As a Zuese Warcaster uses their arcane talent to urge the constructs of the Crocus Guild beyond their limits, it in an observable phenomenon that the glyphs engraved upon the life tablet of that construct will over time warp and change to adapt to the magical force passing through them. It seems that the particular energy of Alelsuesse?s magic is almost as charming as herself; as the life tablet of her long-serving and loyal Catoblepas, affectionately named Dralion after a mythical hero's dog famed for the same qualities, is unique, with the fearsome creation seemingly adopting a doteful attitude toward the Supreme Paramour, even risking its own hide to protect her, and making extra sure that any threats to its mistress are mercilessly ground beneath stone hooves.
Dralion, Zuese Expeditionary Character Heavy Warjack
SPD-6 STR-11 MAT-7 RAT-4 DEF-11 ARM-18 CMD?
FA- U
Points Cost- 9
Base Size- Large
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(O=Hull, M=Movement, C=Cortex, H=Head)
Dralion
Affinity [Alelsuesse] ? While within Alelsuesse?s control area, Dralion ignores friendly models when determining LOS and can advance through friendly models if it has enough movement to move completely past their base.
Shield Guard- Once per round, when a friendly model is directly hit by a ranged attack during your opponents turn while within 2? of this model, this model can become the target of the attack and be automatically hit instead. This model cannot use Shield Guard if it is incorporeal, knocked down, or stationary.
Counter Slam- When an enemy model advances and ends its movement within 6? and in the LOS of this model, this model can immediately make a slam power attack against that model. If this model makes a counter slam, it cannot make another until after your next turn. This model cannot make a counter slam while engaged.
Come to Heel- Immediately after resolving a charge attack, this model can make a full advance toward its controlling model/unit. This model cannot be targeted by free strikes during this movement.
Weapons [Dralion]
Horns [1x] (Head) - POW: 5 P+S: 16
. Hard Head- This model can add this weapons POW to its head-butt and slam power attack damage rolls.
Mule Kick- POW: 3 P+S: 14
. Rear Attack- When declaring and resolving attacks with this weapon, this model?s front arc extends to 360o.


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for one round unless it gained 

