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  1. #1
    Cronix
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    Thumbs up eMadrak vs eLylyth feat Discussion

    Hello Legionairs,

    I am not a Legion player, but i saw something intresting maybe you guys already saw this, i hope you guys get your old feat back.

    Feat: Desperate Hour

    Friendly Faction models currently in Ironhide’s s control area can immediately make one normal melee attack against each enemy model in melee range or one normal ranged attack ignoring ROF.

    Feat gives multiple melee attacks, especially with reach + additional ROF… combine this with Warpath and multiple Axer’s they can destroys complete units. Affects all models.

    VS

    Feat: Decimation

    While in Lylyth’s control area, friendly Faction models ranged weapons gain Snipe. While in Lylyth's control area, models in her battlegroup can make one additional ranged attack during their activations. Attacks gained from Decimation do not count against a weapon’s ROF. Decimation lasts for one turn. (Ranged weapons with Snipe gain +4 RNG).

    Feat gives +4” range for all models, but only battlegroup models gain +1 additional ranged attack.

    I would say fight for your right, discuss!!!
    Last edited by Cronix; 11-28-2009 at 03:31 PM.

  2. #2
    SteakAndSpirits
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    Default

    Mark II. Decimation is a shadow of it's former self, that's the truth. The difference there is the timing -- On Lylyth's feat, they can move into position then take advantage of their additional attack. Madrak requires everyone to already be in position, which emphasizes your order of operations.

    But yeah. Mark II Decimation is kinder and gentler.

    I haven't had a time to actually playtest it yet, however.

    -s&s

  3. #3
    Neutralyze
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    some feats are better than others.

    the only arguement i have is the massive increase in Battle group only feats.

  4. #4
    Cronix
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    Quote Originally Posted by SteakAndSpirits View Post
    Mark II. Decimation is a shadow of it's former which emphasizes your order of operations.
    Madrak is insaner....

    Mandrak - upkeep warpath

    Axer 1 Charge - Tresher, lots of death people (reach pow 15~18 depends on the animus)

    Axer 2 Charge - Tresher, lots of death people (reach pow 15~18 depends on the animus)

    Champions charge a model/unit (one warbeast may move 3") with multiple reach warbeast you can abuse this, and i think Trolls will abuse this and it gonna hurt.

    Madraks activate pops his feat, 2x Tresher in your face. Ouch!!
    Last edited by Cronix; 11-28-2009 at 03:47 PM.

  5. #5
    Primus
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    EDIT: My bad, misread the feat.
    Last edited by Primus; 11-28-2009 at 04:01 PM.

  6. #6
    Cronix
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    Quote Originally Posted by Primus View Post
    This wouldn't work, Thresher is a *Attack and Madrak2's feat only grants you a normal melee or ranged attack.
    Feat: Desperate Hour

    Friendly Faction models currently in Ironhide?s s control area can immediately make one normal melee attack against each enemy model in melee range or one normal ranged attack ignoring ROF.
    Thats almost the same as a Tresher attack.

  7. #7
    Neutralyze
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    i guess that means my couple warbeasts will get hit. i tend not to run that much infantry .

    i see where you're getting at with it though.

  8. #8
    Mezzanine
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    I think the thing to consider with the Shadow of Everblight is that she herself is fantastic with her feat. ROF 2, Snap Fire, Swift Hunter.

    I also think its hard to complain about ELylyth right now when Shadow Pack is so good.

  9. #9
    Cronix
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    Quote Originally Posted by Neutralyze View Post
    some feats are better than others.


    True, but both feat where out the same book and both feats where insane and eMadrake's feat is still intact while eLylyth is toned down.

    eLylyth gives less attacks it works better versus single targets or small units. (old feat)

    Mandrak's feat is a anti infantry feat, but work also well versus single targets.

    Is like you said some feats are better than others. <one is a infantary killer> the other is a <heavy target killer>.
    Last edited by Cronix; 11-28-2009 at 04:21 PM.

  10. #10
    Sevwall
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    Arguing that another feat is better will get you nowhere (see Grim vs eDeneghra).

    However, the feat does seem a little lackluster now, so if you argue that, independant of other feats, it might get you somewhere.

  11. #11
    chrsjxn
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    Quote Originally Posted by Sevwall View Post
    Arguing that another feat is better will get you nowhere (see Grim vs eDeneghra).

    However, the feat does seem a little lackluster now, so if you argue that, independant of other feats, it might get you somewhere.
    I think the biggest weakness of the feat is that most of our beasts have fairly lackluster ranged attacks. It would be much better if we had access to a beast like the Titan Cannoneer, or even the Pureblood Warpwolf.

  12. #12
    Voltimor
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    Maybe let Lylyth keep her MKII feat but on feat turn warbeasts use Lylyth RAT instead of their own ? would be a nice upgrade.

  13. #13
    seraphsong
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    My argument for Elylyth's feat to return to it's former glory is that it can't be a question of it being too powerful to exist in the game. Haley's feat lets Cygnar get all those extra shots.... True we gain snipe, but I'd rather lose the snipe and get the extra shots. It's a FEAT for goodness sake. It's supposed to be gross. First Vayl's, now this.

  14. #14
    Awefaw
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    Quote Originally Posted by Voltimor View Post
    Maybe let Lylyth keep her MKII feat but on feat turn warbeasts use Lylyth RAT instead of their own ? would be a nice upgrade.
    Yeah thats what i was thinking. Now everyone doesn't get the attacks but at least the beasts who now seem kinda meh can do what they need to.

  15. #15
    Voltimor
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    i think it would be helpfull to give warbeast Lylyth RAT of 8 on feat turn you can really decimate something then, RAT 8 SP 10 Carni 2 times please yes ^^

  16. #16
    Lazlo
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    Giving an extra ranged attack is probably considered more powerful than giving an extra melee attack, if for no other reason than it's easier for the ranged attack to actually get used (and of course Haley being something else entirely). So I'm not holding my breath for this to change.

  17. #17
    The Happy Anarchist
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    Madrak's feat is a bad one to compare to, as Trolls get relatively few good ranged attacks.

    Haley on the other hand, has access to amazing ranged units and gets bonus melee attacks as well.

  18. #18
    Voltimor
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    Maybe remove Snipe from the feat and give battlegroup Gun Fighter ICON and uses Lylyth RAT

  19. #19
    Cronix
    Guest

    Default Idea for a better feat!!

    Feat: Decimation

    While in Lylyth’s control area, friendly Faction models ranged weapons gain Snipe. While in Lylyth's control area, models in her battlegroup can make one additional ranged attack, gain Gun Fighter ICON and uses Lylyth RAT during their activations. Attacks gained from Decimation do not count against a weapon’s ROF. Decimation lasts for one turn. (Ranged weapons with Snipe gain +4 RNG).


    With these adjustment you help your warrior models by giving them 4" range.
    And will turn her battlegroup into scary ranged killers "RAT 8 / +4" or shoot in melee"
    Me like it.

  20. #20
    Necra-Chi
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    I really don't mind that the warrior models don't get an extra attack. I get it. Anything vaguely resembling the Mk1 strider legion has been nerfed in so many ways its never going to be seen again, but for good reason.

    What I do ask is that the feat get changed back to a pulse and that it affect model/unit.

    As written, its so hard (and begging to get murdered by AOEs) to get many models benefitting from the feat with her tiny control range. The above suggested change would really help a lot.

    That being said I really like her, although I can't see her ever using any spell other than the excellent shadowpack. This makes her boring. because her feat is so low impact now, she seems like a supersolo that gives warbeasts stealth, that can be purified.

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