This is what I have so far:
Constance Blaize -6
Max Sword Knights 6
- UA 2
Min Precursor Knights 5
Archduke Alain Runewood 3
This leaves me 3 points to work with. I could a) add jnr to run cent and AS Sword knights, b) add Arlan strangeways to support the cent, c) add Sylys to supports blaize's focus management with squire for transferance options, d) add rhupert to support precursors while runewood support SK's, e) add Harlan Versh for added anti magic threat, or f) max out the precursors. What do you guys think? Any other options I should consider?
Destroyer of Worlds
Don't run a Centurion on the Sword Knights. Seriously it's just a bad idea. Sure you get around the speed issue but only at the expensive of sacrificing its melee ability... and paying 9 points just for an extra flank target isn't very good. Having Junior run the Centurion is even worse though.
You also can't run the elf and the squire in the same list, so that option is out.
So, personally I'd drop the Centurion then with the 12 points you have add B13, Rhupert, eEiryss and probably max the Precursors.
Ok thanks for the advise, some shooting in this list would be much needed, plus it'll give me more bodies for feat turn.
I'd drop the Centurion for a Firefly and use your remianing 7 points on the Black 13th and eEiryss. Having a dedicated warjack for the swordknights to flank off of is good. It can shoot it's pop gun at some squishy infantry (with a JM boost to hit) and then hopefully kill a second with the electro-leap. The Sword Knights can then use pronto to get it into position for their charge.
Just feel that a light jack in this role is going to get wreaked too quickly, and thinking about it gallant by himself would be just fine. If I were desperate I would just go for a lancer for blaize instead of b13 and rhupert.
Last edited by CygnusUK; 06-18-2011 at 07:32 AM.
Blaize looks to me as wanting as few 'jacks as possible. I am giving the SKs a Minuteman, maxing precusor knights and making minor changes otherplaces. It will also be nice to double dip Rhupert and Alainwood, and I put in Varsh for shooting support.
She wants bodies. SKs are cheap expendale bodies you can keep alive with tough and get up with Runewood so you do not lose mobility, and then on the feat turn Rhupert makes the PKs buff and Runewood helps the SKs hit and reform to force your opponent to make a tough deicision with reform.
I'd consider trying the Cent with the SKs, actually. With Pronto and Crusader's Call it could alpha strike ridiculously fast, or it can turtle up and just be impossible to kill while the SKs get flanking attacks with it. It's worth a shot. I would suggest Arlan in that scenario, with the added bonus that he could also give Gallant Evasive so that Gallant can run to set up assassination-flank with Constance.
Originally Posted by CygnusUK
Minuteman on SKs is nice for the big threadrange, but without Arlan he cant jump, coz his leap ability needs focus and doesnt work with the marshall boost. I would drop Rhupert or Runewood for Arlan. Or u drop the Minueman + SK UA (coz without a Jack to marshall the UA isnt worth it pts)
Originally Posted by Harbylove
If u want to keep Runewood and Rhupert u can drop Harlan, he isnt rly necessary. U have enough Morrowan.
True, I changed him out for a firefly.
I am having second thought about eEiryss in this list, because Blaize and the precursors with blessed will ignore def and arm bonuses for spells anyway, and gallant gaining purgation from blaize he wants to be bashing models with upkeeps. Personally jnr would be a better choice because precursors can't be targeted by spells, blaize can drop BW on the B13 and jnr can drop AS on the SKs and upkeep until feat then drop it on blaize or gallant.