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  1. #1
    UnderWood
    Guest

    Default The end of spd +5

    Has anyone else noticed there is no mention of spd +5 charges anymore everything is +2 move.

    This means that we can speed stack like crazy

    wind blown
    hunters mark
    dogpile
    bounding

    all stack

    a feral warpwolf could easily go spd6 +2+2+2+2 +3 for charge

    spd6 warpspeed bounding hunters mark windblown

    so thats a 17" charge range I mean good god replace windblown with dogpile and add kayas feat and bam you just sacked someones caster on turn two.

    This is going to be AWESOME

  2. #2
    Conqueror
    Join Date
    Nov 2009
    Posts
    252

    Default

    I noticed that. I started thinking up things to stack as well. I wonder if they will change something....

  3. #3
    Brandubh
    Guest

    Default

    Yeah, I've been looking at that. It seems easily abused, IMO. I'm wondering if it will fall under the "no more than one effect" clause in the rules in the end. Currently, it does stack, but giving a Shadowhorn a 20+ inch threat range is pretty nuts, especially with eKaya's feat.

  4. #4
    NecroticDischarge
    Guest

    Default

    Quote Originally Posted by UnderWood View Post
    Has anyone else noticed there is no mention of spd +5 charges anymore everything is +2 move.

    This means that we can speed stack like crazy

    wind blown
    hunters mark
    dogpile
    bounding

    all stack

    a feral warpwolf could easily go spd6 +2+2+2+2 +3 for charge

    spd6 warpspeed bounding hunters mark windblown

    so thats a 17" charge range I mean good god replace windblown with dogpile and add kayas feat and bam you just sacked someones caster on turn two.

    This is going to be AWESOME
    that's friggin gross! Also to change it up a bit lightning tendrils and warping ghostly could very well be the catsass. You could sneak and measure your control range to gauge a charge.
    Last edited by NecroticDischarge; 11-25-2009 at 05:51 AM.

  5. #5
    Menoth's Gambit
    Guest

    Default

    Thats the first thing I noticed. It also is one of our stronger plays now, even more so than in MKI.

    In MKI, we controlled the flow of battle, cheesing out charge denials. Now, we control the flow of battle by hitting fast, real dang fast.

    Add in other powers like overtake or Mohsar's 'apparition' to that for possible spd increases.

  6. #6

    Default

    Remember that you can't force out of control range so most of this is moot.

  7. #7
    NecroticDischarge
    Guest

    Default

    Ekaya can force outside on her feat turn. Also it shouldn't be difficult to set this up with your warcaster. Be it a simple move up or charging something (even your own stuff if necessary) to get the overlap you need. So not moot in the least.
    Last edited by NecroticDischarge; 11-25-2009 at 11:30 AM.

  8. #8
    Brandubh
    Guest

    Default

    Quote Originally Posted by Ancient_of_MuMu View Post
    Remember that you can't force out of control range so most of this is moot.
    Ah, but we've got Druid Overseers who can. Also, Mohsar, Krueger, Kromac & Morv can all force at greater than 24" diameter. So you could take a beast from your backfield (i.e. behind you warlock) and throw it way out in front of your lines. That can be unexpected.

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