Sorry if this has been asked before, but the search brought up hundreds of threads and nothing popped up that looked like the information i needed on the first few pages.
So just got back from playing with my local gaming group and the big question of the night was quick work. I will lay out 2 different scenarios.
1: A mounted Caster with Quick Work does a Impact Attack against 4 models and kills each one, caster is now no longer in melee range of anymore enemy models. Does Quick Work Trigger 4 times after each kill or only once after all the impact attacks are complete.
2: A model with 2 meele attacks, Quick Work, Snap Fire, and Swift Hunter Charges a enemy model and kills it with its first melee which triggers Quick Work because the model is no longer in melee range of a enemy model. Kills another model with the Quick Work. Then that triggers Snap Fire and it kills another enemy model. That triggers Swift Hunter and it moves into melee with another enemy model and kills it with its 2nd attack. Does this trigger Quick Work again followed by another Snap Fire and Swift Hunter if it Kills it?
Very confused every one of my fellow gamers could see both sides of argument. What is the truth of it?