Greetings.
I've been thinking a lot about an idea for a continuing thread that can benefit all Menites...
We have the "Menoth Wins" thread, and that's helpful, but we all know it's skewed given the fact that we all like to report our wins and keep quiet about our disgraceful losses. That thread is very useful, but I've got an idea for taking an even closer look at our wins.
In the same vein as Menoth Wins, and perhaps more helpful in list building, I'd like to propose a new study...
The Go to Guy Study.
Which Menoth model ends up killing the enemy caster most often?
Taken out of context, this study can be misleading so there can be a few ground rules for format and establishing relevance.
* Running Tally Copy the running list and add a tick mark to your latest Go To Guy (the model that made the kill in your latest game).
1. Go to Guy - List the model that made the kill in your latest game. Add a tick mark to that model in the running list. This MUST be the model that destroys the caster.
2. Assists - List models that participated in the caster kill either by a) damage b) buffing/ debuffing c)effects (like fire or KD).
Players interested in further hashing out the relevance of a Go To Model for their purposes can peruse the thread and reference these kill conditions.
3. Game Metrics - Caster, Enemy Caster, Point Size, Scenario
Maintenance I'll start with a basic list and some examples and we'll use a sentence structure so the list doesn't get too long. Every so often someone can rearrange the list by order of greatest to least amount of kills. If you have a new model (for instance if you seem to be mopping face with repeated Choir assassination runs lately) you can add it to the list. Mercs count.
Post as many games and as many repetitive kills as you can achieve. Every game is a test and if you win with the same model every time, that's relevant data as well.
If you have multiple games to post, do just one post with multiple tally changes.
Purpose: This may seem like a hair-brained investigation to some, but it's becoming increasingly apparent that there is a very intangible and unquantifiable quality to some models.
Either through a knack for just hanging around 'till the end, sheer qty of table time, or some special ability, some models will surface as the models that seem to always close the deal.
Let's see if we can find some interesting trends and in the meantime, have a focused study on successful kill conditions.
Praise be to Menoth.



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