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  1. #201
    Destroyer of Worlds LostBlue's Avatar
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    The installer for mk II - FCU will be removed off my SkyDrive temporary.

  2. #202

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    Quote Originally Posted by LostBlue View Post
    The installer for mk II - FCU will be removed off my SkyDrive temporary.
    Do you mean this project end? QQ

  3. #203
    Annihilator GRYM's Avatar
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    LostBlue,

    I am noting that in the Legion model list for the War-Torn-Alliances models that when I take Lylyth-Shadow of Everblight theme list and I take 2 units of Striders I do not get my 1 "Free" Strider kill team as it counts as the original unit (Strider UA) for purposes of Theme lists as all Season models count as their original models.

    "Moreover, these models count as if they are the models on which they are based for bonuses, such as those granted by the Elite Cadre ability, Leadership ability, or Theme Force benefits." I just checked Cygnar's Allistar Caine epic list and he did get the free GMCA models so its just one you may have missed. ;-(

    In the end the option for Privateer Press requesting removal of Theme List Tier info from the program means you just make yourself a .txt or .doc with the info and copy & paste it into the notes section as needed. A simple work around.

    Thanks for the great product BTW!!! I do not plan on owning either of the two phone products that will support P.P's 3rd party app as I do not like those kind of phones.

    KSW

    handcannononline.com - Doktor GRYM

  4. #204
    Warrior PrinnyNoir's Avatar
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    So is this app dead like iBodger?

  5. #205
    Destroyer of Worlds LostBlue's Avatar
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    Quote Originally Posted by PrinnyNoir View Post
    So is this app dead like iBodger?
    The status of FCU is pending.
    Privateer has not asked me to take down the program, but has asked me to remove more features.
    There are several questions I have asked Privateer which still remain unanswered.

    A full review of the future of FCU will be made when WAR ROOM goes public where I can asset what functions I can provide if any and still remain within Privateer's guidelines.

    I apologize for the inconvenience this has caused.

  6. #206
    Destroyer of Worlds brotherscott's Avatar
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    Quote Originally Posted by LostBlue View Post
    The status of FCU is pending.
    Privateer has not asked me to take down the program, but has asked me to remove more features.
    There are several questions I have asked Privateer which still remain unanswered.

    A full review of the future of FCU will be made when WAR ROOM goes public where I can asset what functions I can provide if any and still remain within Privateer's guidelines.

    I apologize for the inconvenience this has caused.
    No need for you to apologize- I prefer to use the FCU since I don't have, nor intend to buy a 'smart' phone.

    Your FCU is intuitive and easy to use, and I appreciate the hard work and regular (and fast!) updates. It would be nice to see in continue, but I completely understand if it isn't worth maintaining after War Room.

    LostBlue- Thank you.
    RIP Matthew Randy, aka Invader Larb. 1977-2010

  7. #207
    Destroyer of Worlds raincaller's Avatar
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    Quote Originally Posted by brotherscott View Post
    No need for you to apologize- I prefer to use the FCU since I don't have, nor intend to buy a 'smart' phone.

    Your FCU is intuitive and easy to use, and I appreciate the hard work and regular (and fast!) updates. It would be nice to see in continue, but I completely understand if it isn't worth maintaining after War Room.

    LostBlue- Thank you.
    I second this. Thank you Lost.
    This Signature looks forward to killing you soon
    Painting: Merc's Cygnar,
    Khador
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  8. #208
    Annihilator The_Veneficus's Avatar
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    i too use this program more then any other for my list building. as im not going to buy a tablet at this stage just for warroom, i truey hope you can keep this project running. thanks for the wonderful work!!!

  9. #209
    Destroyer of Worlds maxsterling's Avatar
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    Of the list building programs I think your the only one that has given functionality for Reinforcements, which is a major frustration of mine for the other ones. I wait to see what war room does to you but I fully support what you have done, its a very nicely built program.
    "War is an art and as such is not susceptible of explanation by fixed formula"
    - General George Patton Jr
    Twitter: @ChainAttackTrev


  10. #210
    Annihilator GRYM's Avatar
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    LostBlue,

    R u going to be @ Lock & Load?

    KSW

    handcannononline.com - Doktor GRYM

  11. #211
    Destroyer of Worlds LostBlue's Avatar
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    Quote Originally Posted by GRYM View Post
    LostBlue,

    R u going to be @ Lock & Load?

    KSW
    No, I will not be attending Lock & Load.
    I do appreciate all the support I've been receiving from you guys on forums and on PMs. Thank you.


    A quick update:
    I do have the program ready to handle Colossals and have minor updates to the Collection Manager like the ability to copy the lists of models you have to the clipboard so you can paste it to another location like the forums or to Word/Notepad.

    The big change is I am NOT able to include any tier lists per my last conversation with Privateer Press.

    I'll probably post another update when the Colossal book or War Room comes out.
    Last edited by LostBlue; 05-31-2012 at 05:30 AM.

  12. #212
    Destroyer of Worlds LostBlue's Avatar
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    A small update, kinda.

    Since I am not able to include Theme Forces in FCU, I will be removing all Theme Forces in the next update.
    However, I have created a tutorial on how to create your own Theme Force in FCU here. This tutorial was made for the next Build of FCU, but 99.9% of it works in the current version. There is no programming knowledge required, and the only thing you need is Notepad.

    I hope the tutorial is easy enough to understand.
    If there are any questions, I will try to answer them within the limits of this forum.
    Last edited by LostBlue; 06-18-2012 at 10:09 PM.

  13. #213
    Annihilator GRYM's Avatar
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    LostBlue,

    Thanks so much, I had figured out some of this but this really clears things up a bit.

    KSW

    handcannononline.com - Doktor GRYM

  14. #214
    Annihilator The_Veneficus's Avatar
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    when is the next update?

  15. #215
    Destroyer of Worlds LostBlue's Avatar
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    Quote Originally Posted by The_Veneficus View Post
    when is the next update?
    Probably next week. I should have the Colossal book by then.
    I thought War Room would be out by now, and had the book to be shipped later in the month with my Conquest =/

    All the league models for War Torn Alliance and DC's 07/18 Insider playtest challenge have been added, but I'm still unsure if I'm allowed to continue support for league models. I haven't received a reply back from Privateer on this issue. If nothing changes, these models will be included with the next update.

    While waiting for the book, I've been tinkering with stuff under the hood like reworking the logic for Special Issue, Companions, and stat comparison logic needed for some theme lists. These will be explained when I update the "How to make a Theme Force" web tutorial later in the week.

    Just a reminder, the next update will not have any theme forces. To access your past save files which used theme forces in previous versions of FCU, future versions of FCU will still be able to load those lists, if a copy of the Contract folder is made in the mk II - FCU folder located in My Documents. While I will continue to add functions to FCU to support new theme lists, I will not be updating the contract files themselves anymore.
    Last edited by LostBlue; 07-23-2012 at 10:15 PM.

  16. #216
    Annihilator The_Veneficus's Avatar
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    im glad your keeping with this project, if you werent id be going back to the old pen and paper for all of my lists (though this is still fairly common for me)

  17. #217
    Conqueror Big50's Avatar
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    Lostblue, we really appreciate all your hard work! For those of us without smart phones, this program has been a Godsend. I hope PP sees what a dedicated fan they have in you and your service to the community.

    And PP should offer you a job on their programing staff, because you do some amazing work :-)
    To Paraphrase: Khador did not create a great empire by having meetings, they did it by killing anyone who opposed them.

  18. #218
    Destroyer of Worlds LostBlue's Avatar
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    A new build is up today.
    This can be downloaded from my SkyDrive as usual:
    http://cid-f4e58cf9dec68c8e.office.l...eation%20Tools

    Here is a troubleshoot FAQ for any who are having trouble installing the program:
    http://lostblueskies.comze.com/FCU/TroubleShoot.html

    SR2012 Character Checker for mk II- fcu (Directions)
    https://skydrive.live.com/?cid=f4e58...9DEC68C8E!1209

    Web Tutorial: "How to make Contracts in mk II - FCU"
    http://lostblueskies.comze.com/FCU/T.../tutorial.html

    Temp User Manual for mk II - FCU
    http://lostblueskies.comze.com/FCU/UserManual.html

    Overview of changes:

    ---------------
    v2.3 Beta, Build 20120727
    ---------------
    * Removed all theme forces via request from Privateer Press.
    * Created the ability to store and create custom theme forces. Place theme lists in My Documents.
    Details how to create a theme force is located here:
    http://lostblueskies.comze.com/FCU/T.../tutorial.html
    * Re-enabled army description box.
    * Model Collection window has the option to copy the collection to your clipboard.
    * Model Collection can now reorganized the order the pictures associated with the specific model.
    * Added models from WARMACHINE: Colossals
    * Added models from War Torn Alliance leagues: Gnarls, Olgunholt, and Thornwood
    * Added models from DC's Privateer Insider 2012-07-18. You can access these models from the League dialog.
    * Improved the logic for models with the rules: Companion, Special Issue, and Affinity.
    * Improved the logic for stat comparison.
    * Improved the sort logic and getModel logic.
    * Changed how the HTML damage grids work. The only style which will be supported is the Plain style.


    Note:

    Since theme forces are removed from this build on, I have temporary disabled the auto-updater from server end. This is to allow time for people to back up their files so they will not have save lists that no longer work. If you have a previous version of FCU, you can copy the Contracts folder to My Document/mk II - FCU. If the Toggle: Use Custom Contracts under Tools is enabled, FCU will access those files instead of the default files which come with the program.

    All previous versions of FCU are removed from my SkyDrive. I will not be accepting requests for previous versions prior to this build.



    Edit
    Shoot, I forgot to say it in the Release Note but Mountain King and Woldwrath are also added.
    Last edited by LostBlue; 08-06-2012 at 12:04 AM.

  19. #219
    Annihilator The_Veneficus's Avatar
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    Fantastic!

  20. #220
    Destroyer of Worlds brotherscott's Avatar
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    You, sir, are an animal. Thank you so much for this-
    RIP Matthew Randy, aka Invader Larb. 1977-2010

  21. #221
    Conqueror Geekly's Avatar
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    Fantastic. Thank you!!!
    _________________________
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  22. #222
    Destroyer of Worlds LostBlue's Avatar
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    Small update.

    I've made small updates to the following:


    These changes should allow people to make all current theme forces (I know I can on my end) and hopefully answer most questions about the use and installation of the program.


    As always, if there are any questions, I will be happy to answer them within the limits of this forum.

  23. #223
    Warrior ChanceSteel's Avatar
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    This is very helpful. Thank you!

  24. #224
    Destroyer of Worlds LostBlue's Avatar
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    A new build is up today.

    This can be downloaded from my SkyDrive as usual:
    http://cid-f4e58cf9dec68c8e.office.l...eation%20Tools

    Here is a troubleshoot FAQ for any who are having trouble installing the program:
    http://lostblueskies.comze.com/FCU/TroubleShoot.html

    SR2012 Character Checker for mk II- fcu (Directions)
    https://skydrive.live.com/?cid=f4e58...9DEC68C8E!1209

    Web Tutorial: "How to make Contracts in mk II - FCU"
    http://lostblueskies.comze.com/FCU/T.../tutorial.html

    Temp User Manual for mk II - FCU
    http://lostblueskies.comze.com/FCU/UserManual.html

    Overview of changes:

    ---------------
    v2.3 Beta, Build 20120805
    ---------------
    * Fixed League label position bug
    * Fixed Hotkey H bug
    * Fixed gray out bug in the Choices List when adding warjacks. If selected model is not a warcaster, the program will sometimes gray out models that should not be.
    * Fixed Warjack/Warbeast alliance bug
    * Added Thrall Warrior (Mercenary Solo) - missing from model list
    * Model Collection now includes special models. (League, Uniheard, from Insider, etc). All these models will be labeled "Special XXXX" in their subtitle.
    * Added the ability to customize location for Custom Contracts
    * Added new commands in Edit. You can now set the Grp field. This will be explained in detail on the website at a later date.


    Note:
    * I am still disabling the auto-updater on the server end for the time being (reason explained in post #218).
    * This update was made to mainly fix some minor bugs.
    * I had a request to allow the user to choose the location for the Custom Contract folder. You can find this option under Tools > Toggle: Use Custom Contracts.
    * Lastly, I had a request to make the Frankenstein mode less restrictive.
    You can add this in Frankenstein Contract:

    Quote Originally Posted by Frankenstein.xml
    HTML Code:
      <Contract>
        <Name>Chaos</Name>
        <ID>Chaos</ID>
        <Notes>Mix and match all factions!
    	
    	* You can assign any warjack/warbeast to any warcaster/warlock.
    	* Animosity rules are ignored.
    	* All FA is set to U
    	* All Companions are no longer associated to any model.
    	* All UA, WA, and similar entries can be taken as if they are solos.
        </Notes>
        <IconFile>Undead.gif</IconFile>
        <Restriction>
            <Faction>
    	Cygnar, Khador, Cryx, Protectorate, Retribution,
    	Trollbloods, Circle, Legion, Skorne,
    	Mercenaries, Minion,
    	Uniherd
    	</Faction>
            <Only></Only>
            <Include></Include>
            <Exclude></Exclude>
            <Extra special="Contracted">Cygnar</Extra>
    	<Extra special="Contracted">Khador</Extra>
    	<Extra special="Contracted">Cryx</Extra>
    	<Extra special="Contracted">Protectorate</Extra>
    	<Extra special="Contracted">Retribution</Extra>
    	<Extra special="Contracted">Trollblood</Extra>
    	<Extra special="Contracted">Circle</Extra>
    	<Extra special="Contracted">Legion</Extra>
    	<Extra special="Contracted">Skorne</Extra>
    	<Extra special="Contracted">Mercenary</Extra>
    	<Extra special="Contracted">Minion</Extra>
    	<Extra special="Contracted">League</Extra>
    	<Extra special="Contracted">Uniherd</Extra>
    		
    	<Extra special="Frankenstein">Cygnar</Extra>
    	<Extra special="Frankenstein">Khador</Extra>
    	<Extra special="Frankenstein">Cryx</Extra>
    	<Extra special="Frankenstein">Protectorate</Extra>
    	<Extra special="Frankenstein">Retribution</Extra>
    	<Extra special="Frankenstein">Trollblood</Extra>
    	<Extra special="Frankenstein">Circle</Extra>
    	<Extra special="Frankenstein">Legion</Extra>
    	<Extra special="Frankenstein">Skorne</Extra>
    	<Extra special="Frankenstein">Mercenary</Extra>
    	<Extra special="Frankenstein">Minion</Extra>
    	<Extra special="Frankenstein">League</Extra>
    	<Extra special="Frankenstein">Uniherd</Extra>
    		
    	<Extra special="FA:#">U:Model:Contract</Extra>
    	<Extra special="Edit">Grp:Companion + FactionWarjack:W</Extra>
    	<Extra special="Edit">Grp:Companion + FactionWarbeast:W</Extra>
    	<Extra special="Edit">Grp:Companion:</Extra>
    	<Extra special="Edit">BaseUnit:Model::</Extra>
    	<Extra special="Edit">ModelType:FactionAttachment:Solo</Extra>
        </Restriction>
      </Contract>
    I have not added Chaos to the default lists in the Frankenstein mode.

    Enjoy!
    Last edited by LostBlue; 09-24-2012 at 05:31 AM. Reason: Made Chaos to consider all caster attachments as regular solos

  25. #225
    Destroyer of Worlds LostBlue's Avatar
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    Note:
    I am scheduling for the auto-updater to turn back on the server side on Friday, Aug 17.

  26. #226
    Destroyer of Worlds LostBlue's Avatar
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    A new build is up today.

    This can be downloaded from my SkyDrive as usual:
    http://cid-f4e58cf9dec68c8e.office.l...eation%20Tools

    Here is a troubleshoot FAQ for any who are having trouble installing the program:
    http://lostblueskies.comze.com/FCU/TroubleShoot.html

    SR2012 Character Checker for mk II- fcu (Directions)
    https://skydrive.live.com/?cid=f4e58...9DEC68C8E!1209

    Web Tutorial: "How to make Contracts in mk II - FCU"
    http://lostblueskies.comze.com/FCU/T.../tutorial.html
    Updated 08-16-2012 - explained Grp field in Edit. Fixed some typos, and adjusted the examples Contracts (Searforge and Magus' Agenda) to the current contract standards.

    Temp User Manual for mk II - FCU
    http://lostblueskies.comze.com/FCU/UserManual.html

    Overview of changes:

    ---------------
    v2.3 Beta, Build 20120817
    ---------------
    * Fixed: Searforge Commission Mercenary Contract FA bonus. (The previous scripted bonus was based off mk I's Searforge's bonus, but in practice, there is no change. Mk I's bonus is +1 FA to all Rhulic models, mk II's bonus is +1 FA to all non-character models. The current net effect is the same either way. I didn't catch this mistake until recently, but I'm correcting it now just in case in the future there is a non-rhulic non-character ogrun model which can be added in the contract).
    * Fixed: Battle Engines are not warrior models.
    * Added Chaos in Frankenstein mode
    * Fixed League Alliance/Companion FA logic.
    When a league ally model is an attachment (such as a UA) is taken in a contract that the base unit normally cannot be in, the FA for the base unit is adjusted accordingly to the attachment as one cannot take more of this unit without the associated league attachment.
    * Fixed League Alliance/Companion logic. When a league ally model is an attachment (such as a UA) is taken in a contract that the base unit normally cannot be in, the program adds in the base unit making the attachment as an auto include companion. While this is correct behavior, there is a problem when you then switch back to the original faction it was in as the program still labeled it as a companion (which it should not). This has been fixed in this release.
    * Added logic for League models to auto include any attachments they can normally take. (Ex: League Doom Reaver unit taking the Greylord Escort in a Cygnar army)
    * Fixed some warjack/warbeast upgrade names in Wartorn Alliance Thornwood: 2012
    * Fixed companion bug with lesser warlocks
    * Fixed models in DC's Insider Challenge. Some models had their proper name field blank. Shae's Mariner was mistakenly set as FA U.
    * Added models for the War Torn Alliance League: Dark Secrets. You can access this from the League Dialog under Tools or hit (L).


    Note:
    * The automatic updater is turned back on.
    * This update was made to mainly fix various league related items and other minor bugs.


    Enjoy!

  27. #227
    Annihilator Sebi's Avatar
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    Well ... the newest update bite me big time.

    Not only did I not recognize in time that the new version will not support Theme Armies - nope!
    Now i have lost everything.
    And I cannot re built it as the versions availible for download are all castrated to the standard armies.

    Sorry ... I am officially pissed!
    Not you're fault - you announced it - still pissed.

    so ... as soon as someone was able to reprogramm some useable Mercenary-file with themed Armies feel free to contact me cause I tried - I failed - I gave up doing it.

    I am a Chemist not a God-blessed Programmer (that is the opposite of the god-d*$% programmer).

    Give me some Chemicals an I will be your Gorman but writing such Themed Armies is beyond my skills.

    *goes back to his cave cursing the world and the whole d*$% thing*
    Quote Originally Posted by anewbre View Post
    Harumph! Harumph! We don't need the nicest stuff. We don't need it easy! We are MERCS: Moxie, Expertise, Resilience, Cunning, Skill. If you want it easy, play Cyriss, play Cryx, play Legion! The harder the victory the sweeter the taste.

  28. #228
    Annihilator Sebi's Avatar
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    Thanks for the kind help I already got.

    It works fine!
    Quote Originally Posted by anewbre View Post
    Harumph! Harumph! We don't need the nicest stuff. We don't need it easy! We are MERCS: Moxie, Expertise, Resilience, Cunning, Skill. If you want it easy, play Cyriss, play Cryx, play Legion! The harder the victory the sweeter the taste.

  29. #229
    Destroyer of Worlds LostBlue's Avatar
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    A new build is up today.

    This can be downloaded from my SkyDrive as usual:
    http://cid-f4e58cf9dec68c8e.office.l...eation%20Tools

    Here is a troubleshoot FAQ for any who are having trouble installing the program:
    http://lostblueskies.comze.com/FCU/TroubleShoot.html

    SR2012 Character Checker for mk II- fcu (Directions)
    https://skydrive.live.com/?cid=f4e58...9DEC68C8E!1209

    Web Tutorial: "How to make Contracts in mk II - FCU"
    http://lostblueskies.comze.com/FCU/T.../tutorial.html

    Temp User Manual for mk II - FCU
    http://lostblueskies.comze.com/FCU/UserManual.html

    Overview of changes:

    ---------------
    v2.3 Beta, Build 20120826
    ---------------
    * Added the "Minion" keyword to the following Dark Alliance League models:
    Swamp Troll (Mistcallers' Minions upgrade)
    Razor Worm (Voracious Kindred upgrade)


    Note:
    * This is a minor update fixing a small item in the Dark Alliance League in accordance to the way Privateer envisions how the rules should be played.
    http://privateerpressforums.com/show...anwered-by-PPS

    Enjoy!

  30. #230
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    First off thank you for all the work you have done. You've really improved my experience playing warmachine and hordes. Now my question - I'm making my own theme force files and I'm stuck on how to include warjacks/warbeasts with ranged weapons. Did you have code for this or did you list them all individually?

  31. #231
    Destroyer of Worlds LostBlue's Avatar
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    Quote Originally Posted by tort View Post
    I'm making my own theme force files and I'm stuck on how to include warjacks/warbeasts with ranged weapons. Did you have code for this or did you list them all individually?
    Thank you for using the program.

    To answer your question, yes, there is code for this.
    y[Gun] is the search term for checking if a model has 1 or more ranged weapons. So to get a warjack with ranged weapons, FactionWarjack + y[Gun], should work.

    Terms like this are listed in the Web Tutorial under Hidden Keywords. I do admit that section is bit confusing especially if one does not have any programing background. I'll rewrite the section in the future.
    Last edited by LostBlue; 08-27-2012 at 06:44 AM.

  32. #232
    Annihilator The_Veneficus's Avatar
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    Just a small future feature request, would it be hard to have a magentised option in the collection manger with some kind of tick box function for the variants and charcter kits?

  33. #233
    Destroyer of Worlds LostBlue's Avatar
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    Quote Originally Posted by The_Veneficus View Post
    Just a small future feature request, would it be hard to have a magentised option in the collection manger with some kind of tick box function for the variants and charcter kits?
    To be honest, I do not have a good solution for this. FCU does somewhat automatically create an index of which PIP numbers are associated with what model but keeping track of which conversions should go with another is something I've never came up with a good solution. I was planning to use the PIP numbers with the collection manager, but there where a few difficult situations (incomplete sets, magnitize, complete conversions like extremoth, several errors in the Privateer's own retailer product information pdf, etc) which gave me pause to fully implement the model PIP association.

    The best advise I can give is use the textbox to keep notes on the model.
    Although you did give me an idea which I didn't think of before, but it will require me to rewrite the logic so it's not likely to happen any time soon.

  34. #234
    Annihilator
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    Jun 2011
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    Wollongong, Australia
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    Default

    Gallant is not showing up in Highborn for me, just me or is there an issue? Also getting an error whenever I try to change FA:U to a number (Bad Seeds Defender). It works, I have just changed it to C but I was wondering what your solution was or if the problem was just me.
    Cheers

  35. #235
    Destroyer of Worlds LostBlue's Avatar
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    Jan 2005
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    SoCal
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    Default

    Quote Originally Posted by tort View Post
    Gallant is not showing up in Highborn for me, just me or is there an issue? Also getting an error whenever I try to change FA:U to a number (Bad Seeds Defender). It works, I have just changed it to C but I was wondering what your solution was or if the problem was just me.
    Cheers
    Thanks for letting me know about Gallant. It seems like this is a bug was born when I updated some League related logic. I'll fix the bug when I get back tonight.

    As for Bad Seeds, put the following into <Restriction>:
    HTML Code:
        <Restriction>
            <Faction>Cygnar, Minion</Faction>
            <Only>
    	Magnus the Warlord,
    	Renegade + Light + FactionWarjack, Talon + Light + FactionWarjack,
    	Mangler + Heavy + FactionWarjack, Mule + Heavy + FactionWarjack, Rover + Heavy + FactionWarjack, Nomad + Heavy + FactionWarjack,
    	Kell Bailoch + Solo, Orin Midwinter + Solo, Saxon Orrik + Solo
    	</Only>
            <Include></Include>
    	<Exclude>Ranking Officer</Exclude>
    	<Exclude></Exclude>
            <Extra special="FieldOfficer">Defender:Contract</Extra>
    	<Extra special="Contracted">Defender + Heavy + FactionWarjack:0</Extra>
    	<Extra special="Contracted">Charger + Light + FactionWarjack</Extra>
    	<Extra special="Contracted">Sentinel + Light + FactionWarjack</Extra>
    	<Extra special="Contracted">Sword Knight + Unit</Extra>
    	<Extra special="Contracted">Ranger + Unit</Extra>
    	<Extra special="Contracted">Trencher + Unit</Extra>
    	<Extra special="Contracted">Sword Knight + Solo + Unnamed</Extra>
    	<Extra special="Contracted">Ranger + Solo + Unnamed</Extra>
    	<Extra special="Contracted">Trencher + Solo + Unnamed</Extra>
        </Restriction>

  36. #236
    Destroyer of Worlds LostBlue's Avatar
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    Jan 2005
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    SoCal
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    A new build is up today.

    This can be downloaded from my SkyDrive as usual:
    http://cid-f4e58cf9dec68c8e.office.l...eation%20Tools

    Here is a troubleshoot FAQ for any who are having trouble installing the program:
    http://lostblueskies.comze.com/FCU/TroubleShoot.html

    SR2012 Character Checker for mk II- fcu (Directions)
    https://skydrive.live.com/?cid=f4e58...9DEC68C8E!1209

    Web Tutorial: "How to make Contracts in mk II - FCU"
    http://lostblueskies.comze.com/FCU/T.../tutorial.html

    Temp User Manual for mk II - FCU
    http://lostblueskies.comze.com/FCU/UserManual.html

    Overview of changes:

    ---------------
    v2.3 Beta, Build 20120925
    ---------------
    * Fixed typos:
    Continous Effect (various models) > Continuous Effect
    Damage-Type[Electrify] (Nemo2) > Damage-Type[Electricity]
    * Fixed: Print List - List Description
    * Fixed: Ally Warjack/Warbeast bug in Merc/Minion Contracts

    Enjoy!

  37. #237
    Warrior Xanata's Avatar
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    Mar 2012
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    Stockton, CA
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    61

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    Do you think it'd be possible to put a collection manager with a painting log?
    Like ibodger has, its the biggest thing I use the app for lol

  38. #238
    Warrior
    Join Date
    Oct 2004
    Location
    Dayton, OH
    Posts
    42

    Default

    Quote Originally Posted by Xanata View Post
    Do you think it'd be possible to put a collection manager with a painting log?
    Like ibodger has, its the biggest thing I use the app for lol
    It has a collection manager.

  39. #239
    Conqueror theMADhatter's Avatar
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    Oct 2012
    Location
    Brisbane, Australia
    Posts
    351

    Default

    This is an extremely handy tool.

    Thanks

  40. #240
    Conqueror JJMJester's Avatar
    Join Date
    Jun 2007
    Location
    Baton Rouge, LA
    Posts
    468

    Default

    LostBlue,

    I just wanted to thank you for making a Kick A** list building application. I currently do not own a Smart Phone that can use the offical list builder, so this is how I play around with different list ideas. Just wanted to take the time to thank you for all of your hard work and time towards this Epic Application.
    Quote Originally Posted by ColdYinTiger View Post
    Privateer Press, the leading providers of missed bills, late rent, and ramen noodles for breakfast/lunch/dinner/snacktime.



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