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  1. #41
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    Quote Originally Posted by Stormpuppy_Infantry View Post
    Perhaps only want to attack Eye of Truth or Protectorate?
    Incorporeal as well. In fact, incorporeals tend to have very low ARM, so magical AOEs should be very effective.
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  2. #42
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    Reminder, personal attacks on the designers (or anyone else) are against the terms of service. You may disagree with the design choices, but don't phrase it as a personal attack.

    Also, I deleted some off-topic stuff.

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  3. #43
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    One thing about Triumph is how much it was upgraded from Mk2. Cheaper, Shield Guard, Rapid Fire, a better bond with Siege.

    But I don't think it would be good for the game if jacks with Triumph/Ghordson Avalancher's basic design (i.e. heavy warjacks with a big ranged weapon and a shield) were cutting edge competitive; bunkering down is not especially fun which is why the Defender actually does more in melee than at range. So they were conservative with their significant upgrades.

  4. #44
    Destroyer of Worlds Stormpuppy_Infantry's Avatar
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    Quote Originally Posted by Provengreil View Post
    Quote Originally Posted by Stormpuppy_Infantry View Post
    Perhaps only want to attack Eye of Truth or Protectorate?
    Incorporeal as well. In fact, incorporeals tend to have very low ARM, so magical AOEs should be very effective.
    It was the response of;

    Quote Originally Posted by iratebanana View Post
    .. Then again, I'm not sure what the theme of this thread is anymore.
    because it was too weird that OP compares both warjacks. Anyway, it is weird to compare both warjacks. Both warjacks shares almost no roles, and both of them doesn't shares a same faction either.

    For the Triumph issue, well, it is at least playable in Brisbane's battlegroup for now. I remember that someone in forum want to use it along with two Defenders to against Protectorate. With Strangewayes and upkeeped Explosivo Brisbane has three guns with Damage Type: Magical. Four if you replace a Defender by a Stormwall.

    Quote Originally Posted by neonchameleon View Post
    One thing about Triumph is how much it was upgraded from Mk2. Cheaper, Shield Guard, Rapid Fire, a better bond with Siege.

    But I don't think it would be good for the game if jacks with Triumph/Ghordson Avalancher's basic design (i.e. heavy warjacks with a big ranged weapon and a shield) were cutting edge competitive; bunkering down is not especially fun which is why the Defender actually does more in melee than at range. So they were conservative with their significant upgrades.

    Yeah, I think that still it is too overcosted and almost unplayable, but it is also true that its quality is greately increased in the new edition. At least it have a superficial amount of damage increasement, point decreasement, playable with Brisbane, have a benefit by Power Up, and finally Shield Guard.

    It is also unlike MKII Triumph that have no reason to play with Brisbane's battlegroup, and the most good usage is just put it to the Journeyman Warcaster's battlegroup when using Haley2, or give it to Sloan.

    And actually it is toooooo overcosted for its performance, but still it can make its intended role - to shoot the anti armor gun, unlike Stormguards which cannot make its role at all.
    Last edited by Stormpuppy_Infantry; 01-12-2017 at 11:50 PM.
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  5. #45
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    What is Cygnar faction identity?
    Cygnars identity is accurate shooting, board control, versatility/flexibility, and elite troops that rely heavily on toolbox/utility/tech rather than brute force. And Cygnar's identity for the most part got stronger in MK3.

    Protectorate's identity is denial, synergy, focus efficiency, and attrition with lots of cheap but weak troops and ways to bring them back. protectorate's identity got hammered pretty hard in mk3 with multiple nerfs across the board to key models. choir/vassal/paladins/book/bastions/zealots/errants/harbinger/reckoner/vanquisher/etc... all got nerfed, some rightfully so, but it left a hole in the faction's identity nonetheless. PP obviously gave us EoT to help fill up that hole and shore up our faction identity some more.

    Not saying Triumph shouldnt be better. Certainly the Avatar needs to be better too compared to EoT. Just explaining why we got EoT when we did, because PP likely felt our faction needed a solid anchor piece, that virtually all of our casters could use, that also contributes to all aspects of our faction identity. And the faction feels more complete because of it.
    Last edited by Soulblighter; 01-13-2017 at 12:17 AM.

  6. #46
    Destroyer of Worlds Stormpuppy_Infantry's Avatar
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    Quote Originally Posted by Soulblighter View Post
    Not saying Triumph shouldnt be better. Certainly the Avatar needs to be better too compared to EoT. Just explaining why we got EoT when we did, because PP likely felt our faction needed a solid anchor piece, that virtually all of our casters could use, that also contributes to all aspects of our faction identity. And the faction feels more complete because of it.
    Yes. If there is a something that should be compared with Eye of Truth, it is Avatar of Menoth. Triumph and Eye of Truth shares almost nothing - other than the same point, and the name 'warjack', on the same base, and on the same game. Triumph should be compared with Cygnar shooty jacks. Compare it with an another faction's melee warjack is just get the wrong point.
    Last edited by Stormpuppy_Infantry; 01-12-2017 at 11:59 PM.
    You create your own destiny, and your lot in life is not fixed at birth.
    Truth is truth, regardless how bitter it is.
    Anti armor ranged damage per point cost for Haley1
    Stormblade Infantry, fragile but versatile infantry.
    Clockwork Oracle, Warmachine&Hordes probability calculator for Android.

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