Just something interesting that popped into my head earlier today.
Kaya, Bride of the Devourer
Circle Legendary Warlock
When Rapture pierced Laris' heart, Thagrosh used the blade's magic to create a backlash, causing irreparable damage to Kaya's psyche. However, not even Toruk himself could have predicted the results. Her mind shattered, losing all sense of self. It took refuge in places it had been before; the minds of beasts. The Druids of Orboros knew she had a powerful wilding, but they did not realize just how strong. With her mind fully subsumed into that of a beast, it created a direct channel to the Devourer Wurm. What exactly transpired is impossible to determine, but it left Kaya completely changed.
She is no more than an animal now. She does not speak, and does not tolerate the presence of other humans except for a few Tharn, Baldur, and on rare occasion, Morvahna. Other Druids have taken to chasing her away, as her mere presence drives the Circles warbeasts into a killing frenzy and disrupts the simple machines the Circle uses in day-to-day tasks. This event also had physical changes. Kaya's body became lithe and feral, not dissimilar to the change female Tharn experience when in battle. She has abandoned the use of tools and weapons, instead fighting and hunting with short, sharp claws that have grown from her hands.
Many Druids think it best that she should be put down. Or at the very least left in the deep wilds, where she can both be safe and others can be safe from her. Others, Kreuger in particular, see her as a weapon to be used against the enemies of the Circle. Especially the forces of the Dragons that threaten Immoren. Regardless, all see her broken form as a newly discovered risk to the power of the Devourer Wurm. If Kaya has an opinion on the matter, no one has heard he speak or or attempt to communicate it in any way. But day after day, Baldur sits with her, searching for his once friend and student ...
7 7 6 3 16 14 7
Fury: 6
FA: C
Warbeast Points: +5
Base Size: Small
Damage: 16
Feat ? Primal Howl
All living enemy warbeasts currently in this model's control area automatically frenzy during their controller's next Control Phase. Your opponent may not remove fury from them at the end of theis frenzy.
KAYA
Pathfinder ?
Terror ?
Stealth ?
Driven to Madness ? Living warbeasts in this model's control area have -2 Threshold. When a warbeast in this model's battlegroup in its control area frenzies, remove all fury from that warbeast and place it on this model.
Supreme Predator ? Frenzying warbeasts never select this model to attack.
Technological Interference ? While within 5˝ of this model, non-myrmidon warjacks cannot channel spells or be allocated focus.
Claws [x2] ? Melee, Pow 4, P+S 11
Magical Weapon ?
Spells
Agitation ? Cost 3, Rng Self, AoE Ctrl
Place 1 fury point on each enemy warbeast currently in this model's control area. This spell can only be cast once per turn.
Avatar of Slaughter ? Cost 2, Rng Self, Upkeep
This model gains +2 to melee attack rolls. When it destroys an enemy warrior model with a melee attack during its activation, after the attack is resolved it can advance up to 1˝ and make an additional melee attack.
Havoc ? Cost 3, Rng Self, AoE Ctrl
Living warbeasts in this model's battlegroup beginning their activations in its control area can run, charge, or make slam or trample power attacks without forcing that activation. While in this model's control area, living warbeasts in its battlegroup gain boosted melee attack rolls. Havoc lasts for one turn.
Rampager ? Cost 3, Rng 10, Offensive
Take control of target enemy non-character warbeast. You can make one full advance with the warbeast and can then make one normal attack with it, then Rampager expires. While the warbeast is affected by Rampager, it cannot be forced and you cannot use its animus. Rampager can be cast only once per turn.


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I also didn't want to step on Cygnars toes with the electric theme.
But I'm a bit worried... even for 13 points it seems a bit too good. I mean it supports itself in every way and the results with Goraxs' animus are just... devastating. But I guess with 17 points invested results should be... :P


