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  1. #1

    Default Kraye 35pt Tournament list

    Captain Jeremiah Kraye (*6pts)
    * Charger (4pts)
    * Hunter (6pts)
    * Sentinel (4pts)
    * Stormclad (10pts)
    * Squire (2pts)
    Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
    * Arcane Tempest Gun Mage Officer (2pts)
    Black 13th Gun Mage Strike Team (4pts)
    Captain Arlan Strangewayes (2pts)
    Reinholdt, Gobber Speculator (1pts)

  2. #2
    Annihilator JohnOSpencer's Avatar
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    Looks good! My only possible suggestions would be to swap Reinholdt for a Stormsmith and possibly put the Hunter on the ATGM to take advantage of the Rune shots.

  3. #3
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    Leave the Hunter on Kraye. Light cav rules on a Hunter is awesome.

  4. #4
    Conqueror Crusader85's Avatar
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    What is your intent for Strangeways. With full tilt on the 'clad and the rest of your jacks getting to effecively move 11" a turn, Strangeways is going to get out paced quickly. I recomend dropping him and upgrading the Sentinel to a Hunter. Two Hunters in a Kraye list is quit effective I find.

  5. #5

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    This list should now have 3 minute men.

  6. #6

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    Quote Originally Posted by Novice View Post
    This list should now have 3 minute men.
    I know I can't wait for them

  7. #7

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    Quote Originally Posted by Crusader85 View Post
    What is your intent for Strangeways. With full tilt on the 'clad and the rest of your jacks getting to effecively move 11" a turn, Strangeways is going to get out paced quickly. I recomend dropping him and upgrading the Sentinel to a Hunter. Two Hunters in a Kraye list is quit effective I find.
    can't my list is following highlander rules for the tournament so i can't have repeating jacks but 2 stromsmiths would be nice. my intent was for evasion/healing but your right with his speed 5 he's going to get passed
    Last edited by snooptwin; 06-15-2011 at 09:21 AM.

  8. #8

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    New Edit list:
    Captain Jeremiah Kraye (*6pts)
    * Charger (4pts)
    * Hunter (6pts)
    * Sentinel (4pts)
    * Stormclad (10pts)
    * Squire (2pts)
    Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
    * Arcane Tempest Gun Mage Officer (2pts)
    Black 13th Gun Mage Strike Team (4pts)
    Stormsmith Stormcaller (1pts)
    Stormsmith Stormcaller (1pts)
    Stormsmith Stormcaller (1pts)

  9. #9
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    May 2010
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    Quote Originally Posted by snooptwin View Post
    New Edit list:
    Captain Jeremiah Kraye (*6pts)
    * Charger (4pts)
    * Hunter (6pts)
    * Sentinel (4pts)
    * Stormclad (10pts)
    * Squire (2pts)
    Arcane Tempest Gun Mages (Leader and 5 Grunts) (6pts)
    * Arcane Tempest Gun Mage Officer (2pts)
    Black 13th Gun Mage Strike Team (4pts)
    Stormsmith Stormcaller (1pts)
    Stormsmith Stormcaller (1pts)
    Stormsmith Stormcaller (1pts)
    Highlander usually means 1 unit, 1 solo.

    This list would be illegal for that.

  10. #10
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    Jan 2010
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    If you plan on running 3 Stormsmiths, you should definitely use the Firefly, as it can run 24" under Full Tilt, and the damage isn't an attack, its a Skill Check so it circumvents those annoying rules about Targeting & Magical Attacks.

    Unfortunately, if you're doing the Highlander thing, your army selection will be limited.

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