As a player of many factions, I want Skorne to shine as a compelling option. I'm actually grabbing some more Skorne before the Errata drops as I'm getting them at a good price. I've been greatly encouraged by what I've heard, including buffs to the Swordsmen, "prod" giving warbeasts free charges and a few hints towards changes in the Krea and some warlocks like Makeda 1.
So what are your hopes and desires for the faction? Here are a few of my hopes: I don't expect all of these, but it can't hurt to express them and hope.
That some key decent models stay the same
I know that this sounds weird but hear me out. I really like Beasts like the Cannoneer and Gladiator. The Cannonneer in fact is one of my favorite beasts with solid armor, fantastic range, and decent hitting power in Melee once things get mixed in Melee. I'm hoping that PP doesn't decide to 'change' (IE nerf) it in all the changes.
Reduced Fury on Beasts
Again, you might think I'm nuts with this but here me out. First, I want Skorne to be different from more 'wild' factions such as Trolls or Circle. Skorne is supposed to be known for enslavement and discipline which to me seems to lend to reduced fury compared to other Hordes factions. It just seemed weird to me to see really high fury values on Skorne Beasts, especially when Warbeasts like the Titans were typically known for being more docile to begin with.
One key issue I find with Skorne is that they are generally over costed (with some exceptions). This usually leaves Skorne outgunned and outnumbered on the battlefield. Some models simply need a re-costing to make them decent on the field.
More Command/Control/Enslavement & Training
One theme I would love to see more of in Skorne is an emphasis on control and command elements. This was hinted at with the most recent rendition of the Bronzeback Titan reducing fury for other Titans. I would love to see more of this expressed in the faction (Cough Cough Molik Karn & Cyclops!!). In addition, I would like to see Skorne Training and discipline be more expressed in the rules for the models. That would mean higher skill levels (MAT) not only in the Infantry but in the Beasts. I would like to see more Mid ranged and Elite Beasts that may have less fury but hit hard and accurately as per their superior training.
Increased Armor Cracking
One thing that I really enjoyed about MK2 Skorne was its incredible ability to crack armor. I would love to see this expressed more in the faction, both with Beasts and Infantry. In fact, More cheap armor crackers would be a great way to help move the meta away from Jack Spam while leaving it as a viable option. This armor cracking may not only be damage bonuses, but the ability to either bypass armor (again showing skill over brute force) or do increased damage to larger targets.
More Combined Arms
I would also enjoy seeing more combined arms and interactions between Beasts and Infantry. As a well-trained army it makes sense that many soldiers are trained to work along side Beasts and vice versa. I'd like to see buffs for infantry and beasts (aside from the Beast Masters) when working with the other. I would like to see more infantry who are trained to hunt larger targets.
More Command/Control Warlocks
I would like to see Warlocks that demonstrated the ability to be an effective control caster and warlocks that buffed their beasts and/or infantry. Like many I found that many Skorne Warlocks lacked any real sense of focus. I would like to see more grand overlords of their armies that improved their minions as well as being more dangerous in person.
Improvement in the Souls/Constructs
One area that makes Skorne interesting is their use of Constructs with souls. Yes Circle has their own constructs (and yes I'm hoping they get improved as well) but I would like to see this expanded and buffed in Skorne. I'm hoping to see more Immortal themes in the near future.
Anyway, I know that's a long list but here are my hopes for Skorne.
What are your thoughts hopes and ideas for the faction?