralls
    -1 brute
    -2 necrosurgeon
    -4 tartarus
    -4 Darragh

    -2 Madelyn Corbeau
    -2 Saxon

    That is 26 banes and I'm kind of thinking that I would like to have a number of banes on the table for S&G. Saxon is there on the off chance some knights need pathfinder.
    I pretty much have access to everything.
    Thanks for any suggestions.
    why take the UA for the banes if they will be within termys range?
    My (Mainly)Cryx painting log: http://www.flickr.com/photos/mrasphyxious/ updated: 04/02/13

  3. #3
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    Quote Originally Posted by deademon View Post
    why take the UA for the banes if they will be within termys range?
    So they can leave his control and free roam to where they're needed.
    Plus getting up and shaking stationary is pretty nifty..
    Last edited by Scottl1; 07-14-2012 at 03:14 PM.
    "You'd be a lot better at this game if you weren't so terrible."

  4. #4
    Annihilator RevGeoff's Avatar
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    Quote Originally Posted by Scottl1 View Post
    So they can leave his control and free roam to where they're needed.
    Plus getting up and shaking stationary is pretty nifty..
    exactly this.
    They are to come up one of the flanks and can detach. I would like to cram in more banes...well...because it would be funny, but I'm thinking the mech thralls should be there.
    Quote Originally Posted by Diethelm View Post
    When my gf/people asks what the game is about I say "It's like Chess and Risk had a baby and that baby had super powers".
    Quote Originally Posted by SpiderBite View Post
    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
    Yes my dog is 155lbs and can look you in the eye.

  5. #5
    Annihilator RevGeoff's Avatar
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    ok, a change:
    Termie (+4)
    -4 nightwretch

    -8 bane thralls max
    -3 thrall ua
    -5 bane thralls min
    -6 min bane knights
    -5 min bile thralls
    -3 min mech thralls
    -1 brute
    -2 necrosurgeon
    -4 tartarus
    -4 Darragh
    -5 WSC
    -2 Madelyn Corbeau
    -2 Saxon

    Just realized how much it would suck to have Big T stuck with a crip grasp.
    Quote Originally Posted by Diethelm View Post
    When my gf/people asks what the game is about I say "It's like Chess and Risk had a baby and that baby had super powers".
    Quote Originally Posted by SpiderBite View Post
    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
    Yes my dog is 155lbs and can look you in the eye.

  6. #6
    Destroyer of Worlds Lamoron's Avatar
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    Mechanithralls are more a liability unless you go all out, since your opponent will be using them to center AoE attacks and open easy lanes. I think the knights should go maximum or go home.

  7. #7
    Annihilator RevGeoff's Avatar
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    Quote Originally Posted by Lamoron View Post
    Mechanithralls are more a liability unless you go all out, since your opponent will be using them to center AoE attacks and open easy lanes. I think the knights should go maximum or go home.
    I was thinking of using the mech thralls (mostly) for taking ranged hits vs pawning them off on any banes nearby. If I drop the mech thralls that would be 3+1(brute)+2(surgeon) = 6pts left (2 if you max out the knights).
    What would you suggest then to take direct hits for term? I'm mostly thinking about a certain elf that can really ruin your day.
    Quote Originally Posted by Diethelm View Post
    When my gf/people asks what the game is about I say "It's like Chess and Risk had a baby and that baby had super powers".
    Quote Originally Posted by SpiderBite View Post
    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
    Yes my dog is 155lbs and can look you in the eye.

  8. #8
    Conqueror
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    I would swap the nightwretch for a stalker and ad a Siren to run it. Good solo hunter, although I think Termi can/should take one heavy at 50 points. Reaper and Scalock is good.

  9. #9
    Annihilator RevGeoff's Avatar
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    Ok, next change...

    Termie (+4)
    -4 nightwretch

    -8 bane thralls max
    -3 thrall ua
    -5 bane thralls min
    -10 min bane knights
    -5 min bile thralls


    -2 ?????
    -4 tartarus
    -4 Darragh
    -5 WSC
    -2 Madelyn Corbeau
    -2 Saxon

    So I have 2 pts left. I could drop the Knights back to min (giving me 6pts), grab another min unit of bane thralls and a...umm...machine wraith. Or I could use the 2pts on a WWS and just take the stalker or a diver instead of the 4pt node (which really just runs up into hth to mess with the opposing army).

    Any suggestions?
    Quote Originally Posted by Diethelm View Post
    When my gf/people asks what the game is about I say "It's like Chess and Risk had a baby and that baby had super powers".
    Quote Originally Posted by SpiderBite View Post
    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
    Yes my dog is 155lbs and can look you in the eye.

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