Results 1 to 35 of 35
  1. #1
    Destroyer of Worlds Murch's Avatar
    Join Date
    Jul 2008
    Location
    Chicagoland
    Posts
    1,320

    Default Faction Deck Info

    I haven't had a chance to pick up the faction deck as of yet. Has anyone noticed any significant changes, other than the Trencher points, GMCA and the Sentinel, Shield Guard addition?
    Those who are skilled in combat do not become angered, those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. - Zhuge Liang

    The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him.
    - Sun Tzu


  2. #2
    Destroyer of Worlds knight_actual's Avatar
    Join Date
    Apr 2003
    Location
    Colorado Springs
    Posts
    3,527

    Default

    big thing for me was the TCG leader getting range finder.

    noticed no other change - except for how much my old card sleeve (hard and soft) make my new cards look hobo and how well preserved my old cards are as a result of the sleeves.

  3. #3
    Destroyer of Worlds LemmingStampede's Avatar
    Join Date
    Oct 2005
    Posts
    1,586

    Default

    I assume that, since I haven't heard anything by now, nothing changed on Laddermore?
    Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.

  4. #4
    Annihilator JamesDiGriz's Avatar
    Join Date
    Apr 2008
    Location
    Portland OR
    Posts
    571

    Default

    As far as I can tell they fixed the typo in her Dragoon rule...

  5. #5
    Destroyer of Worlds LemmingStampede's Avatar
    Join Date
    Oct 2005
    Posts
    1,586

    Default

    Ok, she can be a desk ornament for now then until I find a job for her. Clears room in the bag for other things.
    Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.

  6. #6
    Annihilator TsavongLah's Avatar
    Join Date
    Oct 2009
    Location
    Los Angeles, CA
    Posts
    735

    Default

    I'd wait for the forcebook before completely dismissing her. She may get a point reduction in the right Tier list. If she doesn't, then she can become a permanent paperweight.
    "Never trust a man who has not a single redeeming vice."

  7. #7
    Destroyer of Worlds LemmingStampede's Avatar
    Join Date
    Oct 2005
    Posts
    1,586

    Default

    I'm not dismissing her entirely, I'm just having her look cool on my desk at work until I find a spot for her. I'm trying to economize my army transports at the moment, as I have 178 cygnar models, 553 models in total. Since she didn't improve, she doesn't stand out to me as something I'm going to regularly use like I used to, as opposed to say the Cyclone which is occupying her spot in the foam for now.
    Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.

  8. #8
    Destroyer of Worlds
    Join Date
    Oct 2005
    Location
    Charleston
    Posts
    3,156

    Default

    Quote Originally Posted by knight_actual View Post
    big thing for me was the TCG leader getting range finder.
    Wow, that's quite nice actually. Between the new scenarios and this, the TCG is now a solid 2 point piece (not uber omg, but not GMCA either). So that only leaves the GMCA, Laddermore, Finn and the cannon crew on my undesirables list.

    By the way, while we're talking new cards, did the Trencher UA come out unchanged? I was hoping they'd let us toss smoke after cautious advance.

  9. #9
    Destroyer of Worlds fildrigar's Avatar
    Join Date
    Apr 2006
    Location
    Seattle, er, uh, Austin, er, uh, San Diego!
    Posts
    2,313

    Default

    Didn't Finn not have Dig In during the FT? I thought that stood out as a change.

  10. #10
    Conqueror
    Join Date
    Jul 2006
    Posts
    111

    Default

    Finn still has Dig In, also, GMAC has Advanced Deploy

    Trencher UA is unchanged
    Remember kids, only you can prevent nerd rage.

  11. #11
    Destroyer of Worlds
    Join Date
    Jun 2008
    Location
    Portsmouth - UK
    Posts
    1,754

    Default

    Kraye can no longer stand up jacks that's been knocked down in the same turn you pop his feat.

  12. #12
    Conqueror
    Join Date
    Nov 2008
    Posts
    339

    Default

    Quote Originally Posted by zephen18 View Post
    Finn still has Dig In, also, GMAC has Advanced Deploy

    Trencher UA is unchanged
    AD on GMCA? Why would he want to do that? He doesn't have stealth or pathfinder and is extremely squishy.
    Quote Originally Posted by Snipafist View Post
    The strastofear is full of loose havengers.
    Quote Originally Posted by Slaunyeh View Post
    I don't understand why anyone would make themselves immune to continuous effects. Isn't being set on fire the entire point of playing against the Protectorate? Why rob yourself of the full Protectorate Experience?

  13. #13
    Destroyer of Worlds OmegaLolrus's Avatar
    Join Date
    Jul 2007
    Location
    Elk Grove Village, IL
    Posts
    1,596

    Default

    Eh, think of it as the ability to place him in reaction to how your opponent deploys. Remember, he doesn't HAVE to be out there.

    Cygnar: 93 Models // // Retribution of Scyrah: 115 Models// //Trollbloods: 44 Models

  14. #14
    Conqueror
    Join Date
    Nov 2008
    Posts
    339

    Default

    Well of course its better to have AD than not have it, but as the 'fix' its kinda meh...
    Quote Originally Posted by Snipafist View Post
    The strastofear is full of loose havengers.
    Quote Originally Posted by Slaunyeh View Post
    I don't understand why anyone would make themselves immune to continuous effects. Isn't being set on fire the entire point of playing against the Protectorate? Why rob yourself of the full Protectorate Experience?

  15. #15
    Destroyer of Worlds mrhuettel's Avatar
    Join Date
    Aug 2008
    Location
    Mainz, Germany
    Posts
    1,017

    Default

    move him to a nice piece of terrain to gain cover, let him stay there and shoot solos and the such - also stealthed ones. he's not the best solo (especially with harlan and the new (incredibly good) taryn filling a similar role at the same point cost - and taryn has 2 magelock pistols...) but he takes faction-only buffs and profits from ecaine's elite cadre.
    i'm taking one in my resurgence lists in rounds 1 and 2 to get rid of dangerous solos of the other factions.
    Chaos isn't a pit. Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them.
    And some are given a chance to climb, they cling to the realm or the gods or love. Only the ladder is real. The climb is all there is.
    - Lord Petyr Baelish -

  16. #16
    Destroyer of Worlds tensteam's Avatar
    Join Date
    Aug 2007
    Location
    Espoo, Finland
    Posts
    1,332

    Default

    Quote Originally Posted by OmegaLolrus View Post
    Eh, think of it as the ability to place him in reaction to how your opponent deploys. Remember, he doesn't HAVE to be out there.
    Well he doesn't have to be in your list either...

    But so there was a nerf on Kraye's feat? That's acceptable, because it was the only effect in the game that did allow jack to stand up during the same turn it was knocked down. A pity if he didn't get anything... well except Cyclone. Need to test how it goes.

  17. #17
    Destroyer of Worlds
    Join Date
    Dec 2003
    Location
    Jacksonville, FL, USA
    Posts
    3,275

    Default

    Quote Originally Posted by TsavongLah View Post
    I'd wait for the forcebook before completely dismissing her. She may get a point reduction in the right Tier list. If she doesn't, then she can become a permanent paperweight.
    A fix that only comes through using a tier list does equals permanent paperweight. Tier lists are not answers to crappy models.
    Just my $.02

  18. #18
    Destroyer of Worlds Ger's Avatar
    Join Date
    Mar 2008
    Location
    Central NJ
    Posts
    2,865

    Default

    Quote Originally Posted by mrhuettel View Post
    move him to a nice piece of terrain to gain cover, let him stay there and shoot solos and the such - also stealthed ones. he's not the best solo (especially with harlan and the new (incredibly good) taryn filling a similar role at the same point cost - and taryn has 2 magelock pistols...) but he takes faction-only buffs and profits from ecaine's elite cadre.
    i'm taking one in my resurgence lists in rounds 1 and 2 to get rid of dangerous solos of the other factions.
    Taryn isn't as good for non-mercs due to shadowfire being only merc models. She certainly adds some stuff that GMCA doesn't. However the GMCA is better against some stuff that Taryn isn't good against.
    Optimistic theory crafting pirate loving merc player.

  19. #19
    Destroyer of Worlds knight_actual's Avatar
    Join Date
    Apr 2003
    Location
    Colorado Springs
    Posts
    3,527

    Default

    can i has info on Taryn? Dunno where to find it.

  20. #20
    Destroyer of Worlds CeltKhan's Avatar
    Join Date
    May 2003
    Location
    Northern VA
    Posts
    15,768

    Default

    No upgrade to Swordknights? That would relegate them to the crap pile. Too bad I spent last week rebasing them.
    "Do you know what your sin is, Mal?"
    "Ah, hell, I'm a fan of all seven. But right now, I'd have to go with Wrath!"
    -Serenity
    Remember: Quality post>Quantity of posts.

  21. #21
    Destroyer of Worlds Murch's Avatar
    Join Date
    Jul 2008
    Location
    Chicagoland
    Posts
    1,320

    Default

    Thanks for the info guys.
    Well Kraye needed to be more balanced and have some of his useful abilities removed! NOT! What's up with that, now all his focus gets poured into Shake Off.

    The Sword Knights are such good looking models, this is sad. But on the bright side. The shelves for decoration in your living room will be well rounded, not many spaces and good looking. Kate, GMCA, Cent., Cannon, Kraye?, SK's, etc...

    I'm glad someone heard the pleas for Finn. Makes him pretty darn good, except... better for his unit, that for even at a reduced 10 pts I have no desire to now play. But Commandos?? Hmm..

    Oh well, we'll see when the book comes out.
    Those who are skilled in combat do not become angered, those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. - Zhuge Liang

    The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him.
    - Sun Tzu


  22. #22
    Destroyer of Worlds knight_actual's Avatar
    Join Date
    Apr 2003
    Location
    Colorado Springs
    Posts
    3,527

    Default

    The only models that Kraye does not stand up with his feat are those that you knocked down yourself on your own turn. So you won't be shaking off any of that anyways. The only thing this clarification changes is that you can throw a jack and then have that jack charge -_-' As far as I know, no one can throw and charge any more. Besides do you really need any extra threat with a threat 15.5 ironclad, 17 stormclad?

  23. #23
    Destroyer of Worlds
    Join Date
    Aug 2008
    Location
    Toronto
    Posts
    3,483

    Default

    eIrusk's feat still allows that as far as I know.
    But he's infantry geared, so he might have his only jack throw fenris or something..
    Signatures take too much space.

  24. #24
    Destroyer of Worlds Nuriochi_sol's Avatar
    Join Date
    Dec 2006
    Location
    Northville, MI, USA
    Posts
    2,733

    Default

    I don't know if this is a change from the field test or not... but it's definately a change from Mk1... eStryker's Velocity just says he can advance 2" for each focus point spent... not necessarily in a straight line. A subtle but useful change in some instances.

    Checked: It was part of the field test, too... but just now noticed it. Woulda helped in a couple of cases, had I noticed earlier. Esp combined with Reach.
    Last edited by Nuriochi_sol; 01-22-2010 at 06:27 AM.

    *Cygnar*Circle*Mercs*Thornfall*Retribution*Legion*Khador
    * Malifaux Outcasts * WHFB Dark Elves * WHFB High Elves *


    Nuriochi's Wargaming & Painting Blog

    Metro Detroit's Home for Wayward Gamers

  25. #25
    Destroyer of Worlds fildrigar's Avatar
    Join Date
    Apr 2006
    Location
    Seattle, er, uh, Austin, er, uh, San Diego!
    Posts
    2,313

    Default

    Quote Originally Posted by knight_actual View Post
    can i has info on Taryn? Dunno where to find it.
    Yeah, has her card been previewed? I haven't seen it anywhere.

  26. #26
    Destroyer of Worlds
    Join Date
    Apr 2009
    Posts
    4,047

    Default

    Quote Originally Posted by fildrigar View Post
    Yeah, has her card been previewed? I haven't seen it anywhere.
    Check the Merc forum. I could see myself using her over the GMCA as a solo hunter; two attacks at pow10 and RAT7 is very attractive, even if shadowfire doesn't work for Cygnar
    Note that whatever I say here is but my opinion; if you disagree with anything I have to say, feel free to hit me up for a game on Vassal (which isn't real Warmachine :)). I'm always up for new challenges or to see the game in a different light.

  27. #27

    Default

    Quote Originally Posted by fildrigar View Post
    Yeah, has her card been previewed? I haven't seen it anywhere.
    All right here:
    http://www.privateerpressforums.com/...802#post122802

  28. #28
    Conqueror Evil ColSanders's Avatar
    Join Date
    Jan 2010
    Location
    California
    Posts
    425

    Default

    Quote Originally Posted by Arkady View Post
    Wow, that's quite nice actually. Between the new scenarios and this, the TCG is now a solid 2 point piece (not uber omg, but not GMCA either). So that only leaves the GMCA, Laddermore, Finn and the cannon crew on my undesirables list.

    By the way, while we're talking new cards, did the Trencher UA come out unchanged? I was hoping they'd let us toss smoke after cautious advance.
    I get use out of GMCA....

    I use his model to replace Ryan's model in my Black 13th. haha.

  29. #29
    Warrior dergliss's Avatar
    Join Date
    Nov 2009
    Posts
    53

    Default

    Quote Originally Posted by Mutton View Post
    Check the Merc forum. I could see myself using her over the GMCA as a solo hunter; two attacks at pow10 and RAT7 is very attractive, even if shadowfire doesn't work for Cygnar
    Ya, she is better at killing non-stealthed solos and even has some ability to place specific damage on 'jacks. Gunfighter also gives her some cool abilities, like charging one target, popping it, then shooting another from 10 inches. She only has a 9.5" threat against stealth, though, while the GMCA has a 14" threat, or a 10" threat through walls/forests/other models/etc. Since the main reason I bring the GMCA is because I can't find 4 points for the B13 as my stealth killers, I doubt I'll pick her up as his replacement. Definitely pretty cool, though, especially for Protectorate since they're a bit lacking in good flankers/solo-killers.

  30. #30

    Default

    Quote Originally Posted by dergliss View Post
    Ya, she is better at killing non-stealthed solos and even has some ability to place specific damage on 'jacks. Gunfighter also gives her some cool abilities, like charging one target, popping it, then shooting another from 10 inches. She only has a 9.5" threat against stealth, though, while the GMCA has a 14" threat, or a 10" threat through walls/forests/other models/etc. Since the main reason I bring the GMCA is because I can't find 4 points for the B13 as my stealth killers, I doubt I'll pick her up as his replacement. Definitely pretty cool, though, especially for Protectorate since they're a bit lacking in good flankers/solo-killers.
    Gunfighter lets you use guns in melee . It does not allow for both range and melee in the same activation.

    She can ignore stealth up to 11" from her starting position Spd 6 and regular 5" bubble to shoot them.

  31. #31
    Destroyer of Worlds tensteam's Avatar
    Join Date
    Aug 2007
    Location
    Espoo, Finland
    Posts
    1,332

    Default

    Quote Originally Posted by PaintThrall View Post
    Gunfighter lets you use guns in melee . It does not allow for both range and melee in the same activation.
    When you are using Gunfighter you do not make melee attacks with pistols. Those are still ranged attacks, but in melee so the trick works.

  32. #32

    Default

    Even if you charge?

  33. #33
    Riff Raff Oniwasabi's Avatar
    Join Date
    Mar 2006
    Location
    Washington State, Whatcom County
    Posts
    6,543

    Default

    Quote Originally Posted by PaintThrall View Post
    Even if you charge?
    Even if you charge.
    Don't take anything I say too seriously, or anything YOU say for that matter
    QUOTE(Murasaki99)
    "Master Oni, Explosive Landscaper at Large".

  34. #34

    Default

    Wow. I'm probably mixing it up with Gatecrusher then.

  35. #35
    Destroyer of Worlds phreaker187's Avatar
    Join Date
    May 2007
    Location
    BFE, UT
    Posts
    1,834

    Default

    Quote Originally Posted by tensteam View Post
    When you are using Gunfighter you do not make melee attacks with pistols. Those are still ranged attacks, but in melee so the trick works.

    Good to know, I thought once you committed to melee with gunfighter then you were stuck only making ranged attacks in your melee range. I understand how it works now just by thinking about it.
    "Eff him up B. Make sure you spread the gospel of fear up there about how bad we would crush them!" -Darknesse


Similar Threads

  1. Where is the info on leagues?
    By rcal13 in forum Privateer Press Discussion
    Replies: 4
    Last Post: 01-25-2010, 12:17 PM
  2. Faction Deck Issue
    By JasoMac in forum Privateer Press Discussion
    Replies: 8
    Last Post: 01-21-2010, 04:29 PM
  3. SR2010: any info?
    By bamburn in forum Privateer Press Discussion
    Replies: 61
    Last Post: 01-20-2010, 12:06 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •