10 Sentinels + UA + Soulless
Ghost Sniper x2
Manticore uses Bird's Eye to take shots and prevent charges. Pheonix does everything as usual. Come feat time these two can make good use.
Arcanist will provide light repairs, and boosts when needed.
I'm torn between Invictors and Sentinels right now, I'm used to invictors, but sentinels have nice hitting power.
Narn and the Ghost Snipers stay in a pack of stealthy killers to provide a high threat flank and pick off solos. These also double as my ranged hitting power.
Unfortunately, this leaves me with 2 points which I'm not sure what to spend it on.