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  1. #1
    Conqueror
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    Default Double Locker animus to stop model from moving at all.

    Recently at the Skorne forums, people were talking about the Cyclops shaman and Titan sentry casting Locker and engaging a target model to stop it from advancing at all. People in the thread were agreeing this is valid.

    I would like to understand why this is valid since there's also a ruling which says a model cannot have two effects of the same name applied to them.

  2. #2
    Warrior Bobby1213's Avatar
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    A model cant animus more than once a turn, but if the sentry casts Locker on himself and the Warlock puts Locker on another model, then there are 2 seperate counts on different models, which is valid. This is the only way to do it i believe. Primal 74, 78-79 for reference.
    Last edited by Bobby1213; 08-15-2011 at 10:39 PM.

  3. #3
    Destroyer of Worlds
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    Quote Originally Posted by Bobby1213 View Post
    A model cant animus more than once a turn, but if the sentry casts Locker on himself and the Warlock puts Locker on another model,
    Just a little note: Locker is target "self", so you need either a Shaman or the warlock himself to do it (or a second Titan Sentry).

  4. #4
    Destroyer of Worlds Bladestorm's Avatar
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    Same-named effects don't stack, but I'm not sure they are even trying to stack in this case, rather they are simply both in play at the same time.

  5. #5
    Conqueror
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    Can you guys think of any other spell, animi or effect that would behave the same in warmahordes? If Skorne joined a team battle with PoM and lamentation was cast twice, would it quadruplicate the focus cost? My point is, I want to be able to easily tell what is "stackable" and what is not.

  6. #6
    Destroyer of Worlds Bladestorm's Avatar
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    Stacking is where the effect increases.

    For example you cannot stack two cases of Dark Shroud (-2 ARM) to get -4 ARM.

    In this instance with the Locker animus the effect doesn't increase - you are not doubly prevented from moving away from a model for instance. Rather there are two separate points you cannot move away from.

  7. #7
    Annihilator nachtnebel's Avatar
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    That's easy: If an effect has a name, like "target model gains Snipe", it is only stackable if it says so. If the effect has no name, like "+2 DEF" or "double the focus cost" it is stackable unless it says so.

  8. #8
    Destroyer of Worlds Hasten's Avatar
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    I liked the way Rydiafan explained it in this other thread:

    Quote Originally Posted by rydiafan View Post
    To expound a little on the logic...

    Two Dark Shrouds are doing the same thing: -2 ARM
    Two Lockers are doing different things: One is pulling you towards model A and one is pulling you towards model B
    Two Covering Fires are doing different things: Template A is damaging you for entering template A, and template B is damaging you for entering template B.
    Furthermore, in post #2 of that same thread, Rydiafan quotes an Infernal's ruling on the matter, though for some reason I can't access that thread. Here's what Maudlin had to say on the matter:

    Quote Originally Posted by Maudlin
    Well, it's not because a rule is named the same as another rule that you can't be affected by both. Two overlapping Covering Fire Templates generate two damage rolls, for example. You can have 2 or more models with Shield Guard covering the same model. 2 or more Extollers eligible to get the same soul with Gatekeeper (although only one would get it). A unit can be affected by 2 or more models with the Commander advantage. I could threaten to go on

    This is different from identical rules that don't stack, like Paralytic Aura, which means the bonus is +2 instead of +4.

    In the case of 2 Lockers, I'd put that in the first category. I don't know what it would mean to 'stack' an effect that pulls you left with an effect that pulls you right.
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