Like all of my stories here, this one starts with my friend Maudlin and me having a conversation on chat, while we were both supposed to be working.
So he goes: Hey, have you seen the final table for warmachine weekend this year? It looked so cool!
Then I go: Wow, that looks really cool. I would love to try and make something as cool as that.
Then he goes: You can’t do such a good job
Then I go again: Well, do you know what? You are organizing the World Team Championship in Belgium next year, aren’t you? Why don’t I prove that I can and build you a table that looks even cooler?
Then he goes: Great! But remember, it’s a team championship, so we’ll need 5 tables.
That’s when I realize I have been skillfully led into my own doom....
With only 11 months to go, I of course called my friend (you might know him from a little zeppelin dock tower he made recently) to see if he wants to gang up for this. He of course was really enthousiastic about it. Which brings us here.
5 tables, that’s a lot. We agreed to start on one each, to get our feet wet (and to make a bit of a competiton out of it, boys will be boys). So here is the work in progress on my first table.
I have been toying for a while now with the idea of doing a Khador Warjack factory. A lonely factory in the middle of nowhere, with train tracks for push carts leading off into the nearby mountains, where they disappear into the mines below. Covered in snow (it is Khador, you know), making an idyllic scene. The kind of scene where you know there must be some blighted nyss hiding in the forests nearby to come and plunder the factory...
The problem with warmachine tables (especially competitive tables) is that they are dead boring. You really can’t use too much terrain on the table, because it will affect gameplay. So we came up with the brilliant idea of making the table twice the width of a normal table. That way, we have 2 ft on the left and 2 ft on the right to make cool scenery and build big houses, and we still have 4 ft in the middle that we can keep fairly open and playable. Yes, I know. Our briliant idea just got us to make twice the scenery and then some...
Because a picture says more than a thousand words, here’s some sketches for what the general table will look like. Beware, they are bad sketches. I really can’t draw.
In shiny 3d:
And some loose ideas for buildings on there: