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  1. #1

    Default Skorne 1 point solo anyone?

    I've been tweaking around with some lists and I just really hate the idea that I get to that point where I'm 1 point short. It doesn't always happen and there are some remedies. But it would really help if our faction had that 1 point solo out there. Maybe a weapon attachment for swordsmen or nihilators? I know there is swamp gobbers from minions we can hire, but I really want an offensive option.

    If you have any fantasy 1 point solo post it here!!!

    Me personally I wanna see that praetorian solo (if there is one then I missed it in the book).

  2. #2
    Destroyer of Worlds dboeren's Avatar
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    Right now there's Swamp Gobbers and Feralgeists. Also, it's pretty easy to add in two more Paingivers to most lists either by maxing a min unit or turning a max unit into two min units.
    Currently playing: Farrow & Skorne

  3. #3
    Annihilator Jaradakar's Avatar
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    Quote Originally Posted by dboeren View Post
    Right now there's Swamp Gobbers and Feralgeists. Also, it's pretty easy to add in two more Paingivers to most lists either by maxing a min unit or turning a max unit into two min units.
    I picked up a Feralgeists just for this reason. As dboeren points out, most often, I just max out my Paingivers.

  4. #4
    Annihilator Nazdrek's Avatar
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    What are some good uses of the Feralgeist? I dont own one as of yet and not sure if I should buy them. I almost always have the gobbers in my lists.
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  5. #5
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    Feralgeists are often quite useful. I like to use them for keeping a near-dead beastie blocking things a little longer, mucking up your opponent's lanes for an extra activation or so. Alternately, I like to cruise around inside another player's beast for kicks, spite, and/or taunting purposes. Models that engage a Feralgeist cannot make Ranged attacks, even though it does not engage them in return.

    With Rasheth, they can be used to channel a spell without taking damage.
    Last edited by Gargamel; 07-28-2011 at 01:32 PM.
    How much of the game occurs at maximum range?

    "No plan survives contact with the enemy." trans. Helmuth von Moltke, the Elder

  6. #6
    Destroyer of Worlds dboeren's Avatar
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    They also count towards the number of incorporeal solos for a Mordikaar theme list. But mainly I like using them to stand in front of my important models to block charges. Being incorporeal they're annoying to remove.
    Currently playing: Farrow & Skorne

  7. #7
    Destroyer of Worlds computertrucker's Avatar
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    Spy Glass Targeter Artillery UA...
    Action: Fire for Effect
    While in B2B with a Skorne Artillery Model, the Targeter gives the Artillery "Snipe" +4 range.

  8. #8
    Warrior Sauverve's Avatar
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    ^ i wish. seeeeeems good.

  9. #9
    Destroyer of Worlds computertrucker's Avatar
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    We have the ability to have such fast armies. We completely outrun our ability to use our artillery in most games. Seems like this would go a long way to make our Artillery more desirable.

  10. #10
    Annihilator Rhin0's Avatar
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    I'd like a 1pt Preatorian solo.
    Something slightly better than a Praetorian, maybe even just MAT 7 Weapon master (still PS 9)
    but give Praetorians in his command range, *blah*
    anything really. ranked attacks ? whatever, I'd just like a little 1 pt fella running around.

  11. #11
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    How many solos have support auras at 1 point? How many of those are also good in combat?
    How much of the game occurs at maximum range?

    "No plan survives contact with the enemy." trans. Helmuth von Moltke, the Elder

  12. #12
    Destroyer of Worlds dboeren's Avatar
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    Quote Originally Posted by Rhin0 View Post
    I'd like a 1pt Preatorian solo. Something slightly better than a Praetorian, maybe even just MAT 7 Weapon master (still PS 9) but give Praetorians in his command range, *blah*
    anything really. ranked attacks ? whatever, I'd just like a little 1 pt fella running around.
    Weaponmaster, extra MAT, and a granted ability that could affect multiple units of Praetorians in his CMD and he should be a 1 point guy?
    Currently playing: Farrow & Skorne

  13. #13
    Destroyer of Worlds Hasten's Avatar
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    I think some sort of magical lightning rod solo would be fun. It'd be something worthless in combat and weak defensively, but when a spell targets a model inside its command range (let's say CMD 7 or so), the solo can become the target of the spell instead. You could maybe add some "feedback" ability to them as well, where if they're destroyed by a spell, the caster takes 1d3 damage or some such. It wouldn't last long, but it would be another layer between your Cetrati and Crippling Grasp, and would take a bit of Fury/Focus to eliminate before an opponent could start doing what they really want to be doing to the rest of your army.

    Alternatively, a universal Weapon Attachment like the Soulless Escort would be rad.

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  14. #14

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    Just because this crept into my head

    Newborn Agonizer
    DEF 13 ARM 14 HP 5

    Conditioning - this model can be affected by Paingiver Beast Handlers "Beast Manipulations"
    Fury Bank (a la Agonizer)
    Agonies (a la Agonizer)
    - Wailing (See Retribution Banshee from Wrath)

    Couldn't help it.

  15. #15
    Destroyer of Worlds dboeren's Avatar
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    How about an Agonizer attachment? It would be a black crow I think, possibly wearing a jacket and a hat, and grants the ability for the Agonizer to fly. This would be most useful for getting it into position to affect the maximum number of enemy models with your agonies.
    Currently playing: Farrow & Skorne

  16. #16
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    Quote Originally Posted by dboeren View Post
    How about an Agonizer attachment? It would be a black crow I think, possibly wearing a jacket and a hat, and grants the ability for the Agonizer to fly. This would be most useful for getting it into position to affect the maximum number of enemy models with your agonies.
    *Action Magic Feather- Target friendly Agonizer can activate an Agony the same turn it runs.

  17. #17
    Conqueror TK421's Avatar
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    Quote Originally Posted by Rynth View Post
    *Action Magic Feather- Target friendly Agonizer can activate an Agony the same turn it runs.
    It can already do that no?

  18. #18
    Destroyer of Worlds Hasten's Avatar
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    Quote Originally Posted by TK421 View Post
    It can already do that no?
    Yes, the Agonizer can indeed run and use agonies.

    Also, why aren't you at your post?!

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  19. #19
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    Quote Originally Posted by TK421 View Post
    It can already do that no?
    http://www.youtube.com/watch?v=ZIDl8Wb1va0&t=7m4s

  20. #20
    Annihilator Rhin0's Avatar
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    What about a possible warrior monk / paingiver / nihilator guy.
    The thought being he believes the way of the extreme Nihilators, and forces it upon other units.
    Stats close to the same as Marketh.
    Abilty, not sure what you would call it, forced concentration ?
    Basically, choose a unit in this models command, remove 1 model from play,
    the rest of the unit get either ,+2MAT or +2Str ....

    How many pts are "jack marshals for WM ?
    a 1 pt paingiver, who also acts as a beast style jack marshal would be cool :P

  21. #21
    Annihilator Jaradakar's Avatar
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    Quote Originally Posted by Rynth View Post
    *Action Magic Feather- Target friendly Agonizer can activate an Agony the same turn it runs.
    Can't we always activate an Agony and run -- as long as you pop the agony before running?

    As far as my understand crying an agony is not a star action so it's just like Tatarus's curse which effectively happens for free, you just need to do it before you run/charge, etc.
    Last edited by Jaradakar; 07-29-2011 at 02:41 PM.

  22. #22
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    Quote Originally Posted by Jaradakar View Post
    Can't we always activate an Agony and run -- as long as you pop the agony before running?

    As far as my understand crying an agony is not a star action so it's just like Tatarus's curse which effectively happens for free, you just need to do it before you run/charge, etc.
    Since quoting dboeren and providing video didn't explain the intended joke(video cutting out early didn't help) I guess I'll spell it out plainly to prevent disinformation from spreading. Spoilers ahead.
    Dumbo, a baby elephant, "gained" the ability to fly from a "magic feather" given to him by a hat and jacket wearing crow. Eventually Dumbo learns that he never needed the feather to fly because he always had the ability.
    So following the suggestion of a jacket and hat wearing crow attachment for our little baby elephant I suggested it give an ability that the Agonizer already possesed. Ta-da!
    Last edited by Rynth; 07-29-2011 at 03:43 PM.

  23. #23
    Annihilator Jaradakar's Avatar
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    Hah! Okay good. Seeing how you're almost always right Rynth and have a very firm grasp of the rules, I was worried that I'd been playing my Agonizer incorrectly all this time! ;-)

    [phew]

    Yeah, that went over my head ;-) Thanks for the spelling it out :-)

  24. #24
    Annihilator GaspysInhaler's Avatar
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    Quote Originally Posted by Jaradakar View Post
    Yeah, that went over my head ;-) Thanks for the spelling it out :-)
    Too highbrow huh?

    j/k


    Quote Originally Posted by shaner
    Also, our boners have neat abilities...they aren't little versions of our helljacks.

  25. #25
    Destroyer of Worlds dboeren's Avatar
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    Or just some of the guys are too young to have ever seen Dumbo? I kind of assume everyone sees Disney stuff when they're a kid no matter what age though.
    Currently playing: Farrow & Skorne

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