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Conqueror
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Conqueror
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Destroyer of Worlds
Stupid bloody trolls! Thanks for the game Kris, and for batreppign it up Ross!
Feat Turn - An Australian Warmachine and Hordes podcast from Adelaide.

Originally Posted by
PPS_Hungerford
(╯°□°)╯︵ ┻━┻
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Quick comment, if you knock yourself down in your own turn activation ends and you cannot stand up. Only Gators are an exception to this rule.
Good batrep
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Destroyer of Worlds
Actually no, that's only as a result of throws or slams.
Feat Turn - An Australian Warmachine and Hordes podcast from Adelaide.

Originally Posted by
PPS_Hungerford
(╯°□°)╯︵ ┻━┻
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Annihilator
No, you're thinking immunity to knockdown and slam/throw interaction. A model knocked down in it's controller's turn can not stand up in the same turn, but must wait until the next. Second paragraph under Knocked Down in Prime.
Anyway, nice battle report. I like how you summarise the important activations in order.
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Destroyer of Worlds
Nice report, though Xor is correct.
http://privateerpressforums.com/show...t=knocked+turn
Primal MKII, pg. 63, last paragraph, first sentence: "A knocked down model can stand up at the start of its next activation unless it was knocked down during its controller's turn; in that case it cannot stand up until its controller's next turn even if it has not yet activated this turn."
Those smote by Mulg the Ancient: Stryker1, Stryker2, Constance Blaize, Nemo2, Kreoss1, Amon, Karchev, Venethrax, Vyros1, Magnus1, Kruger1, Kruger2, Grayle, Morghoul1, Mordikar, Rhyas, Thagrosh1, Lylth1, Arkadius, Rask
Warmachine/Hordes Battle Reports
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Conqueror
I thought it was weird, but since a Wrastler can actually cast Rise on itself before it chooses to forfeit either movement or action to stand up I didn't think twice about it because he cast Earthquake before he did anything else. Terry will be beaten severely with a halibut.
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