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Thread: New to Skorne

  1. #1

    Default New to Skorne, 2 35 Point lists

    Hello all, I'm a cryx player thats slowly building up a Skorne army as my 2nd Faction. Reasons why? Well I think of them as kinda opposite in playstyle to Cryx. True they have some tricky casters Mordikar and Zall I think, but I like the tough as nails warbeasts and infantry. So I've come up with two lists, first ones a simple Xerxes brick, second I'm still humming and hah'ing over. I would like to run Mordikaar for the second, but I'm at a loss for the warbeasts to use really.

    The Brick:
    Xerxes
    Bassilisk Kare
    Bronzeback
    Gladiator
    Full Centari
    Min Venerators
    Max Beast handlers or Min Beast handlers and 1 feralgiest

    Mordikaar
    Molin Kar
    Savage
    Shaman
    full Acurai
    full Karax
    max handlers
    Void Spirit

    Comments and criticism muchly appreciated
    Last edited by Mazeura; 07-23-2010 at 08:45 AM.

  2. #2
    Destroyer of Worlds Hasten's Avatar
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    Quote Originally Posted by Mazeura View Post
    The Brick:
    Xerxes
    Bassilisk Kare
    Bronzeback
    Gladiator
    Full Centari
    Min Venerators
    Max Beast handlers or Min Beast handlers and 1 feralgiest
    Looks pretty good to me, though you might consider subbing in min Arcuarii for the Venators, and going with min Beast Handlers (not much need for max in your list). They combo nicely with Press Forward from Xerxis, giving you a 15" threat range, and of course with Xerxis you can leapfrog through your own models. Alternatively, if you want to stick with Venators, you might go with min Beast Handlers and use the spare point for Swamp Gobbers -- Concealment stacks nicely with the Krea animus.

    Quote Originally Posted by Mazeura View Post
    Mordikaar
    Molin Kar
    Savage
    Shaman
    full Acurai
    full Karax
    max handlers
    Void Spirit
    I don't have any experience with Mordikaar, unfortunately, but nothing screams "wrong" to me here. The Arcuarii are a good Revive target, and the Karax make good hollow targets. The DEF 13 Cyclops play nicely with his feat, as well, so that looks solid.

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  3. #3

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    I like the Acuraii idea for the Xerxes build. Good idea, plus it'll cut down on models lol. Not that there is many in the list to begin with. Less models makes for much quicker timed turns.... Cryx has alot of infantry to shuffle about. Thats another thing I'm gonna like about running Skorne as a second army.

  4. #4

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    Nothing to add, save to say welcome to the Empire!

  5. #5

    Default

    Well I have finally played my first skorne warpack game. Skorne vs Troll Bloods. I figured the warpack was a good starting spot, also it comes with pMorghul and the sweet Gladiator.

    Game went well, I cast abuse and fury on the Gladiator. Then charged everyone forward and into cover. Of course I made a mistake at the start lol, and placed one of my Cyclops Savages to far to the right. The poor guy was out of my control range with one fury on himself. Thats fine I though silly me. Troll bloods moved up and threw javalins. Hitting the one Savage outside my control range and doing a bit of damage to him. Mardak cast his defense buff, steady ground? On my second turn the savage outside my control area frenzied LOL. Charged an Impailer and did little damage due to my terrible damage rolls. These bad damage rolls would continue throughout the whole game, most aggrivatingly. Mardak cast fury on the gladiator and other savage. The savage made a successfull charge against an impailer in some forests, while the gladiator failed a slam attempt on the troll axer. Sadly out of range. The savage that charged did little damage thanks to that game long string of bad damage dice. On trolls turn the axer attacked the gladiator, while Mardak and the javalin dude finished off the savage outside my control range. The Imailer that was in the forest swung a missed the savage, who had been damaged only by my maltreatment of it. On my third turn I vainly tried to finish off the Implaier in the forest, but the dice hatted me. Morghul stepped in and tried to finish it off as well, but couldnt quite finish the job. Really really bad damage ****. So I feated, leaving Mardak to leach only 1 fury next turn. The gladiator stepped up and whacked at the undamaged axer and wounded Impailer. It killed the Impailer and wounded the Axer. On the troll turn Mardak moved up and tried to help finish off the gladiator, who was standing tall after being healed up for 6 points of damage over two turns. The gladiator would not fall though, and without boosted attack rolls, the rest whiffed. Next round I stepped forward morghul and gave Mardak a whooping, dealing point after single point to him. He was left with three wounds, but I had forgotten to keep 1 fury to heal up his Mind. Cursing myself for my forgettfullness I boosted an attack roll with the gladiator to finally finish off Mardak.

    All in all a fun game, maltreatment was hilarious. Abuse worked well, I like Morghul and the Gladiator turned out to be a tough basterd. The cyclops were fun with future sight. Looking forward to increasing my skorne army soon

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