I have been following the thread about Junior's Battlegroup and I was kickign around a few ideas.
Since Jr is pretty easy to take out, and giving him a Defender or long range jack, really ups his points. Does anyone run just the Journyman without any warjacks?
Arcane Shield a unit and upkeep it. And then the following turn(s) use the hand cannon and arcane blast to hit targets.
It was just an idea that I have been thinking about. I am sure there are other solos out there that are comparable for points and can do more. But I see it that another arcane shield per turn can be worth the fact that Jr. doesnt have a warjack to control.


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