
Originally Posted by
kazetenshu
How about this:
Undead now have souls, and generate souls. They are no longer fearless. Abilities that would allow you to charge living models, now allow you to charge undead models. Spells and abilities that would be used on living models, can now be used on undead. What do we have now? Regular units, with stat lines that, for the most part, are lower than other units.
Theres a lot of hate over cryx and undead. I play mercs, and my issue isn't that they are undead, its that they keep coming back. So what if they are fearless, THEY ARE DEAD, whats there to fear? Got some bloodthirsty gators that are useless against banethralls? DERP! No blood, and no one likes rotten jerky. You say living models fuel cryx's abilities? Well yea, where else do they get their undead. Fact is, cryx are crippled a bit when theres no way to cull souls and collect corpse tokens. If you are arguing over a balance standpoint, then balance the **** out of Ebutcher, or the bull**** eyeless sight nonsense.
As for benefits of living models, good news, they are alive, as i'm sure you would be in those times. From the game standpoint, you aren't just fodder, and stat-lines and abilities normally keep them above undead.
Undead is working as intended, or it would have never made it to mark2. It exists as a fun ability and to fallow along with the setting that the game exists in. Personally, cryx are fine for me, as with all the armies (cept for that **** all stormwall). They all have something that gives them a big advantage, like legion and eyeless sight, or circle and their ability to give damn near everything pathfinder, and khador being a walking mountain.
tl;dr-You can either QQ or enjoy the game, i'll be at the table rolling snake eyes all day having a good time, where will you be?