Drag ? If this weapon damages an enemy model with an equal or smaller sized base, immediately after the attack is resolved the damaged model can be pushed any distance (i.e. untilb2b) directly toward this model. After the damaged model is moved, this model can make one normal melee attack against the model pushed. After resolving this melee attack, this model can make additional melee attacks during its combat action.
If a model with drag, Galleon for instance, hits and damages a model that cannot be moved, say Stormwall, but that model is already in melee range, can the model with Drag make the melee attack?
I'm reading the after it is moved as timing rather than requirement (it does not say if the model is moved) but I thought it warranted a checkup.