
Originally Posted by
Angelust
Here's my idea of revising Typhon, and why.
Movement
Make Typhon Sp6, because there's really no reason to make him as fast as Rhyas. Also, increasing speed worsens the problem of using Typhon as a spray assassin.
Combat abilities:
Nerf: Make Typhons sprays ROF 3, and give him bite [x3]. This would limit the ridiculous spray spam, forcing the Typhon to buy sprays and maybe boost 1. This would also limit Typhon's infantry destroying ability. Decrease his defense to 12 possibly. If further nerfs are needed, give him SP6 on his sprays.
Boosts: Return Reach, grant his sprays critical fire.
Pt change: Make him 11 points. It would be a difficult decision whether to take him or the Carni, as the Carni has a SP10 and Pathfinder, and generally has the more useful animus. Pathfinder with eyeless sight is a huge toolkit, but Typhon has more versatile damage output.
I think this would put Typhon into the "Nightmare" category of character heavies, instead of the "Deathjack" category of character heavies. Useful, but not autoinclude over similar FA:U options.
Thoughts?