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  1. #1
    Destroyer of Worlds Sardonic Artery's Avatar
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    Default What's the Benefit to Living Models?

    Got into this discussion the other night: Save avoiding 'dominate undead,' what's the perk of being a living model in this game? You crap your pants and flee for many reasons, you get snacked on, plenty of models see you and get better at killing you...

    Seems like the undead get all the perks.
    Huh. Six months away from Cygnar and I've forgotten how to win... until Kara Sloan goes all 'bullet to the head' several games in a row. It's good to be back.

  2. #2
    Destroyer of Worlds
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    I don't know - not being controlled by a megalomanical psychopath working for a God-Dragon would seem like a perk to me.

  3. #3

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    They grant souls to a skorne warlock when they die
    "The person who risks nothing, does nothing, has nothing, is nothing, and becomes nothing"
    2010 Cryx, 2011 Khador, 2012 Menoth, 2013 Legion of Everblight
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  4. #4
    Annihilator Deist's Avatar
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    They are few and far between. For Skorne and Menoth, we can only collect souls from friendly living models. So that is something!

  5. #5
    Destroyer of Worlds jandrese's Avatar
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    Generally slightly better statlines than an equivalent undead trooper. That's mostly it.
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  6. #6
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    you get to cost more points!

  7. #7
    Annihilator RevGeoff's Avatar
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    1)you don't alert the enemy that you are coming with sounds of moaning and that lovely smell
    2)you can't be taken over by any gators or crazy young women with large swords
    3)yes your stats are generally better for the cost
    4)you can look forward to being processed into necrite, meat fuel for our Kraken, or souls for our casters
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    -it takes me four whole Banes to take down the ArchAngel. that thing is totally OP!
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  8. #8
    Annihilator rpavers's Avatar
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    Can't cast primal on wolds... Poor fellas.

  9. #9
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    Skorne slingers don't get an extra dice against you.

  10. #10
    Destroyer of Worlds GreenJello's Avatar
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    Quote Originally Posted by Sardonic Artery View Post
    Seems like the undead get all the perks.
    You know what, take your elitist, life-ist bigotry and post it some place else!

    All joking aside, being undead is a perk, just like all the other abilities. (I mean what's the downside to being a Weaponmaster, pathfinder, or fearless?)

    This might change if they ever decide to start adding liabilities to the game, like weakness to certain damage types or the like. I'm surprised that Menoth doesn't have some sort of Cleric solo with the ability to turn undead. Maybe it's a huge balance issue, too good against somethings, really bad against others.
    Last edited by GreenJello; 07-20-2012 at 02:14 PM.
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  11. #11
    Destroyer of Worlds Draxos's Avatar
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    Quote Originally Posted by jandrese View Post
    Generally slightly better statlines than an equivalent undead trooper. That's mostly it.
    I'm sorry what? I couldn't hear you over the stupid stat line of banes
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  12. #12
    Annihilator razcalking's Avatar
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    There is none, just like there's no advantage to being Non-Fearless. Undead is an advantage some models get.

  13. #13
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    Quote Originally Posted by Draxos View Post
    I'm sorry what? I couldn't hear you over the stupid stat line of banes
    Speed 5, mat 6, 12/15? Banes are amazing but it doesn't come from their stat line.

    Undead tend to have low defense.

    And, as people said, undead is an advantage. Construct is pretty nice too on units, but it's very rare.

    The only change undead needs is for PP to stop making Anti-living only abilities, or at least fewer.

  14. #14
    Destroyer of Worlds juckto's Avatar
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    What do living models get that undead don't? Well let's see...
    Shield wall
    Assault and battery
    Berserk
    Defensive line
    Ambush
    Camouflage
    Reform
    Gang
    Backstab
    Parry
    Sniper
    Combined attacks
    Ranked attacks
    Suppressing fire
    Counter charge
    Swift hunter
    Spell ward

    ... Shall i go on?

    Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.

  15. #15
    Destroyer of Worlds The Captain's Avatar
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    Undead models don't know how to load a Mariner's cannon. Worth remembering when playing Skarre's NQ theme force.
    It is a capital mistake to theorize before you have all the evidence. It biases the judgment. -Sherlock Holmes
    (Doyle, A. C. 1887: A Study in Scarlet)

  16. #16
    Conqueror
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    Quote Originally Posted by juckto View Post
    What do living models get that undead don't? Well let's see...
    Shield wall
    Assault and battery
    Berserk
    Defensive line
    Ambush
    Camouflage
    Reform
    Gang
    Backstab
    Parry
    Sniper
    Combined attacks
    Ranked attacks
    Suppressing fire
    Counter charge
    Swift hunter
    Spell ward

    ... Shall i go on?
    No thanks, that was obnoxious enough.

    Bring living models to fuel your soul fueled casters/locks. Most things are living so at least the company can share the misery.

  17. #17
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    Our living don't fuel stuff. Read cull soul posting. We need living ENEMY models thanx.
    "You'd be a lot better at this game if you weren't so terrible."

  18. #18
    Destroyer of Worlds Drzombieface's Avatar
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    Undead don't complain about worker's comp when I throw them at the enemy.
    Cryx: 655 pts- Trolls: 270- pts Cygnar: 250 pts ---W/D/L Tracker- Cryx: 277|3|152 - Trolls: 55-0-33 - Cygnar: 12-0-5
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  19. #19
    Annihilator Auracco's Avatar
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    If you're alive EVlad doesn't get an extra damage dice against you...

  20. #20
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    Quote Originally Posted by Gr33nJ3llo View Post
    This might change if they ever decide to start adding liabilities to the game, like weakness to certain damage types or the like. I'm surprised that Menoth doesn't have some sort of Cleric solo with the ability to turn undead. Maybe it's a huge balance issue, too good against somethings, really bad against others.
    Precursors used to have Banefire (I think that's what it's called). I think they dumped a lot of those abilities because they were only good in certain instances.

    Undead generally have lower CMD, so they have less ability to spread out. Besides the Banes, being an Undead is really just like having Fearless and avoids the disadvantage of being a living model.

  21. #21
    Annihilator DesertSpiral's Avatar
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    +1 MAt seems to be the general perk to being living.
    "No flaws when you're pretending!"

  22. #22
    Annihilator kolonelk's Avatar
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    Being living is hella sweet like having elemental attacks without continuous effects. Or having Shield Guard in its current form.

  23. #23
    Conqueror
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    Being alive in the Iron Kingdoms simply sucks. Let's face it!
    And Deneghra got "Seduction" in her epic for, so death also makes you more sexy!



    Quote Originally Posted by juckto View Post
    What do living models get that undead don't? Well let's see...

    Gang
    Combined attacks


    ... Shall i go on?
    Just cast a look at the Revenant Crew riflemen!
    Last edited by Hai-pe-neki; 07-21-2012 at 12:15 AM.

  24. #24
    Annihilator Septimus's Avatar
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    I'm sure we'll find out the benefits of being alive when the IKRPG hits the shelves.

    Until then, it's all speculative.

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  25. #25
    Destroyer of Worlds Demeritus's Avatar
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    Quote Originally Posted by kolonelk View Post
    Being living is hella sweet like having elemental attacks without continuous effects. Or having Shield Guard in its current form.
    That one made me laugh.


  26. #26
    Destroyer of Worlds Mustakrakish's Avatar
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    Quote Originally Posted by Sardonic Artery View Post
    Got into this discussion the other night: Save avoiding 'dominate undead,' what's the perk of being a living model in this game? You crap your pants and flee for many reasons, you get snacked on, plenty of models see you and get better at killing you...

    Seems like the undead get all the perks.
    Welcome to any game with an Undead Faction?

    This is a more "why do undead faction cheat so much" than "Sell me on living models."

    If that is your criteria, play Cryx.

  27. #27

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    The problem is that undead becomes MORE and MORE powerful with every release (Moe and more things its immune to).

    No, undeads do not have bad statlines. Slightly lower then avarage CMD...Maybe. Sometimes.

  28. #28
    Conqueror gunslingerpro's Avatar
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    Um, you don't have to die to become useful?

    Yes, that seems a fair benefit.
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  29. #29
    Destroyer of Worlds Sardonic Artery's Avatar
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    Quote Originally Posted by DesertSpiral View Post
    +1 MAt seems to be the general perk to being living.
    Agreed. It's common, but not absolute.

    Also, the dudes I started this discussion with talked about adding an obscure rule to where rolling snake eyes on a rallying roll would allow you to immediately take your activation as if you hadn't fled. Sure, it'd be rare, and likely not all that useful, but then there'd be a small perk to rolling snake eyes in the right situation, too.
    Huh. Six months away from Cygnar and I've forgotten how to win... until Kara Sloan goes all 'bullet to the head' several games in a row. It's good to be back.

  30. #30
    Destroyer of Worlds Decade's Avatar
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    Y'know, I don't think there really is a defined "advantage" to being alive. But, then again, living is the default, basic condition for the models in the game, so assuming that there's some inherent advantage is flawed thinking. Being undead is, as some of the other people in the thread have pointed out, is an advantage, just like fearless, tough, immune x, eyeless sight, stealth, or the like. By the logic being proposed here, not having stealth or tough should have some sort of advantage to balance out other models having it. And there are indeed models that have anti-stealth and anti-tough tech. Undead models still get destroyed if you deal lethal damage to them. Unless they're stealthy, you can still shoot them or hit them with spells. AOEs still deal blast damage to em. Axe to face still takes out a bane knight just as easily as it takes out an exemplar.

    So, lets look at what the undead advantage grants:
    native fearlessness - fearless isn't an unusual quality. there are plenty of units that have it, or have high command/standards to make morale practically a non-issue.
    not living - the only factions that this has a major impact on are Cryx, because lots of our abilities are tied to living enemies, and Minions: Blindwater, who have many of their abilities tied to affecting living enemies. There are some other factions that have minor effects tied to living enemies, such as circle and trollbloods, but those factions that have the biggest impact from facing non-living armies are Cryx & Blindwater.
    no souls - an enemy model cannot gain soul tokens from undead models. As with the non-living "issue" above, the faction that has the biggest problem with not getting souls from enemy models is, lo and behold, Cryx. Other factions may have minor soul collecting mechanics, but for the most part, use of souls is pretty much a Cryx thing.

    So, in summary, the faction that is hurt the most by models being undead is Cryx. And they're the undead faction. Blindwater, with its abundance of anti-living based abilities comes in second. And hey, they've got a strong undead theme too. Interesting.
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  31. #31
    Conqueror
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    Old man Mohsar has erosion, so I suppose that is a perk for living models if he ever decides to kill something in melee...

    And Wurmwood doesn't care where its souls come from. They're all equally nutritious.

    It seems generally that one of the few perks of living models is they're useful for fueling your own diabolical plans, e.g. you can bring along some hapless bone grinders for souls or heart tokens.

    Who doesn't love BLTs or soul food?

  32. #32
    Destroyer of Worlds SpiderBite's Avatar
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    Quote Originally Posted by Sardonic Artery View Post
    . . . what's the perk of being a living model in this game? . . .
    -actual battle engines
    -actual Colossals
    -overall better stat-lines
    -you get to be converted into mechanithralls

  33. #33
    Annihilator Rochr's Avatar
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    Quote Originally Posted by Deist View Post
    They are few and far between. For Skorne and Menoth, we can only collect souls from friendly living models. So that is something!
    Since Wrath, Cygnar can too
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  34. #34
    Annihilator Azuresun's Avatar
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    Quote Originally Posted by Decade View Post
    Being undead is, as some of the other people in the thread have pointed out, is an advantage, just like fearless, tough, immune x, eyeless sight, stealth, or the like. By the logic being proposed here, not having stealth or tough should have some sort of advantage to balance out other models having it.
    The thing is, almost no other ability becomes more powerful with each new set of releases as Undead does. For example, with Domination, undead models perform better for no extra charge against: Proteus (Snacking, Heightened Metabolism), Ghetorix (Terror, Snacking), Rok (Snacking), eHexeris (Hellfire, Ashen Veil), Naaresh (Bleed, Life Drinker), the Boneswarm (Bonepicker), Maelok (Cull Soul, Terror), and the Throne of Everblight (Feeding).

    I can't think of any other ability you listed that's proof against so much stuff per book. I suppose you could compare Tough, but that's more an ability intentionally designed to perform equally well against nearly everything that doesn't specifically ignore it. Undead seem to often hijack abilities where well, it obviously wouldn't work on warjacks, but the reason it wouldn't work on undead is less clear cut.


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  35. #35
    Destroyer of Worlds Defenstrator's Avatar
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    Quote Originally Posted by Sardonic Artery View Post
    Seems like the undead get all the perks.
    It has been generally ackowledged that Undead is one of the best abilities in the game. Not only do you get all the benefits of Fearless but a bunch of different spells and abilites no longer work on you, especially against Hordes.

    My personal suspicion is that Undead an unforseen design flaw of trying to help warjacks. Those are big metal machines and so it's understanable that Snacking, Ashen Veil, etc, don't work on them. And Undead aren't alive so they should get the same thing, right? Except big units of Banes get more of an advantage out of the immunities than the two or three jacks that typically show up. It's just a bit of a "Whoops, didn't see that coming". IMOHO of course.
    Last edited by Defenstrator; 07-21-2012 at 11:28 AM.
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  36. #36
    Destroyer of Worlds Sardonic Artery's Avatar
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    I seem to recall some concern from the Cryx forums over the potency of the Witch Doctor for Hordes as a whole. Now all of Hordes has access to undead warrior models.
    Huh. Six months away from Cygnar and I've forgotten how to win... until Kara Sloan goes all 'bullet to the head' several games in a row. It's good to be back.

  37. #37

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    I couldn't play Cassius if my models weren't alive. No souls means I'm operating at 50% hellmouth capacity. Undead can suck it.

  38. #38
    Annihilator George Spiggott's Avatar
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    What's the benefit to living models? They generate souls and focus for Cryx. Does there need to be another benefit?
    Warmachine: Cryx, 4 Star Syndicate, Highborn Covenant & Magnus - Most Wanted
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  39. #39
    Destroyer of Worlds W0lf's Avatar
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    Not getting abused for playing cryx?

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    Now with added Russian steelness!

  40. #40
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    You might as well ask what the benefit is of not having stealth, or not having tough, etc.

    Undead is an advantage, same as any other in the game. Unlike most other advantages, it has some downsides, such as Dominate Undead, as the OP mentioned.

    And undead does not "get better every expansion". Does stealth get better every time a new ranged unit is added to the game? Does disruption get better every time a new 'jack is added to the game?

    There are a lot of people in this thread that need to stop being bad.
    Quote Originally Posted by The Happy Anarchist View Post
    The funniest thing about all this is that PP agrees with me, not you.

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