Results 1 to 31 of 31
  1. #1
    Virgil38
    Guest

    Default A Ranger Sniper Idea

    Here is something I would like to see:


    Ranger Sniper
    Cygnar Solo


    SPD 7
    STR 5
    MAT 6
    RAT 8
    DEF 14
    ARM 11
    CMD 8
    FA:
    2

    Point Cost:
    1
    Base Size:
    Small Base

    Advance Deployment
    Pathfinder
    Camouflage
    Prowl
    Sniper

    WEAPONS
    Scoped Rifle [1x] (None) RNG: 14 ROF: 1 AOE: - POW: 11
    Knife [1x] (None) POW: 2P+S: 7





    Just a thought.

  2. #2
    haji
    Guest

    Default

    That would more likely be worth 2 points. Also I would like if it improved normal rangers.

  3. #3
    thesavage
    Guest

    Default

    I would like to see a Ranger Warcaster. Unfortunately, it would probably look a lot like Kara Sloan.

  4. #4
    zombie-a-go-go
    Guest

    Default

    So a Widowmaker, with higher POW, MAT, RAT, and SPD, with Camouflage and Prowl, for 1 point?

    I don't think so.

  5. #5
    Virgil38
    Guest

    Default

    Well, a full unit of Widowmakers is 4 for 4.

    But 2 I guess would work.


    Quote Originally Posted by zombie-a-go-go View Post
    So a Widowmaker, with higher POW, MAT, RAT, and SPD, with Camouflage and Prowl...
    And that's the basic statline of a Ranger, only with snipe and higher RAT. 5 points for 6 of those guys too.
    Last edited by Virgil38; 01-04-2010 at 08:19 AM.

  6. #6
    Marius
    Guest

    Default

    Quote Originally Posted by thesavage View Post
    I would like to see a Ranger Warcaster. Unfortunately, it would probably look a lot like Kara Sloan.
    There's an awesome Ranger warcaster in NQ #4. Col Drake Cathmoore. His stats (in MkI) are a cross between Haley and Caine, Camouflage, Pathfinder, Trailblazer, gives JMWC +1FA, Arcane Blast, Arcane Shield, Blur, Deadeye, Illumination and Snipe. His Feat stood up all friendly models in his CTRL area and gave all friendly models in his CTRL area boosted range ATK & DAM rolls. Rng 13 RoF2 POW 12 gun with Crit Detonator and a sword as useful as Caine's.

    Snipe, Illumination, Deadeye & 3 Arcane Shields in one army plus a feat that worked on mercs...naughty!

    Edit: I should also point out that because he's for use in a historical scenario, he didn't have access to the full modern Cygnaran arsenal. No Defenders, Hunters or gunmages for instance. And he couldn't be used with any other warcasters. Still, he could have Cygnaran Mules & Talons .

    He was very OP! But good fun .

    A very toned down WC like him would be awesome.

    Also, strictly speaking Kraye is a ranger, Sloan is a gunmage, but i guess your more wanting the ranger type warcaster (shoot & stealth) rather than which branch of the millitary they come from.
    Last edited by Marius; 01-04-2010 at 11:42 AM.

  7. #7
    Virgil38
    Guest

    Default

    Quote Originally Posted by Marius View Post
    There's an awesome Ranger warcaster in NQ #4. Col Drake Cathmoore.
    Actually he was an earlier gun mage... and perhaps our best warcaster...

  8. #8
    ZenBattleLust
    Guest

    Default

    Actually he was an earlier gun mage... and perhaps our best warcaster...
    Perhaps the best warcaster. I play tested him two games, and with Mk. I trenchers. I got first turn caster kills both games. The second game he knew it was coming and had an entire unit of shield walled Ironfangs standing in front of Sorscha, but still went down to the Deadeyed-Sniped-feated-bayonet charging 13 man trencher unit of doom. Rat 5 + 4d6 hits def 19 on average. Boosted pow 11's kill casters almost as well as boosted pow 12's. 13 of them is downright terrifying.

  9. #9
    GunMageinTraining
    Guest

    Default

    Lol, yes, we all regret the passing of the legend.

    I'd be happy for some spell that boosts the Damage of the guns... to heck with accuracy, we've got plenty of ways of getting that up, but nothing to make them hit harder (save Siege once a game)

  10. #10
    mrhuettel
    Guest

    Default

    honestly, i'd take two of them in most games. they fill the role that the gmca had in mk.1 but i'd drop its rat to 7 - 8 is tremendously high, especially as the sniper with AD and pathfinder would run into the nearest forest and stay there, shooting at a rat of 10 effectively.
    cygnar could well use something like kell bailoch or the widowmakers (i guess that's what you were aiming at) but maybe your sniper needs some toning down to not make it overpowered.

    still: i'm in on it!

  11. #11
    Virgil38
    Guest

    Default

    We are rather limited in that area, aren't we? Problem is I can't think of anything that wouldn't be insane if Cygnar had it. A spell like Hand of Fate would be disgusting if placed on ATGMs.


    EDIT: Oh, and...



    Ranger Sniper
    Cygnar Solo



    SPD 7
    STR 5
    MAT 6
    RAT 7
    DEF 14
    ARM 11
    CMD 8
    FA:
    2

    Point Cost:
    2
    Base Size:
    Small Base

    Advance Deployment
    Pathfinder
    Camouflage
    Prowl
    Sniper

    WEAPONS
    Scoped Rifle [1x] (None) RNG: 14 ROF: 1 AOE: - POW: 11
    Knife [1x] (None) POW: 2P+S: 7

  12. #12
    GunMageinTraining
    Guest

    Default

    Rat 7 would work fine, since he would work in hand with Rangers. 2 points would be ok, if you gave him another shot if he hits-kills with his first...

    Nah, I honestly think that he'd only be a 1 point model, for all it's a sniper, is a solo, which has disadvantages compared to units as far as buffing spells go. Snipe (spell) on a unit of rangers (or widowmakers if they had it) is a far better deal than on a solo.

  13. #13
    thesavage
    Guest

    Default

    Quote Originally Posted by Marius View Post
    There's an awesome Ranger warcaster in NQ #4. Col Drake Cathmoore.
    I don't understand. What happened to him? Did Privateer ever make a model for him? You say that he was used in a historical campaign. How long ago was it supposed to have occurred?

  14. #14
    Destroyer of Worlds Dino-Czar's Avatar
    Join Date
    Nov 2009
    Location
    Later on
    Posts
    3,548

    Default

    Quote Originally Posted by thesavage View Post
    I don't understand. What happened to him? Did Privateer ever make a model for him? You say that he was used in a historical campaign. How long ago was it supposed to have occurred?
    He put Karchev in his current state... 200 years ago?

    There was never a model though. He was just a concept.
    Last edited by Dino-Czar; 01-04-2010 at 01:55 PM.

  15. #15
    masleth
    Guest

    Default

    Try this out:

    ability: powerscope-when this model forfeits its movement to gain the aiming bonus, it gains an additional +2 RAT and +2 Range. You could even stick with standard ranger stat line this way.

    But anyway. Ranger sniper would be cool, but I think it might work better as a WA or UA officer than a solo. It'd be a little easier on the army "integrity" no random ranger solo's in a stormblade theme force, etc.

  16. #16
    TsavongLah
    Guest

    Default

    Well, it's not like we have much "army integrity" as it is... we already had a random Gun Mage solo in every mkI force, and now that he sucks we seem to always have a random Gun Mage trio in every force.

  17. #17
    Techcasualty
    Guest

    Default

    Two things:
    1. Cygnar HATES snipers. Fluff goes that it is a forbidden style of war for them. Widowmakers are not taken prisoner, they are executed on site. That is why the only one we have, the trencher, is a sharpshooter, not a sniper.

    2. Why not just make it a weapon attachment for the ranger unit to keep the price down.

  18. #18
    TsavongLah
    Guest

    Default

    Good point, we'll just have to call him a Ranger Sharpshooter.
    Last edited by TsavongLah; 01-04-2010 at 02:47 PM.

  19. #19
    thesavage
    Guest

    Default

    Quote Originally Posted by Techcasualty View Post
    Cygnar HATES snipers. Fluff goes that it is a forbidden style of war for them. Widowmakers are not taken prisoner, they are executed on site. That is why the only one we have, the trencher, is a sharpshooter, not a sniper.
    Hmm, that is fascinating. Reminds me of when the French would cut of captured English Longbowmen's fingers. . . except that Widowmakers are executed.

    I would like to see why it is a forbidden style of war for Cygnar. They're the shooty army, why not shoot someone from a longer distance away? It's also a little weird because at least two warcasters I know of (pStryker, pCaine) have spells named SNIPE.

    Kind of hypocritical of them, don't you think?

  20. #20
    Techcasualty
    Guest

    Default

    Most likely why snipers are hated in ww1/ww2. It is considered a dirty tactic. Instead of fighting man to man, a sniper sneaks into no mans land and picks off the integral part of your offense. They are sneaky little rats that attack you when you are at a time of rest or eating. They are not weapons to cripple a man, they are weapons to cripple a company. To add, because they fight so personally with their target, seeing exactly where they are hitting their target and what they are doing, it would appear to be something of murder rather than manslaughter.

    Quote Originally Posted by TsavongLah View Post
    Good point, we'll just have to call him a Ranger Sharpshooter.
    then it would be a unit attachment, not a solo
    Last edited by Techcasualty; 01-04-2010 at 03:29 PM.

  21. #21
    thesavage
    Guest

    Default

    Just a thought, since Cygnar is surrounded on all sides by enemies, and they are recruiting younger and younger people every year, eventually there will come a point where they can no longer sustain their current tactics. They might learn to embrace the sniper who can cripple an enemy army. That way countless trenchers/stormblades/Black 13ths won't have to die to take down one person, even if that person is a warcaster.

    Okay, as you may have guessed, I really like snipers. I like picking people off from a distance in general. That's why I went Cygnar.

  22. #22
    Marius
    Guest

    Default

    Quote Originally Posted by Virgil38 View Post
    Actually he was an earlier gun mage... and perhaps our best warcaster...
    I always assumed he was a Ranger, given that his abilities are all Ranger abilities, with only the crit detonator pointing to him being a gun mage. Agreed on him possibly being our best warcaster, if only he was legal .

    And just checked. NQ4, p70 "The veteran ranger and warcaster instructor, Colonel Drake Cathmoore, led the defenders...". Also on p74 "Colonel Cathmoore was a former ranger and rifleman...". So, he is deffinatly a ranger.

    Edit: More snipers are always good, as long as their on my (my Cygnar's, anyway) side. It's kind of a weird position for Cygnar. On one hand they dislike snipers because of the reasons stated above, but on the other a well placed sniper shot can save countless Cygnaran lives, something that fits the Cygnaran philosophy perfectly.
    Last edited by Marius; 01-04-2010 at 04:21 PM.

  23. #23
    TsavongLah
    Guest

    Default

    Quote Originally Posted by Techcasualty View Post
    then it would be a unit attachment, not a solo
    Blast, outwitted!

  24. #24
    bouncymischa
    Guest

    Default

    Quote Originally Posted by GunMageinTraining View Post
    I'd be happy for some spell that boosts the Damage of the guns... to heck with accuracy, we've got plenty of ways of getting that up, but nothing to make them hit harder (save Siege once a game)
    Well, there's always Aiyana & Holt. It'd be interesting to see a warcaster that could cast Harm, but with the access to Arc Nodes... it'd probably be rather broken. XD

  25. #25
    bmeier
    Guest

    Default

    Quote Originally Posted by bouncymischa View Post
    Well, there's always Aiyana & Holt. It'd be interesting to see a warcaster that could cast Harm, but with the access to Arc Nodes... it'd probably be rather broken. XD
    Well eMagnus has a spell called calamity that gives +2 to hit and damage and it is an upkeep spell so I guess it is not that broken.

  26. #26
    bouncymischa
    Guest

    Default

    Quote Originally Posted by bmeier View Post
    Well eMagnus has a spell called calamity that gives +2 to hit and damage and it is an upkeep spell so I guess it is not that broken.
    Well, I suppose there's that, then. I'll admit, I'm not terribly familiar with Magnus2, so I hadn't realized there already was a spell that mimicked Harm.

  27. #27
    mrhuettel
    Guest

    Default

    Quote Originally Posted by Virgil38 View Post
    EDIT: Oh, and...

    Ranger Sniper Lieutenant
    Cygnar Unit Attachment

    Damage: 5

    SPD 7
    STR 5
    MAT 6
    RAT 7
    DEF 14
    ARM 11
    CMD 9
    FA:1

    Point Cost:
    2
    Base Size:
    Small Base

    Advance Deployment
    Pathfinder
    Camouflage
    Prowl
    Sniper
    Mark Target
    Officer

    Tactics: Treewalker - Models in this unit gain Treewalker
    Treewalker - This model ignores forests when determining LOS. While in a forest, this model gains +2 DEF against melee attack rolls and can advance through obstructions and other models if it has enough movement to move completely past them.


    WEAPONS
    Scoped Rifle [1x] (None) RNG: 14 ROF: 1 AOE: - POW: 11
    Knife [1x] (None) POW: 2P+S: 7
    fixed some things

    now, what do you think: let's start a campaign for our ranger ua!

  28. #28
    Virgil38
    Guest

    Default

    That's a pretty badass UA. I could go for that. Also, Marius, did it say anything in the fluff about him being a gun mage or having magelock pistols or something? I could swear he was a gun mage.

    As for snipers and WWI / WWII, it wasn't that the allies didn't like snipers, they just didn't have specialized training like the Germans or Russians. In fact, during the American Revolutionary War the Kentucky Long Rifle was the tool of snipers. I don't see Cygnar hating snipers, but I could see the lack of initiative to make a dedicated killing force like Widowmakers. As for killing Widowmakers, well, it takes a special kind of person to become a sniper...

  29. #29
    Destroyer of Worlds Marius's Avatar
    Join Date
    Apr 2004
    Location
    Cheshire, UK
    Posts
    3,117

    Default

    Quote Originally Posted by Virgil38 View Post
    That's a pretty badass UA. I could go for that. Also, Marius, did it say anything in the fluff about him being a gun mage or having magelock pistols or something? I could swear he was a gun mage.
    Doesn't mention either gun mage or magelock, unless i missed it. He's armed with a rifle and sword. I'm not even sure magelocks were around back then. The Arcane Tempest order deffinatly wasn't. I'd have to go digging through several articles to check when magelocks first came about. But i'm sure the info's there somewhere.

  30. #30
    Destroyer of Worlds
    Join Date
    Apr 2009
    Posts
    4,047

    Default

    I think Seacat said that he was like Sloan in that he channeled magic through his gun, but nobody really noticed because it was a rifle, not a pistol.

    That said, I'd rather have a solo sharpshooter; my ranger squad is generally doing suicide runs for Mark Target instead of shooting. And I don't think the original idea would be overpowered; look at the Ghost Sniper for a 3 damage shot...

    That said, if I were to add something to the rangers, it would be a UA that has Tactics: Targeting Beacon. Models affected by the Ranger's Mark Target also lose stealth and Camoflauge. Basically make it so that we aren't effectively forced to take ATGM in our shooty lists.
    Note that whatever I say here is but my opinion; if you disagree with anything I have to say, feel free to hit me up for a game on Vassal (which isn't real Warmachine :)). I'm always up for new challenges or to see the game in a different light.

  31. #31
    Annihilator Virgil38's Avatar
    Join Date
    Apr 2005
    Location
    Philly, PA
    Posts
    814

    Default

    Quote Originally Posted by Mutton View Post
    That said, I'd rather have a solo sharpshooter; my ranger squad is generally doing suicide runs for Mark Target instead of shooting. And I don't think the original idea would be overpowered; look at the Ghost Sniper for a 3 damage shot...

    That said, if I were to add something to the rangers, it would be a UA that has Tactics: Targeting Beacon. Models affected by the Ranger's Mark Target also lose stealth and Camoflauge. Basically make it so that we aren't effectively forced to take ATGM in our shooty lists.
    I agree. A solo would add a bit more flexability (besides if RoS can steal our stuff, we should do it back). Targeting beacon sounds like a pretty cool idea. Nothing over the top, but adds that flexable component to army building.
    Quote Originally Posted by H.P. Lovecraft View Post
    Almost nobody dances sober, unless they happen to be insane.
    Quote Originally Posted by The Killers View Post
    Are we human or are we dancer?

Similar Threads

  1. Ghost Sniper: an in-depth discussion
    By Lord Xalys in forum Retribution of Scyrah Community
    Replies: 13
    Last Post: 04-29-2011, 05:23 PM
  2. Cpt. Strangeways & Ranger Leader (Cygnar)
    By AshModay in forum Miniatures Painting and Modeling
    Replies: 13
    Last Post: 02-03-2010, 03:54 AM
  3. Butcher-Sniper list 35
    By Sam Lam in forum Khador List Discussion
    Replies: 0
    Last Post: 12-25-2009, 07:06 AM
  4. Ranger danger!
    By veritas117 in forum Miniatures Painting and Modeling
    Replies: 9
    Last Post: 12-09-2009, 03:48 AM
  5. Grim the Sniper?!?
    By ryanbo724 in forum Trollbloods Community
    Replies: 10
    Last Post: 12-04-2009, 10:59 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •