
Originally Posted by
Thamarite Merc
You probably should try to include the words "tough", "Doc Killingsworth" and "tarpit" into your description of the Pressgangers. And they don't use up Rockbottom's coins to get it.
Instead of charging, specially against shooty units, or units, that gain a lot from being able to charge themselves, just running PG 12,5" into melee, to tie up the enemy, will often be a valid tactic, too. Running costs 3 Focus less than charging under Coup de Main, and gets them 1" further.
If there aren't good options for all the models/units in your army to charge, the 3 focus might find better use elsewhere, while the PG stick themselves to the single whatever in range, and threaten anything up to ARM 16 with free strikes
Stopping jacks with small-sized models is a bit iffy, especially with a min unit, or if some of them are already dead, but trampling can be avoided, when there is no place to end the move, so a proper formation, with only 2 of them B2B with the jack, while the rest spread out, can often do the trick. Effetive use of terrain features, or a second wave following behind the PGs may help to achieve this. Medium templates, like light Jacks and/or Bosun Grogspar, at any place in their ranks, make this trick muh easier to pull off, but will draw a lot of spells and bullets, if used for that purpose.
Of course all heavy and even most light jacks, and a lot of Hordes beasties will be able to just turn around and walk away from PGs with little risk, but as long as the PG can deny them the direct path towards Shae, or another valuable target, purpose is often served.
Thanx to their toughness, PG can be very annoying to get rid off, and pester units of double their price and more for quite some time. Toughness is the reason, people hate to fight trolls and love to field Boomhowler, after all, and with the Doc and the Bosun around, PGs can beat trollkin at their own game. Their lower armour value is misleading, as a direct hit by anything will make a trollkin do his tough check as surely as a Pirate, so the only difference is the trolls greater ability to survive POW 6-9 blasts, while the Pirates are a tiny little bit more adept at dodging sprays. Stay away from continuous effects, when possible, anyway, as they kill tough people dead.