I haven't had a chance to pick up the faction deck as of yet. Has anyone noticed any significant changes, other than the Trencher points, GMCA and the Sentinel, Shield Guard addition?
I haven't had a chance to pick up the faction deck as of yet. Has anyone noticed any significant changes, other than the Trencher points, GMCA and the Sentinel, Shield Guard addition?
Those who are skilled in combat do not become angered, those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. - Zhuge Liang
The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him.
- Sun Tzu
big thing for me was the TCG leader getting range finder.
noticed no other change - except for how much my old card sleeve (hard and soft) make my new cards look hobo and how well preserved my old cards are as a result of the sleeves.
I assume that, since I haven't heard anything by now, nothing changed on Laddermore?
Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.
As far as I can tell they fixed the typo in her Dragoon rule...
Ok, she can be a desk ornament for now then until I find a job for her. Clears room in the bag for other things.
Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.
I'd wait for the forcebook before completely dismissing her. She may get a point reduction in the right Tier list. If she doesn't, then she can become a permanent paperweight.![]()
"Never trust a man who has not a single redeeming vice."
I'm not dismissing her entirely, I'm just having her look cool on my desk at work until I find a spot for her. I'm trying to economize my army transports at the moment, as I have 178 cygnar models, 553 models in total. Since she didn't improve, she doesn't stand out to me as something I'm going to regularly use like I used to, as opposed to say the Cyclone which is occupying her spot in the foam for now.
Lightning doesn't strike twice. It strikes 10 times, and beats the snot out of you with a giant two handed sword.
Wow, that's quite nice actually. Between the new scenarios and this, the TCG is now a solid 2 point piece (not uber omg, but not GMCA either). So that only leaves the GMCA, Laddermore, Finn and the cannon crew on my undesirables list.
By the way, while we're talking new cards, did the Trencher UA come out unchanged? I was hoping they'd let us toss smoke after cautious advance.
Didn't Finn not have Dig In during the FT? I thought that stood out as a change.
Finn still has Dig In, also, GMAC has Advanced Deploy
Trencher UA is unchanged
Remember kids, only you can prevent nerd rage.
Eh, think of it as the ability to place him in reaction to how your opponent deploys. Remember, he doesn't HAVE to be out there.
Cygnar: 93 Models // // Retribution of Scyrah: 115 Models// //Trollbloods: 44 Models
move him to a nice piece of terrain to gain cover, let him stay there and shoot solos and the such - also stealthed ones. he's not the best solo (especially with harlan and the new (incredibly good) taryn filling a similar role at the same point cost - and taryn has 2 magelock pistols...) but he takes faction-only buffs and profits from ecaine's elite cadre.
i'm taking one in my resurgence lists in rounds 1 and 2 to get rid of dangerous solos of the other factions.
Chaos isn't a pit. Chaos is a ladder. Many who try to climb it fail and never get to try again. The fall breaks them.
And some are given a chance to climb, they cling to the realm or the gods or love. Only the ladder is real. The climb is all there is.
- Lord Petyr Baelish -
Well he doesn't have to be in your list either...
But so there was a nerf on Kraye's feat? That's acceptable, because it was the only effect in the game that did allow jack to stand up during the same turn it was knocked down. A pity if he didn't get anything... well except Cyclone. Need to test how it goes.
can i has info on Taryn? Dunno where to find it.
No upgrade to Swordknights? That would relegate them to the crap pile. Too bad I spent last week rebasing them.
"Do you know what your sin is, Mal?"
"Ah, hell, I'm a fan of all seven. But right now, I'd have to go with Wrath!"
-Serenity
Remember: Quality post>Quantity of posts.
Thanks for the info guys.
Well Kraye needed to be more balanced and have some of his useful abilities removed! NOT! What's up with that, now all his focus gets poured into Shake Off.
The Sword Knights are such good looking models, this is sad. But on the bright side. The shelves for decoration in your living room will be well rounded, not many spaces and good looking. Kate, GMCA, Cent., Cannon, Kraye?, SK's, etc...
I'm glad someone heard the pleas for Finn. Makes him pretty darn good, except... better for his unit, that for even at a reduced 10 pts I have no desire to now play. But Commandos?? Hmm..
Oh well, we'll see when the book comes out.
Those who are skilled in combat do not become angered, those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. - Zhuge Liang
The clever combatant imposes his will on the enemy, but does not allow the enemy's will to be imposed on him.
- Sun Tzu
The only models that Kraye does not stand up with his feat are those that you knocked down yourself on your own turn. So you won't be shaking off any of that anyways. The only thing this clarification changes is that you can throw a jack and then have that jack charge -_-' As far as I know, no one can throw and charge any more. Besides do you really need any extra threat with a threat 15.5 ironclad, 17 stormclad?
eIrusk's feat still allows that as far as I know.
But he's infantry geared, so he might have his only jack throw fenris or something..
Signatures take too much space.
I don't know if this is a change from the field test or not... but it's definately a change from Mk1... eStryker's Velocity just says he can advance 2" for each focus point spent... not necessarily in a straight line. A subtle but useful change in some instances.
Checked: It was part of the field test, too... but just now noticed it. Woulda helped in a couple of cases, had I noticed earlier. Esp combined with Reach.
Last edited by Nuriochi_sol; 01-22-2010 at 06:27 AM.
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All right here:
http://www.privateerpressforums.com/...802#post122802
Ya, she is better at killing non-stealthed solos and even has some ability to place specific damage on 'jacks. Gunfighter also gives her some cool abilities, like charging one target, popping it, then shooting another from 10 inches. She only has a 9.5" threat against stealth, though, while the GMCA has a 14" threat, or a 10" threat through walls/forests/other models/etc. Since the main reason I bring the GMCA is because I can't find 4 points for the B13 as my stealth killers, I doubt I'll pick her up as his replacement. Definitely pretty cool, though, especially for Protectorate since they're a bit lacking in good flankers/solo-killers.
Even if you charge?
Wow. I'm probably mixing it up with Gatecrusher then.
"Eff him up B. Make sure you spread the gospel of fear up there about how bad we would crush them!" -Darknesse